Vote tally:
Setting:
B, B, A, A, B, A/B
Evolving Magic:
A+B, C, A(multiuse), ?, C, B/C
Dice-based mechanics:
B, ?, B, A, B, ?
Other ideas:
Not really, not really, etc.
Slots reserved:
F, F, H, F, F, E/F
PvP:
C, C, C, C, C, C
PvP and reserved slots are clear winners! PvP is possible within the game but is not a focused-upon element or mechanic, and players(waitlisted or not) in this game will be able to import their characters into the next game with some... mutations, possibly from the Metamorphica.
Some suggestions were mixed into other voting.
There were 3 votes for the multi throw dice system, 2 votes for nothing(the players didn't care, methinks), and 1 vote for standard roll to dodge. Multithrow will be used.
The setting and the magic system votes were most varied.
The setting votes saw 3 votes for World Trek, 2 for Infinite Dungeon, and 1 for either. Unless we get a tiebreaker, I'll roll 1d5 on Random.org(1, 2, 3 = World Trek, 4, 5 = Infinite Dungeon) to choose.
The magic system votes are bloody convoluted.
One vote for A and B, one vote for A(with multiple-use cards), one vote for nothing, two votes for C, and one vote for B or C. That's definitely not clear enough for me to call it. A recount may be in order, or I may just go with my preference, multi-use cards and slots(tinkered with a bit).