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Author Topic: Arms Race: War of the Cinder Spires | Spire Wreth  (Read 162035 times)

Draignean

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #885 on: July 27, 2017, 08:51:15 pm »

(Draignean, power wise, where is it in comparison to one of our normal aether cannons?)

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johiah

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #886 on: July 27, 2017, 09:07:59 pm »

We definitely need to fix that bug. The heat. Either we need to lower the power, or... something else. I dunno.
Also we should consider creating/revising a new version of the cutlasses that employs a steel spine and a better tempered edge. (Read here.)
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Madman198237

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #887 on: July 27, 2017, 09:12:08 pm »

Wooden gun shield like a WWI/WWII howitzer.

Also, we should consider a revision that loses firepower in exchange for fire rate. That would allow us to protect our soldiers and have two versions, one for heavy blasting and one for faster-firing stuff.

Excellent flak guns, in other words.
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Jilladilla

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #888 on: July 27, 2017, 09:25:09 pm »

Wooden gun shield like a WWI/WWII howitzer.
It doesn't take as much heat to set wood on fire as it does to melt copper.... We are asking it to block a wave of intense heat after all. Although it might become viable after we drop the firepower down a bit.
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milo christiansen

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #889 on: July 27, 2017, 09:29:00 pm »

Flak won't bust shroud. Faster but weaker would be better vs infantry, but much worse vs anything that mounts a shroud.

That said, AA guns just need to be able to hold off landings, not proper warships.

For the heat issue: Forced air cooling using a barrel shroud that pulls air though itself using the cannon muzzle blast. Basically a giant version of what the Pecheneg LMG (AKA the PKP) uses. It wont fix the problem, but it will help a lot by forcing the heat downrange.
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Jilladilla

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #890 on: July 27, 2017, 11:46:46 pm »

Alright, good, any other suggestions for heat management for the PLACE? And let's get some write-ups going! Come on people, Kasgyr is approaching 50% of our thread's length! And we can't allow that, now can we?
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10ebbor10

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #891 on: July 27, 2017, 11:54:54 pm »

Cannon Heat Revision

When in firing mode, the lift crystal is realigned to create a downwards/forward facing gravitational field. The triggering of the crystal after is made deliberate and consistent, resulting in a gun that throws forwards not only an aetheric blast but also a bunch of superheated air.
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Draignean

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #892 on: July 27, 2017, 11:58:33 pm »

Cannon Heat Revision

When in firing mode, the lift crystal is realigned to create a downwards/forward facing gravitational field. The triggering of the crystal after is made deliberate and consistent, resulting in a gun that throws forwards not only an aetheric blast but also a bunch of superheated air.

Lift/Trim crystals only alter the way gravity effects them.
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milo christiansen

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #893 on: July 28, 2017, 12:08:53 am »

Quote from: Light Cannon Blast Cooler
The LCBC is designed to mount on the PLACE and provide additional forced air cooling.

By enclosing the cannon barrel assembly in a bronze shroud it possible to force air through the heat sinks at higher speed, and throw the heated air in a uniform direction: downrange.

The air flow is induced by the low pressure area that the heat differential and energy release forms in front of the barrel, causing a rush of air through the shroud and downrange. This has the effect of pulling cool air over the gunners, and throwing most of the heat twords the enemy.

It should be trivial to fit this to our ship cannons as well.

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« Last Edit: July 28, 2017, 12:10:29 am by milo christiansen »
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Jilladilla

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #894 on: July 28, 2017, 12:35:23 am »

Hmm... Yeah, how does everyone feel about milo's Blast Cooler?

I don't think it'll fix the problems alone, but remember the point about this cannon normally being fielded on boats going really fast; it's going to need a bit more cooling to be effective, and this does do that, and helps to fix the main issue a bit.


Hmm... Revision idea: Goggles. Main issue is the heat wave is blinding our gunners right? So if we give them some eye protection, it should help mitigate the main issue a fair bit. Would still be hell on the operators, but at least not instantly crippling.
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10ebbor10

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #895 on: July 28, 2017, 01:31:01 am »

Goggles would be a great idea. It would also enormously help our ship's crew too, making it easier to see when going really fast.


Anyone have any idea about what may be done to cut costs?
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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #896 on: July 28, 2017, 01:48:34 am »

Simple. We just send in the accountants.
Where will our last dice be going? Save it, or make itshanas cheaper?
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10ebbor10

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #897 on: July 28, 2017, 02:22:31 am »

I think we should save it.
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NUKE9.13

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #898 on: July 28, 2017, 02:28:54 am »

Blast cooler looks good. I mean, when I see "This weapon also generates a blast of superheated air", I'm thinking, "score, that's one more way to kill the enemy".

For a secondary revision to the cannon, hows about

PLACE 2B: The PLACE is just too big. It needs to be smaller. 33% smaller. That should still provide a significant oomph, whilst generating slightly less heat (easier on the blast cooler), requiring slightly less power (easier on the core crystal), weighing slightly less (easier to move around and aim), and overall less resources to construct (easier on our budget).

Alternatively,

PLACE 2C: The PLACE is just too big. It needs to be smaller. 50% smaller. [see 2B for rest of description]



Are we still interested in spending a revision on gauntlets, or have we given up on that?

Qeqesheka Gauntlets: Recently, our engineers have been testing a new form of aether circuitry, which they hypothesize will be able to extract up to 27% more power out of the same crystals, whilst generating the same amount of heat, and requiring the same amount of webbing. The technical details are boring, involving the realigning of node points into a sevenfold symmetry, and replacing a select few copper components with gold, or electrum in the case of the waveform atuner microwire.
They are testing the basic principles involved in the Qeqesheka fine-tuning process on our famously inefficient gauntlets, with the hope of increasing the firepower without requiring a major restructuring of the gauntlet. 
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Jilladilla

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #899 on: July 28, 2017, 02:35:54 am »

Goggles would be a great idea. It would also enormously help our ship's crew too, making it easier to see when going really fast.


Anyone have any idea about what may be done to cut costs?

To be fair, how effective goggles would be is directly related to what glass we have access to.
Pure fused quartz? Would be excellent for this purpose, with its very high melting point, and ability to resist thermal shock (AKA, sudden heating or cooling) fairly well.
The problem? The more and more impure the glass gets... Those points go away very very quickly, according to the research I've done...

As for cutting costs... If we can make the cannon smaller, like Nuke suggests, it would impact all the issues wouldn't it?... Huh. Alright then, it's not like a smaller PLACE can be adequately defended against by Kasgyri infantry.
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