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Author Topic: Beginner Emblem: Call of Kovitz IC thread. The End.  (Read 83003 times)

Solymr

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #285 on: December 05, 2017, 04:46:01 pm »

The hexman tries really hard to refuse, but ultimately falls to Anna's compelling arguments.

Quote from: Anna vs Hexman A
Anna attacks!
Hit: 105-14=91. Roll: 83. Hit!
Crit: 9+5-2=12. Roll: 45.
Hexman A takes 11+3-4=10 damage!
Hexman A dies!

//ding ding ding

Spoiler: HP (click to show/hide)
XP: 1/100
Spoiler: Map Info (click to show/hide)
Logged

SeriousConcentrate

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #286 on: December 05, 2017, 04:53:09 pm »

Darathor to J21, dance Anna and Seraphiel.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Lyca

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #287 on: December 05, 2017, 04:58:17 pm »

Continue the fun and attack the Axeman

Solymr

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #288 on: December 05, 2017, 05:05:25 pm »

Quote from: Darathor performs
Seraphiel and Anna can move again!

Anna continues the whirlwind of stabbings at the axeman, but takes a wound before finally putting him down for good.

Quote from: Anna vs Axe Bandit A
Anna attacks!
Hit: 105-15-11=79. Roll: 74. Hit!
Crit: 9+5-1=13. Roll: 36.
Axe Bandit A takes 11-1-5=5 damage!

Axe Bandit A counterattacks!
Hit: 75+15-22=68. Roll: 15. Hit!
Anna takes 17+1-4=14 damage!

Anna attacks again!
Hit: 105-15-11+10=89. Roll: 23. Hit!
Crit: 13. Roll: 82.
Axe Bandit A takes 11-1+1-5=6 damage!
Sol: 59.
Axe Bandit A dies!

Spoiler: HP (click to show/hide)
XP: 8/100
Spoiler: Map Info (click to show/hide)
« Last Edit: December 05, 2017, 05:07:32 pm by Solymr »
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randomgenericusername

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #289 on: December 05, 2017, 07:59:08 pm »

Move to K 23 and heal Anna.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

wolfchild

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #290 on: December 06, 2017, 09:01:11 am »

Move to k20 and vulnary jaromer then move to J18
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Azrayel

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #291 on: December 06, 2017, 01:19:43 pm »

Naziri moves to G21.
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I then asked a porcupine about its troubles and the game crashed.

Motherland Calling: Tsar Needs Block Breakers

Solymr

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #292 on: December 06, 2017, 01:35:50 pm »

Quote from: Seraphiel heals Anna
15 HP restored!

Quote from: Felicia heals Jaromer
10 HP restored!
Vulnerary used.

Enemy Phase

: Are they done yet?

~~~~Turn 6~~~~
Player Phase
Spoiler: HP (click to show/hide)
XP: 10/100
Spoiler: Map Info (click to show/hide)
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Azrayel

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #294 on: December 06, 2017, 01:53:57 pm »

Naziri moves to I19

"We must approach that structure with care, if we are to triumph without further complication."
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I then asked a porcupine about its troubles and the game crashed.

Motherland Calling: Tsar Needs Block Breakers

randomgenericusername

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #295 on: December 06, 2017, 02:44:29 pm »

"If that is their hideout, shouldn't we try to force them out of it instead of going inside? They would have the advantage there."
Move to J 20 and heal Virgil.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

SeriousConcentrate

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #296 on: December 06, 2017, 02:48:07 pm »

Virgil to L19, Darathor to L20 and dance Seraphiel.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

randomgenericusername

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #297 on: December 06, 2017, 03:59:24 pm »

Move to K18 and heal Felicia.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Wolfhunter107

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #298 on: December 06, 2017, 07:31:34 pm »

"Thanks, Ser."
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Just ask yourself: What would a mobster do?
So we butcher them and build a 4chan tallow soap tower as a monument to our greatness?

randomgenericusername

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #299 on: December 06, 2017, 07:45:10 pm »

"I just like to help others. It's my job as a healer."
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.
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