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Author Topic: Arms Race: War of the Cinder Spires | Spire Wreth  (Read 159510 times)

Jilladilla

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2640 on: May 06, 2018, 11:09:49 pm »

A few points:

We really should switch over to the Meteor Pattern, in addition to the upgrade that the EMERALD's will give it, they cost less production per skiff; so it might actually give us a bit more capacity.

We can send one of the Windriders at TC back to upgrade it with the PL if we want.

We can always do a recon in force, if we want.
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NUKE9.13

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2641 on: May 07, 2018, 12:46:57 am »

Right, I knew I was forgetting something. Not only should we switch the skiff PL over to the Meteor, we can upgrade it to the point where we get 3p/t.

Moving a Windrider back to Wreth to get upgraded... maybe, maybe. I'd prefer to put a more respectable blockade over BM, myself.

Recon in force: Ah, right. Yeah, we should send two Windriders to Kasgyr to see what they're up to. If we lose one, we get it back except better. I prefer that to sending one of the TC Windriders home for an upgrade.
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Tack

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2642 on: May 07, 2018, 02:11:09 am »

I should mention I don’t like the idea of having our warships escorting a transport belonging to the faction which has explosives.
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10ebbor10

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2643 on: May 07, 2018, 05:35:30 am »

We can escort from a fair distance.
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NUKE9.13

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2644 on: May 08, 2018, 08:43:44 am »

Well, anyway. How about them votes, eh?

Quote from: Botevox
Plan A: (1) NUKE9.13
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milo christiansen

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2645 on: May 08, 2018, 12:25:58 pm »

I didn't vote before due to some issues with the plan, but it looks like they were fixed, so lets go!

Quote from: Botevox
Plan A: (2) NUKE9.13, Milo
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10ebbor10

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2646 on: May 09, 2018, 05:23:18 pm »

Quote from: Botevox
Plan A: (3) NUKE9.13, Milo, 10ebbor10
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NUKE9.13

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2647 on: May 10, 2018, 05:28:55 am »

So, hey, guys, do we want to accept their treaty thing? This is their latest proposal:
Quote
The Most Polite Treaty of the year 380

Regarding the Massacre of Kasgyrians during the Wrethian assault to Blackstone

I, Natalie XIV, Princess of Kasgyr and Regent of the Empire, see without indifference the utter barbarity effected by Wrethian Marines in their efforts to invade one of our sovereign Spires. Taking into account that, while civilian casualties are unacceptable, the cooperation of all sides is necessary in order to impede further bloodshed of Blackstone´s citizens.

As such, I offer the Wrethians this simple deal, to be reciprocated in kind if we were ever to take on the role of the attacker. All civilians who wish so will be evacuated from the Spire in question. For this purpose, a safe demilitarized channel, of no strategic importance shall be established, guarded by proportional number of troops. This channel should serve as a way for refugees to flee the war. They are not allowed to carry weapons of any kind and are guaranteed by the attacker side food, water and security until the evacuation fleet arrives. The attacker swears do not apply any kind of coercion or subterfuge to the civilians in question, including slipping spies into their ranks, interrogating them or any sort of tactic destined to take advantage of the war refugees in any way.

The defenders (Kasgyr) will, no later than a year after this exchange, assemble and send a fleet of civilian ships to pick up its citizens. Those ships will be later temporarily given into the control of the blockading forces upon reaching the blockade, they will then be inspected by the blockading forces (Wreth) before being piloted to the Spire. There they will pick up civilians and their luggage, returning the control of the now loaded ships to the defenders once the Blockade has been surpassed. Both parties agree that any of the following are a violation of this treaty;
1.   The concealment of weapons or uninjured combatants in the civilian fleets
2.   The unauthorized redirection of civilian fleets while they are in the control of the blockading forces
3.   The removal or arrest of any individual on the transports, except in the case of proven treaty violation
4.   Firing on or taking action that results in the destruction of the civilian transports

If either side violates the treaty the treaty is void and will remain void until it is renegotiated. The treaty can be invoked by the defender at any time he wants, although it is advisable to do it as soon as possible in order to lessen unneeded casualties.

