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Author Topic: King of the Mafia 6 - Persus13 wins  (Read 53633 times)

Deus Asmoth

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Re: King of the Mafia 6: Scummy Road - R1 D1 (6/7)
« Reply #90 on: August 01, 2017, 04:48:10 pm »

Yeah, I think it'd be best to lynch BHK tomorrow, since he's not even pretending to have any reason to want me lynched.
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FallacyofUrist

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Re: King of the Mafia 6: Scummy Road - R1 D1 (6/7)
« Reply #91 on: August 01, 2017, 05:19:08 pm »

Look, I like to think that I'm generally a reasonably polite person, but this is a really stupid question, to the point that I'd probably OMGUS you if I wasn't already voting for you. You're asking me to give you a reason for why I might not have done something, with zero context. The answer could literally be anything from "Because someone else could be a higher priority target" to "Because I might not feel like it." Explain to me how an answer could possibly have any benefit to you and I might put some more effort into it.
The non-poisoner would just answer the question.
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Generic Arms Race.

Would you like to play a game of Mafia? The subforum is always open to new players.

Deus Asmoth

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Re: King of the Mafia 6: Scummy Road - R1 D1 (6/7)
« Reply #92 on: August 01, 2017, 05:39:40 pm »

I think that as a non-poisoner I would know better than you what I'd do in this situation. And what I'd do in this situation is get annoyed that you seem to think that this question has a reasonable answer or contributes in any way to the state of the game.
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Teneb

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Re: King of the Mafia 6: Scummy Road - R1 D1 (6/7)
« Reply #93 on: August 01, 2017, 08:38:18 pm »

Day's over. Processing.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Teneb

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Re: King of the Mafia 6: Scummy Road - R1 D1 (6/7)
« Reply #94 on: August 01, 2017, 08:42:03 pm »

VOTECOUNT:
-FallacyofUrist:
-TheDarkStar:
-Persus13:
-Shakerag:
-BlackHeartKabal (2): Persus13, Deus Asmoth
-Deus Asmoth (3): FallacyofUrist, Shakerag, BlackHeartKabal
-No Lynch (1): TheDarkStar

Deus Asmoth has been lynched. He was a Toxic Goo (Survivor).

Night 1 has started. It will last until 22:00 BRT of 2/August.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Teneb

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Re: King of the Mafia 6: Scummy Road - R1 D2 (3/7)
« Reply #95 on: August 02, 2017, 08:35:00 pm »

Day 2 has begun.

FallacyofUrist has died during the start of the day. He was a Yellow Goo (Surivor) and King of the Mafia.

Shakerag has died during the start of the day. He was a Daykiller (Serial Killer).

Round 1 has ended. Those who died and wish to reenter please send me new roles via PM. We'll start once we got 7.

As a reminder: those who lost their abilities to the yellow goo effect will not regain them.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Teneb

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Re: King of the Mafia 6: Scummy Road - R2 N0 (7/7)
« Reply #96 on: August 03, 2017, 08:18:41 pm »

Round 2, Night 0 has begun.

Please note that unlike the first night, killing actions are allowed now.

Night will end 22:00 BRT of 4/August.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Teneb

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Re: King of the Mafia 6: Scummy Road - R2 D1 (6/7)
« Reply #97 on: August 04, 2017, 09:02:18 pm »

Day 1 has begun.

Shakerag has been killed! He was a Dirty Bomber (Town)!

Day ends on 6/August at 23:00 BRT
« Last Edit: August 04, 2017, 09:11:08 pm by Teneb »
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

BlackHeartKabal

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Re: King of the Mafia 6: Scummy Road - R2 D1 (6/7)
« Reply #98 on: August 04, 2017, 09:47:28 pm »

Is there anything against someone being KOTM two rounds in a row?
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Teneb

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Re: King of the Mafia 6: Scummy Road - R2 D1 (6/7)
« Reply #99 on: August 04, 2017, 09:50:49 pm »

Is there anything against someone being KOTM two rounds in a row?
No. KOTM is decided via random.org.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

BlackHeartKabal

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Re: King of the Mafia 6: Scummy Road - R2 D1 (6/7)
« Reply #100 on: August 04, 2017, 09:56:43 pm »

Alright.

Hector - Why should I believe you didn't kill Shakerag out of revenge for last round?
Fallacy - Thanks for that.
TDS - You seem like the kind of person who ends up sitting in the sidelines for most of the game before winning quietly. Correct me if I'm wrong?
Persus - Same as TDS.
Deus Asmoth - Why Toxic Goo?
Shakerag - deserved
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TheDarkStar

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Re: King of the Mafia 6: Scummy Road - R2 D1 (6/7)
« Reply #101 on: August 05, 2017, 01:06:50 am »

TDS - You seem like the kind of person who ends up sitting in the sidelines for most of the game before winning quietly. Correct me if I'm wrong?

Pretty true, but that's because I don't like RVS. Some of my best moments have been as town on day 2 or 3 when I figured out who all the remaining scum were.

Shakerag - deserved

Heh.

Hector: If you had a daykill, who would you kill (other than Shakerag)? When would you use it?
Fallacy: Who ended up as King Mafia this time?
BHK: Are you annoyed that I didn't ask anyone else questions?
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it happened it happened it happen im so hyped to actually get attacked now

hector13

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Re: King of the Mafia 6: Scummy Road - R2 D1 (6/7)
« Reply #102 on: August 05, 2017, 06:49:23 am »

Alright.

Hector - Why should I believe you didn't kill Shakerag out of revenge for last round?

I'd like to believe y'all don't think I'm that petty.

Hector: If you had a daykill, who would you kill (other than Shakerag)? When would you use it?

Couple of different ways to use a DK to be fair. Probably the person giving us the least in terms of content from which to develop a read, so I guess I'd use it like a pseudo-investigative ability, meaning earlier in the game would be the best time.

Could also use it later when I have developed a read on someone, and think they're scum. Perhaps a bit riskier than the former since it could push an otherwise safe day into MYLO with a non-scum hit.

More later, morning rituals to complete.

FoU's scum again, though.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Persus13

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Re: King of the Mafia 6: Scummy Road - R2 D1 (6/7)
« Reply #103 on: August 05, 2017, 07:56:48 am »

FoU's scum again, though.
If you're going to do this, you need to give some evidence for it.

Persus - Same as TDS.
Considering that I was nearly a lynch target yesterday, I doubt it.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

Deus Asmoth

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Re: King of the Mafia 6: Scummy Road - R2 D1 (6/7)
« Reply #104 on: August 05, 2017, 08:04:35 am »

Deus Asmoth - Why Toxic Goo?
Why not? It seemed like a good idea at the time, I guess. Plus if the king thinks I've taken the same role today I'm more like to get to make use of my new role.
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