Wolf Child and Shadestyle
(9 v 11)
First's incredibly powerful and destructive beam proceeds to unload all over Blutt's mech, which due to the American weapons and armor producer you all chose immediately leads to Blutt's mech destabilizing considerably. After the particle beam had finished firing, Blutt's mech had it's head and both arms messed up in such a way that it ended up just plain exploding in an extremely cartoonish manner....
Despite all of this Blutt is not only alive and kicking, (7 v 16) but his mech is slowly but surely regenerating the parts it has lost before.
Everyone
As you presumably stare at Mr. First as he sprays his odd looking beam all over Blutt's mech; your early warning systems blare into life as several dozen missiles starts to curve downwards to chase after it's intended targets....it might be a good idea to take evasive maneuvers right fucking now!
Empiricist
(9 v 16)
You attempt to swiftly dash backwards and distract the heat seeking missiles with your extremely hot and highly experimental thrusters! But they still moved you too slowly to steer the missiles far away enough to get you out of their effective range....the missiles were too low powered to actually deal any significant damage to your mech, but the pilot presumably didn't enjoy being in an extremely heavy vehicle that is on it's way to crashing inside of a skyscraper.
Shadestyle again
(11 vs Natural 20)
You were struck down by the incoming rain of missiles before you could even react to their presence, and you were left as nothing but a useless cockpit with nothing left of it's four limbs (Natural 1 v 6) but some useless stubs.
You are sure that the only way for you to survive the rest of this battle would be to somehow convince one of your team members to throw you at some civilians, or to keep your head down until everything is over...
(Blutt literally cannot do anything but yell at his teammates or try to wriggle his mecha's useless limbs as he lies down prone on the floor)
Wolfchild again
(21 v 19)
Rather fortunately for you the primitive heat seeking missiles could not provide a conclusive case that you were in fact struck by one of their number, but it was a pretty close call...
Exlink32
(10 v 26)
The missiles rained down heavily on your Americanite dome as you scrambled to get away, but despite your efforts several missiles still managed to home in to a particular spot on the back of your mech, which sent you flying into a neat pile on top of the Brinkman's mech.
((Everyone who isn't in this update give me two actions with your post, one action to try and dodge or block missiles, and one action to do something about whatever is firing missiles at you))