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Author Topic: Beginner Emblem: Call of Kovitz OOC thread.  (Read 47683 times)

randomgenericusername

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #135 on: July 18, 2017, 05:36:22 pm »

But valkyrie is a pegasus rider promotion, its says "And their promotions" and does not specify if its required to promote from one
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Solymr

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #136 on: July 18, 2017, 05:37:41 pm »

Peg Riders and promoted Peg Riders only

Wording in the handbook may allow for misunderstanding but this is how it is.
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Wolfhunter107

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #137 on: July 18, 2017, 05:49:42 pm »


Parity is a skill that won't provide much benefit in a beginner game since enemies won't have personal or class skills, so its only effect would be crippling yourself.

Ok, that makes sense. Parity changed to Vantage, then.

Note Vantage is Cost though.

Sorry, I didn't notice that. Changed to Counter.
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Just ask yourself: What would a mobster do?
So we butcher them and build a 4chan tallow soap tower as a monument to our greatness?

OceanSoul

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #138 on: July 18, 2017, 06:56:55 pm »

Whoops, musta got distracted. Here's the ACTUAL fixed sheet. Also, I made another change to my mug, making the hair a bit lighter, and I also edited the stats to account for being on horseback. Apparently, Irony, the issue with the non transparency before was due to the format of the image (.xcf). .png din't have the issue.
Spoiler: Virgil Amane (click to show/hide)
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

ATHATH

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #139 on: July 18, 2017, 11:53:16 pm »

Peg Riders and promoted Peg Riders only

Wording in the handbook may allow for misunderstanding but this is how it is.
This seems to be a recurring issue with this system/rulebook- it just assumes that everyone knows what's going on/what's intended. Not mentioning the action required to change items (and if it IS a free action, wouldn't that make Disarm near-worthless except for setting up for Thieves and possible for some weapon triangle stuff?), not stating that the proficiency that you choose as a Mage locks you into a class, never distinguishing Hit and Dance Hit (except for in a small section in the back of the book that doesn't really state that Dance Hit is a fully-separate thing from Hit, and that stuff that buffs one won't buff the other), etc.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

randomgenericusername

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #140 on: July 19, 2017, 08:49:04 am »

Wait, if I promote to valkyrie from troubadour, do I get a pegasus or stay with a horse?
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Solymr

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #141 on: July 19, 2017, 09:05:09 am »

You stay with a horse.

Also I'm making my own version of the Handbook so those issues are more readily resolved, instead of having to look at various books and then at the changelist.
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Lyca

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #142 on: July 20, 2017, 03:58:50 pm »

Spoiler (click to show/hide)
« Last Edit: July 20, 2017, 04:00:36 pm by Lyca »
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OceanSoul

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #143 on: July 20, 2017, 05:50:37 pm »

Just a reminder, but my character is finished, and I'm waiting for my choice of affinities.

Spoiler: Virgil Amane (click to show/hide)
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Solymr

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #144 on: July 21, 2017, 05:34:08 am »

Alright I got the chosen people:

1. Felicia, Rider Trainee (wolfchild)
2. Naziri, Mage Trainee (Azrayel)
3. Darathor Hinaga, Performer Trainee (ATHATH)
4. Jaromer Puchta, Swordsman Trainee (Wolfhunter107)
5. Seraphiel, Priest Trainee (randomgenericusername)
6. Virgil Amane, Rider Trainee (OceanSoul)
7. Anna, Rider Trainee (Lyca)

There's a little abundance of lances and riders but there wasn't much to choose from anyways :v

To all the rest, sorry but like I said before there will be another beginner FEF soon (TM).

As for last of affinities:

Virgil Amane (OceanSoul)
Quote
5, 3
Dark or Anima?

Anna (Lyca)
Quote
5, 7
Dark or Ice?

Peg Riders and promoted Peg Riders only

Wording in the handbook may allow for misunderstanding but this is how it is.
This seems to be a recurring issue with this system/rulebook- it just assumes that everyone knows what's going on/what's intended. Not mentioning the action required to change items (and if it IS a free action, wouldn't that make Disarm near-worthless except for setting up for Thieves and possible for some weapon triangle stuff?), not stating that the proficiency that you choose as a Mage locks you into a class, never distinguishing Hit and Dance Hit (except for in a small section in the back of the book that doesn't really state that Dance Hit is a fully-separate thing from Hit, and that stuff that buffs one won't buff the other), etc.

Actually I found this part in the Unique Weapons section: "If a Promoted Class could be promoted from one of two or more First Classes, they only have access to the unique weapon of the class they promoted from." It leaves it quite clear.
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wolfchild

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #145 on: July 21, 2017, 06:21:00 am »

we might have 3 riders, but were all on different mounts I think

edit: wait, our priest is going troubadore right? that's 4/6 mounted characters, eh, we'll make it work, and thanks for letting me in
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

OceanSoul

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #146 on: July 21, 2017, 08:11:08 am »

Anima, if only because Dark wouldn't be fitting.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

randomgenericusername

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #147 on: July 21, 2017, 09:00:31 am »

So I am the only healer? This is going to be hard. Should I heal someone once they are KO, when they are under 50% HP or the moment they are hurt?
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Solymr

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #148 on: July 21, 2017, 09:11:56 am »

So I am the only healer? This is going to be hard. Should I heal someone once they are KO, when they are under 50% HP or the moment they are hurt?

Don't worry you'll figure it out eventually ;v
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Lyca

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Re: Beginner Emblem: Call of Kovitz. Spots open!
« Reply #149 on: July 21, 2017, 11:25:53 am »

Dark Affinity.
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