Both sides agree to install residential districts deeper in the Spire, so they do not become battlegrounds in the case of an enemy invasion. This should prevent many civilian casualties, especially those in the first days of fighting.

Finally, any wounded might be eligible, no matter the side, to board these transports and be evacuated from the field of battle to a friendly Spire. All soldiers evacuated in this manner must have serious injuries and cannot bring any weapons or equipment with them.

Based on how insistent they are on certain parts of the treaty, I'm like 92% certain its a trap. I don't know what they get out of it, but if they really just cared about saving civilian lives, they'd be more willing to negotiate.

Quote
Accept Kasgyr's Treaty?
Yes:
No: (1) NUKE9.13
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Jilladilla

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2648 on: May 10, 2018, 08:02:20 am »

And here is a vote. Only difference I'd make is sending the Crystalclear on the scouting run instead as she's a bit damaged so it'd be a minorly lesser loss if things go poorly; but this is very minor thing.
Quote from: Botevox
Plan A: (4) NUKE9.13, Milo, 10ebbor10, Jilladilla
As much as I'd like a treaty... I agree with NUKE, they're too insistent with these terms..
Quote
Accept Kasgyr's Treaty?
Yes:
No: (2) NUKE9.13, Jilladilla
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milo christiansen

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2649 on: May 10, 2018, 11:04:52 am »

Quote from: Botevox
Plan A: (4) NUKE9.13, Milo, 10ebbor10, Jilladilla

Quote
Accept Kasgyr's Treaty?
Yes:
No: (3) NUKE9.13, Jilladilla, Milo

I am worried they want to use a weapon with an area effect (gas?), but don't want the bad press of murdering the civvies in the area.
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johiah

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2650 on: May 11, 2018, 10:29:51 am »

Quote from: Botevox
Plan A: (5) NUKE9.13, Milo, 10ebbor10, Jilladilla, Johiah

Quote
Accept Kasgyr's Treaty?
Yes:
No: (4) NUKE9.13, Jilladilla, Milo, Johiah
Let's not.
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Draignean

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2651 on: May 11, 2018, 06:28:24 pm »

The Wrackspire

The flyby of the Deadline, Vicious Quill and co. reveals nothing not already known, and the pair of ships keep a safe distance from the chaotic spire.



Burned Mountain

The Deadline and the Vicious Quill fly to the burned mountain and observe... nothing special. There's still a massive plume of drifting ash coming from the spire's head, lava still spills down the side, and there's no sign of activity. Nonetheless, they settle into the area for a bit of observation work in case anything comes up.



Blackstone

The guns of the Kasgyrite Spire have finally been silenced, and the ships in the area instead tend to their duties as blockaders. Nothing disturbs their watch however, the resource shipments they'd once shot down now completely thrown into disarray by the marines within.

Inside the Spire

The Kasgyrites have developed camouflage, and pretty damn good stuff to boot. The officer on the ground isn't sure how they got it to the Spire, or if they somehow created it from local resources, but it's the best explanation he has for how he lost two cannons and most of the sustained operations forces.

The infantry had been moving forward at a normal pace, continuing to sweep through districts and get the loyalty, or at least of obedience, of the civilians who chose to stay in their homes. The enemy marines and renegades had been making minor trouble, mostly exchanging fire at extreme range before falling back. Their most effective ambush, however, came as the sustained operations marines were clearing an abandoned district. A mob, armed with little more than throwable rocks, was making trouble ahead. After a soldier got hit in the head with a stone the size of a fist, the officer primed cannons to disperse the mob. Which is when the Kasgyrites fired in a crossfire from the sides. In the darkness, they blended in with the gallery walls and rained aetherfire down from both sides. As the officer moved to reorient cannons, another squad of Kasgyrites armed with cutlasses burst from the buildings. Unable to fire cannons into their own ranks, it came down to the pincushions and the overlong for the purpose rifles to break their infantry.

It... didn't go well. Their swordsmen were killed, but not before they'd shattered the core crystals of two cannons and inflicted dramatic casualties on our men. The marines provided ranged support then melted back before we are able to reorient cannons.

Subsequent ambushes were not as effective, but our sustained operations team was still crippled by enemy action.

