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Author Topic: Arms Race: War of the Cinder Spires | Spire Wreth  (Read 159549 times)

10ebbor10

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1110 on: August 02, 2017, 02:36:39 pm »

Eh, we could simply try adding one of our Ishtana Select Crystals to our cannons. Double power = Double Trouble.

In fact, have a few proposals.

Ishtana Overload (Revision)

The Ishtana Overload is a simple revision of our current artillery, replacing all the fragile wiring with more sturdy and better designed equivalents. This allows it to fire a much more powerful blast, at reduced fire rate.

Light Ishtana Carronade(Design)

This cannon uses an Ishtana crystal, and one much larger than one would expect. This gives it a truly terrifying punch, at the cost of decreased accuracy and range even compared to normal crystals.

Dual Ishtana Cannons(Design)

These dual cannons come in two variants, and two firing modes. If wired to a standard crystal, they fire each barrel alternatingly, allowing a much higher fire rate. If wired to an Ishtana Select crystal, they fire both barrels simultanously, resulting in much stronger shots.
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Madman198237

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1111 on: August 02, 2017, 03:27:26 pm »

Quote from: And Again
Windrider class Corvette
This simple hull is much larger than the Skyskiff. The hull is made of wood, with basic copper plating to prevent total destruction in the event of a shroud failure. Covering the internal walls is some webbing to give a failsafe power source in case of shroud failure. Short spars that run out of the bottom of the vessel, contained within the shroud, allow for the rest of the power generation necessary to fly and fight. It has 10 mountings for weapons, four per side, with two guns aiming fore, and internal workings optimized for Itshana Select crystals. The two core crystals have separated web and power-conducting systems entirely. The lift-system core crystal is an Itshana Select Small and runs two regular S lift crystals, using remaining power to run the shroud. The second core crystal is also Itshana Select Small, and runs the Select trim crystals and weapons. Any remaining power can be dedicated to the shroud if the primary shroud fails. Its armor plates are notched, allowing additional armor plates to be mounted directly to the ship with ease, or for them to be removed or replaced even easier. The entire ship is built to outrun and out-turn the Kasgyrite corvette, allowing us to deliver broadsides where it hurts, without getting hit.

Finally, the full power of the bureaucracy is unleashed upon this design, and it shall not succumb to Cloudrunner syndrome. On pain of Lower-Spire Waste Collection and Repositioning Duty!
« Last Edit: August 03, 2017, 11:35:46 am by Madman198237 »
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Tack

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1112 on: August 02, 2017, 03:35:58 pm »

Spoiler: War is a-changing (click to show/hide)
« Last Edit: August 03, 2017, 04:46:28 am by Tack »
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milo christiansen

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1113 on: August 02, 2017, 03:40:18 pm »

Quote from: FireRunner Corvette
The FireRunner is a powerful new ship design based upon our earlier work and observation of the enemy corvette.

The FireRunner hull is not conventionally planked, but instead is a heavy wooden frame covered inside with lacquered silk, and outside with fanfold waves of web stiffened with copper wires.

The bow of the ship has mounts for two rows holding up to 4 light cannons (or fewer heavier guns) per row, one set above the other, and all set in a copper covered wooden gunshield.

The frame has mounting slots for a large number of crystals, allowing many possible configurations.

The light build, and and abundant silk, when combined with a proper crystal set, results in a ship with unmatched speed and maneuverability.
« Last Edit: August 02, 2017, 04:09:46 pm by milo christiansen »
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Tack

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1114 on: August 02, 2017, 03:51:53 pm »

Maybe we could start on a MAC for artillery ships and eventual frigates.
« Last Edit: August 02, 2017, 05:11:45 pm by Tack »
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Jilladilla

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1115 on: August 03, 2017, 12:23:42 am »

Honestly, leaning towards the Windrider here. The redundancy is tempting, and it does leave some room for future heavy weapons. I am thinking of attempting to blitz a prototype though... (To the point where I more or less will vote for spending several dice on initial progress, and of course investing an extra die to roll time at an advantage.)
As for the rest of our dice? A revision into reinforcing the cannons to allow Itshana Selects would likely be a good idea, after all, double damage for only +1 ore is worth a dice I feel, especially with Kasgyr's super-shroud (Better Core Crystal? Or just very well fed?). Remember that the ore from Miner's Folly kicked in immediately, and Haze Maze will also kick in for next turn's ore, so we can actually afford to spare ore now.... (We have 21 right now with a +17 income, which is a little more than double what we were working with.)


