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Author Topic: Beginner Emblem: Call of Kovitz IC thread. The End.  (Read 83009 times)

randomgenericusername

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #255 on: November 19, 2017, 09:21:34 am »

"Anna! Are you alright? Is Pyre hurt?"
Move to G 21 and heal Anna then move to H 21
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Solymr

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #256 on: November 19, 2017, 01:23:22 pm »

//I assume you mean A :v

Quote from: Virgil vs Sword Bandit A
Virgil attacks!
Hit: 99+30+10-16=123. Autohit!
Crit: 8-2=6. Roll: 30.
Sword Bandit A takes 14+2-4=12 damage!

Sword Bandit A counterattacks!
Hit: 87-15-10-18=44. Roll: 8. Hit!
Virgil takes 15-1-7=7 damage!

Quote from: Seraphiel heals Anna
15 HP restored!

Spoiler: HP (click to show/hide)
XP: 32/100
Spoiler: Map Info (click to show/hide)
« Last Edit: November 19, 2017, 04:26:40 pm by Solymr »
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wolfchild

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #257 on: November 19, 2017, 03:40:34 pm »

Fly to K22, attack Sword bandit A, then fly to H22

"Anna!, we are coming."
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Wolfhunter107

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #258 on: November 21, 2017, 11:54:38 am »

Move to H20 and attack Axe Bandit B.
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Just ask yourself: What would a mobster do?
So we butcher them and build a 4chan tallow soap tower as a monument to our greatness?

Solymr

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #259 on: November 23, 2017, 04:27:23 pm »

A javelin flew and hit a bandit square in the chest, taking him down.

Quote from: Felicia vs Sword Bandit A
Felicia attacks!
Hit: 89+15-16=88. Roll: 24. Hit!
Crit: 3-2=1. Roll: 14.
Sword Bandit A takes 16+1-4=13 damage!
Sword Bandit A dies!

Jaromer takes a swing at the trees, and the pained grunt indicated he had struck his mark. Then an axe flew out, which he managed to deflect harmlessly.

Quote from: Jaromer vs Axe Bandit B
Jaromer attacks!
Hit: 113+15+10-15-11=112. Autohit!
Crit: 3-1=2. Roll: 24.
Axe Bandit B takes 16+1-1-5=11 damage!

Axe Bandit B counterattacks!
Hit: 75-15-10-16=34. Roll: 87. Miss!

Spoiler: HP (click to show/hide)
XP: 40/100
Spoiler: Map Info (click to show/hide)
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SeriousConcentrate

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #260 on: November 24, 2017, 05:43:01 am »

Darathor dances for Felicia and Virgil.

Virgil goes to L22, hits SwrdB for real this time, then cantos to I22.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Solymr

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #261 on: November 24, 2017, 08:07:55 am »

Quote from: Darathor performs
Felicia and Virgil can move again!

Quote from: Virgil vs Sword Bandit B
Virgil attacks!
Hit: 99+30-16=113. Autohit!
Crit: 8-2=6. Roll: 41.
Sword Bandit B takes 14+2-4=12 damage!

Sword Bandit B counterattacks!
Hit: 87-15-18=54. Roll: 23. Hit!
Virgil takes 15-1-7=7 damage!

Spoiler: HP (click to show/hide)
XP: 45/100
Spoiler: Map Info (click to show/hide)
Logged

wolfchild

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #262 on: November 26, 2017, 06:58:11 am »

Move towards and Javlin sword B, then return as close as possible to the group
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Azrayel

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #263 on: November 27, 2017, 10:31:11 pm »

Naziri moves to G21 and hits Backstabber B
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I then asked a porcupine about its troubles and the game crashed.

Motherland Calling: Tsar Needs Block Breakers

Solymr

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #264 on: November 28, 2017, 02:27:32 am »

Quote from: Felicia vs Sword Bandit B
Felicia attacks!
Hit: 89+15-16=88. Roll: 37. Hit!
Crit: 3-2=1. Roll: 41.
Sword Bandit B takes 16+1-4=13 damage!
Sword Bandit B dies!

