All right, after five days of procrastination I'm ready to continue this! Let's get going!
First order of business today was to clean up all this vomit and blood. That bumped the fps from 10-20 to 30-40. Perfect.
First adamantine weapon of the fort has been constructed. It is a nice adamantine spear I made for Doren, captain of the guard. Now I'm making an adamantine axe for Atir, the champion.
And then the game crashed because I forgot to turn off DFhack. Ugh.
Had to remake a bunch of adamantine weapons, but other than that it seems the only thing that has changed is the guy that was in a mood. Guess somebody other than a glassmaker will get possessed then. Please game be nice to me and have a weaponsmith make an adamantine halberd or something like that.
Already, blood and vomit has begun to gather around the fortress. I can blame the suicidal flocks of vultures flying into my marksdwarf guard for the blood.
Dang it... I hate how this one has just been one long series of status updates. But literally nothing is happening right now! Everything runs on automatic, so I can't see this place dying if I just looked away. And even when FBs show up to harass me, they mostly just annoy me at this point. Closest thing this fort has had to an actual fun death was the deadly dust spraying jerk that snuck past my defense.
Speaking of... I don't think I ever mentioned this, but that guy's dust didn't just hit like a truck, but all dwarves who got hit by it would fall unconscious soon afterwards after about a minute. This made things even more fun, but you could probably already guess that.
...I legitimately don't know why that didn't kill my fort in hindsight.
All right, I'm tired and nothing's happening. I'll see you guys tomorrow.