Also... Guys, we only met two skiffs at Three Captains... Which means that one Kasgyrite skiff is MIA, either their emergency dive into the mist didn't go well, or we have a skiff on our backline. Also there is also the issue of Kasgyr's two new skiffs being we don't know where. (Transport escort duty maybe? Our marine commander at Three Captains did say they suspected they were outnumbered, so escorting the two transports they used makes sense...)
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NUKE9.13

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1116 on: August 03, 2017, 03:37:53 am »

Spoiler: War is a-changing (click to show/hide)
Approved once.

Anyway. Aw geez, aw geez. I've said this on the Discord several times, but geez, their ship seems perfect. Manoeuvrable, tough, and well armed. I don't think we can hope to match it by doing the same, unless we win that free 6. Or get lucky un-Wrethian.
The only part of their ship that isn't vastly superior is their cannons. Engaging it from long range seems like its only weakness- though that'll be bloody hard to exploit, given its ability to dodge.

It bothers me to throw away the setting of "Webbing is mostly deployed outside of the shroud", but they started it. The GM can hardly tell us we can't do it. So much for 'sails'. Although, can we have the webbing be actually inside the ship? Theirs is rolled up, yes, but it's still exposed. That may be necessary. We should check with the GM before locking in a design.

Well. We need a ship, anyway. Like I said, I don't think we can beat them at their own game, so I don't like the FireRunner- likely it wouldn't be able to spin quickly enough to bring its guns to bear in every direction in rapid succession. Yes, theirs can. But that's my point. Theirs is a godsdamned masterpiece. If we knew we were going to win the credit, I'd go for it. But we don't, so I won't.
That being said, is a generic-ish design like the Windrider going to be able to beat theirs?
...
No, but that can't be our goal. Our goal is to design something that can survive theirs.

I think our only hope is that they didn't also roll a 6 on cost, and that the Kunaiship costs an arm and a leg, in which case we may eventually be able to outnumber them.

...see, the worst thing is, right, that Draignean said in the Discord that as the GM he is frustrated that he cannot share his solutions to a problem. Since Kasgyr has no problems at the moment, he was obviously talking about us. So according to him, there is a solution to this. Which is easy for him to say, he's the GM and knows about the Kunaiship's secret thermal exhaust port. Cos I really don't see a way of beating this thing.

[/pessimism]
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Tack

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1117 on: August 03, 2017, 04:03:09 am »

Quote from:  "Bullfrog" class gunboat
The 'Bullfrog' class vessel is a corvette-style warship designed to operate off Small Itshana Selects, for maximum manouverability despite its heavy payload. It has copper plated armor and a single Medium (or larger if engineering allows) chase gun, recessed so as to prevent a lower profile. Meanwhile on each side, two PLACE cannons operate as swivel guns to help with light fire support and repelling boarders. The space freed up by a lighter crew is filled with extra cooling pipes for the main cannon, so that extra power can be fed from the ship core for more devastating (/possibly risky) attacks at range.

Quote from: MAC
The Medium Aether cannon is a standard upgrade to the light aether cannon, but some ridiculous 'Inverse square law' seems to mean it is a more complicated job than it appears to be, according to the engineers.
Regardless, we have full faith in their abilities. Nothing fancy, just a bigger boom. Possibly able to use Itshana selects, if the budget allows.

Could that give enough punch?