In addition, the officer reports that the degradation of the older rifles has now reached a critical state, and they will be dangerous to use going forward and will likely be useless by the end of next year.

Kills: Approximately a squad of Kasgyrites
Losses: SOC, SOB, 25% of SOA, 2 PLACE cannons.

Wreth has Gained Ground at Blackstone




Three Captains

The three captains receives her reinforcing skiffs from Spire Wreth, as well as acknowledging the arrival of the Imafuku, and the passing of the Marge, Shibboleth, and Ledger.



Spire Kasgyre

Of the two ships sent to Spire Kasgyre, only one delivers a report.

There is basically no fleet currently around the Kasgyrite Home Spire. A single skiff was spotted during observation. However, numerous crystal powered structures appear to be built off the spire, restrained from flying away by thick chains linked back to the spire itself. The initial postulation was some form of additional defensive battery, but that does not appear to be the case.

After all, when the WOSV Fukutu was spotted, those structures did not open fire.

Both the Fukutu and the Black Ink were positioned outside of cannon range of the Kasgyrite Spire. However, they appear to have a new weapon that, like our EMERALD, extends that range. The Fukutu had no warning that it had been spotted, just a dozen beams of light drilling into it, launched from different positions around the spire. The Black Ink was too far away to get an accurate picture of the damage inflicted, but they are sure that the Fukutu was all but obliterated by the attack. The captain of the Black Ink is insistent, however, that the new weapons fired a continuous beam for a fraction of a second, instead of a bolt, and they struck well outside of standard range.



Spire Wreth

The small production line has been re-geared to produce Meteor class skiffs and has been given substantial infrastructure upgrades. This provides 3 skiffs per turn with a cap of 14.

3 Meteor class skiffs have been produced. You are at your small production line's production limit.

Two additional squads of marines have been produced.



Event: The years no doubt have change me, sir.

You've been at war for nearly thirty years. Thirty years of people wondering if today is the day that ships come to rain fire from the horizon. Thirty years of sons and daughters dying on far shores, sacrificed in the name of war. Thirty years. Those who were once too young to understand the concept of war now grip their children close and fear the day when conscription comes to rip them apart.

Yet society must live on. Thirty years of war is not something that can simply be shrugged off, it changes the fabric of a generations, and in so doing alters the structure of society itself. Tell me, how has the war changed your society?

The team with the most interesting/insightful/thought provoking reply will be rewarded with 2 extra bonus die for 3 years.



It is the beginning of the year 381 AR.

Spire Wreth's Production Stands At,
13(+1)/y Crystal, 23/70 Banked
19(+8)/y Ore, 54/135 banked
19(+2)/y Wood, 51/105 banked
10(+6)/y Silk, 32/80 banked

It is now the design and project maintenance phase. You have 7 dice to spend.

Spoiler: Projects (click to show/hide)



Spoiler: Map (click to show/hide)

Spoiler: Ships (click to show/hide)

Spoiler: Infantry (click to show/hide)

Spoiler: Misc. Goods (click to show/hide)



« Last Edit: May 12, 2018, 01:04:21 am by Draignean »
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Tack

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2652 on: May 11, 2018, 08:48:35 pm »

Quote from:  "Bullfrog" class gunboat
The 'Bullfrog' class vessel is a corvette-style warship designed to operate off Small Itshana Selects, for maximum manouverability despite its heavy payload. It has copper plated armor and a single Medium (or larger if engineering allows) chase gun, recessed so as to prevent a lower profile. Meanwhile on each side, two PLACE cannons operate as swivel guns to help with light fire support and repelling boarders. The space freed up by a lighter crew is filled with extra cooling pipes for the main cannon, so that extra power can be fed from the ship core for more devastating (/possibly risky) attacks at range.
Quote from: MAC
The Medium Aether cannon is a standard upgrade to the light aether cannon, but some ridiculous 'Inverse square law' seems to mean it is a more complicated job than it appears to be, according to the engineers.
Regardless, we have full faith in their abilities. Nothing fancy, just a bigger boom. Possibly able to use Itshana selects, if the budget allows.
Would likely need an update to reflect our better Ikusasas and Emeralds, but I'd like to start moving towards an artillery ship capable of sustained siege on an improved spire.
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NUKE9.13

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2653 on: May 12, 2018, 03:50:43 am »

Uh, Tack? I'm pretty sure we can't just whip up a MAC. Unless EMERALD tech is sufficient to overcome all the problems a MAC has.