Quote from: Naziri vs Backstabber B
Naziri attacks!
Hit: 97+10+10-15-23=79. Roll: 49.
Crit: 10-5=5. Roll: 10.
Backstabber B takes 16-2=14 damage!
Backstabber B dies!

Spoiler: HP (click to show/hide)
XP: 55/100
Spoiler: Map Info (click to show/hide)
Logged

Lyca

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #265 on: November 29, 2017, 12:30:45 pm »

Anna attacks SwordBandit C, stays in place.

Solymr

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #266 on: November 30, 2017, 05:23:05 am »

A precise stab kills the swordman before he hits the floor while Anna saps the remaining health.

Quote from: Anna vs Sword Bandit C
Anna attacks!
Hit: 105+15+5-15-10-16=84. Roll: 55. Hit!
Crit: 9+5-2=12. Roll: 2. Critical!
Sword Bandit C takes 11+1-1-1-4=6*3=18 damage!
Sol: 1. Anna recovers 9 HP!
Sword Bandit C dies!

Enemy Phase

The rest go for relatively easy pickings by taking the wounded Virgil off his horse with a flying axe.

Axe Bandit B moves to J21.
Quote from: Axe Bandit B vs Virgil
Axe Bandit B attacks!
Hit: 75+15-5-18-10=57. Roll: 31. Hit!
Virgil takes 17+1-7=11 damage!
Virgil is downed!

Felicia manages to dodge the axe, but not the dark attack.

Axe Bandit A moves to J22.
Quote from: Axe Bandit A vs Felicia
Axe Bandit A attacks!
Hit: 75+15-5-16-10=59. Roll: 76. Miss!

Felicia counterattacks!
Hit: 89+10+2-15-11=75. Roll: 92. Miss!

Hexman A moves to I23.
Quote from: Hexman A vs Felicia
Hexman A attacks!
Hit: 85-10-5-16=54. Roll: 46. Hit!
Felicia takes 18-5-4=9 damage!

Felicia counterattacks!
Hit: 89+10+2-14=87. Roll: 97. Miss!

Seeing a healer and thinking it's another easy target, the backstabber attempts to grievously injure Seraphiel with his dagger. But the troubadour turns the tables around and it's th bandit who gets grievously stabbed to death!

Backstabber A moves to I21.
Quote from: Backstabber A vs Seraphiel
Backstabber A attacks!
Hit: 110-10-5-5-23=67. Roll: 74. Miss!

Seraphiel counterattacks!
Hit: 104+10+5+2-23=98. Roll: 76. Hit!
Crit: 7+5-5=7. Roll: 1. Critical! //wut
Backstabber A takes 10-3=7*3=21 damage!
Backstabber A dies!

Seeing this, the bandit posted on the hill runs back to give the alarm.

Marko! Some guys arrived and they're fighting our guys!

: What? And who's winning?

Their guys! They're killing our guys out there!

: Dammit. Hide, maybe they don't know we're here! And if they come we'll ambush and kill them.

But what about our guys?

: What *about* them?

~~~~Turn 4~~~~
Player Phase
Spoiler: HP (click to show/hide)
XP: 67/100
Spoiler: Map Info (click to show/hide)
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randomgenericusername

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #267 on: November 30, 2017, 09:21:36 am »

"Heh... I am not weak anymore, bandits!"
Move to 21 I and heal Virgil
"Virgil! We need you to keep fighting!"
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

SeriousConcentrate

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #268 on: November 30, 2017, 12:15:07 pm »

Darathor immediately moves to H21 and dances for Seraphiel and Virgil.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

randomgenericusername

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Re: Beginner Emblem: Call of Kovitz IC thread. Chapter 1: A Troubled Town.
« Reply #269 on: November 30, 2017, 04:14:47 pm »

"Here! Now you should be fine."
Heal Virgil again then move to G 22
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.
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