Edit: The other option I can think of to deal with the Kunai would be us doubling down on a skyskiff pattern and developing the taserballista so we can pop its webbed up core.
Taserballista is someone else's baby so I can't write that brief, but I'll put one in for the Skyskiff so we have a bookmark on it.

Quote from:  "Hunter" pattern Skyskiff
The 'Hunter pattern of skyskiff is designed to be lighter and faster than the original, ditching the side guns for a single bow gun operating on what can be described as 'The Laziest Susan', able to swivel in order to keep aim on moving targets and during acrobatic manouvers. The gunners, to their part, will be harnessed to the cannon, whilst the rest of the crew is strapped to the deck during combat operations in order to allow previously dangerous or downright suicidal moves to be executed without sending men flying overboard. To further drive it to breakneck speeds and graceful turns, it is designed to operate on Itshana Select crystals.
Draignean
« Last Edit: August 03, 2017, 04:14:49 am by Tack »
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Jilladilla

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1118 on: August 03, 2017, 04:13:57 am »

Hmm... The cannon mounts were described as partially exposed no? And cannons are described as 'prone to exploding violently if hit directly by enemy fire'... Maybe try a ballista or other physical weapon? It wasn't described as having armor either, so it could work.

Then again, we have no clue how durable the hull of that thing actually is... But with its shape... I just don't it having much in the way of 'ablative hull' if it's attacked from anywhere other than the front. And actual damage to the front could potentially 'mission kill' it swiftly, due to the simple fact that it relies entirely on it's frontal cannons, and 'partially exposed' doesn't imply that they're well protected.

Oh right, +1 to Tack's 'Why We Fight' speech thingy.
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Tack

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1119 on: August 03, 2017, 09:15:59 am »

So, votebox.
Quote from: How will we kill a Kunai?
1. Large amounts of light cannon fire
(Cloudrunner, Firerunner, Volley fire)

2. Small amounts of heavy cannon fire
(MAC, Bullfrog)

3. Conventional Weapons
(Electroballista)

If people can add more feel free to do so, as long as we reach a consensus
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Nirur Torir

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1120 on: August 03, 2017, 09:20:09 am »

...see, the worst thing is, right, that Draignean said in the Discord that as the GM he is frustrated that he cannot share his solutions to a problem. Since Kasgyr has no problems at the moment, he was obviously talking about us. So according to him, there is a solution to this. Which is easy for him to say, he's the GM and knows about the Kunaiship's secret thermal exhaust port. Cos I really don't see a way of beating this thing.
High maneuver, high shields, high firepower. It's probably pretty weak without shields.

We could try non-aether cannons, flag communications, and a swarming-flanking tactic.
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Madman198237

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1121 on: August 03, 2017, 09:55:29 am »

So, right now we're facing a ship that appears to have everything going for it.

The Windrider is going to build on our conventional experience (Greater than theirs), which will shorten times regardless of our rolls. It gains the improvement of housing massive amounts of webbing inside the ship itself, just like theirs, and the larger core crystal should also help with shrouding.

Developing a prone-to-failure cannon is not a great idea. Guns are unreliable, and they will always be. Probably. Draignean is trying to stop us from gunning for assault rifles and crap. (I'll let myself out now....)

The taser ballista MIGHT work, but it's not going to be as effective against anything else.

Developing a better aether cannon is as simple as making our LACs capable of firing with an Itshana, which has double the power of a regular crystal (Roughly). This is a revision. This is going to be an expensive killing machine for sure, but it ought to make quite the impression.
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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1122 on: August 03, 2017, 10:06:50 am »

If the Taser ballista works, then it's ruined that entire product line for them, and at the price of a Skiff.
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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1123 on: August 03, 2017, 10:08:39 am »

Possibly. However, it is risky. The only thing you'll do real damage to is the webbing, meaning you got to land QUITE the shot. And you've got to do it while the projectile is trailing a conductive wire. And you've got to stay close while you fry that ship's power systems.
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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #1124 on: August 03, 2017, 10:14:37 am »

Very Hoth.
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Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.
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