Anyway. Stormprince? Here's the latest version. Feel free to suggest changes and stuff:

Quote
Stormprince Class Destroyer: Representing the next step up in aerial warfare, the Stormprince is a dual-medium-core warship, three times the length of the Windrider and 66% wider (162ft by 30ft). Rather than looking like an upscaled Skiff however, the Stormprince is shaped like a cylinder with the top quarter cut off, with a three-tier superstructure on top about 18ft high. It tapers at the ends (more sharply at the front). This provides more room for internals whilst not unnecessarily increasing (vulnerable) deck space. It also reduces the cost of sound tolls. Said internals are the two aforementioned medium core crystals, five small lift crystals, and a plethora of trim crystals. Cross-bracing makes the vessel quite sturdy, capable of withstanding considerable acceleration (and damage). The hull is capable of mounting two layers of armour on all sections (estimated to be eight to ten).
The Stormprince's most striking feature are its turrets. Rather than having broadsides, it mounts eight large turrets along its length, each capable of holding three LACs in a triangular configuration or one (hypothetical) MAC. These turrets are raised slightly above the deck, and are capable of a wide range of rotation and elevation- achieved with micro trim crystals rather than hand cranks, operated with controls available to the gunner. This enables all 24 LACs to fire in any direction (provided no obstructions are in the way). The turrets are presently unarmoured. Dragun-capable versions are also available.
"But wait", I hear you say, "What if an enemy approaches from below?". Fear not, for the Stormprince is also possessed of three underslung turrets, basically the same as the top turrets, but on the bottom of the ship instead. The guns are accessed via a hatch in the hull, with the crew sitting in seats hanging from the turret itself, such that they turn with the gun. A cage prevents them from falling to their death should they get knocked out of their chair.
The topmost tier of the superstructure, in the middle of the ship, is the bridge, where the captain and navigator may observe their surroundings and shout orders to the crew. Each tier below it has two turrets on it, one forwards and one rear, with the final four turrets on deck level. There is no superstructure (substructure?) on the bottom of the ship; all the underslung turrets are on the same level.
Our prototype will include a long-range ESP transmitter compartment, possibly at the cost of a turret. A version with a smaller compartment only capable of mounting a miniaturised transmitter will also be drawn up.
The majority of webbing is extended to the sides of the vessel, along sturdy spars.
All wiring is colour-coded.

I'd want to put 6 dice into this (2 each), and one die into finishing White Powder.
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Tack

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Re: Arms Race: War of the Cinder Spires | Spire Wreth
« Reply #2654 on: May 12, 2018, 04:45:23 am »

It may indeed. Good point.
But yeah, Artillery boat over battleship currently, considering where we're at.
The Stormprince seems like another 'Not-yet-large but pending-large-refit' ship, so I'd rather wait until we have cores which are able to fit them adequately.

Retrograde Emerald Aetheric Portability-Enhancing Redesign
The development of the EMERALD opens new avenues for miniturization. With a smaller core and draw comes smaller components, and thus significant investment needs to come into the innovation, engineering and manufacturing of the requisite materials. The designs of the EMERALD might not be able to be replicated perfectly at increased or decreased sizes, but by removing select areas of the system, and using the natural advantages of the EMERALD design to cover the defecits, the scale can still be increased and decreased without much loss in effectiveness in comparison to the massive increases in firepower or portability respectively.
The research project entails making Aether Cannons which are able to be ship-borne whilst still having a cataclysmic firepower (as though a 'Medium' upgrade to our LAC), whilst also enabling the ship-borne LAC-EMERALD to be scaled down into a PLACE-REAPER, capable of more penetrating fire in the confined quarters of a spire


Quote from: Votebox of Doom
REAPER (1): Tack
Stormprince Class Destroyer (1): Nuke
« Last Edit: May 12, 2018, 05:31:59 am by Tack »
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