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Author Topic: Arms Race: War of the Cinder Spires | Spire Kasgyr  (Read 150750 times)

Taricus

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1125 on: September 09, 2017, 02:10:37 pm »

Yeah. Anyway, efficiency can only be given to the prototype. With the Auto 6 on expense we'd be then rolling on the time estimate for the project
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Draignean

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1126 on: September 09, 2017, 02:13:58 pm »

We can roll extra dice though? That's not a bonus or anything, that's just how the game works. We commit an extra dice to an aspect, the gm rolls both and takes the higher value. (Except time, which is cumulative)

Does this work?

You cannot spend extra dice on the Prototype rolls, not without a special credit. When you spend dice, you can opt to spend more, but you don't (directly) spend dice on the three rolls for the prototype.
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helmacon

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1127 on: September 09, 2017, 02:15:52 pm »

Well, dang. 3 dice to the project then. Hopefully we can revise it into efficiency if it rolls poorly.

Edit: thanks draig
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Kashyyk

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1128 on: September 09, 2017, 02:19:24 pm »

Quote from: Vote box
Thaddeus Class Crystal design (3 dice + royal funding): [3]: BBBence1111, helmacon, Taricus
Emperor Tobiasz Initiative (3 dice + 1 time + royal funding) : [1]: Kashyyk

Personally, I think getting more crystals is a better initial investment than improved crystals. Both improvements will cost us resources, but a Quantity design will provide enough resources to equip our forces whilst also paying for the Quality design. Whereas doing the Quality design first will just mean we spend twice as long having to split the same amount of resources between a crystal project and equipping our forces. No matter how good a crystal is it's still only one crystal when in comes to paying for stuff.
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Taricus

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1129 on: September 09, 2017, 02:26:50 pm »

Quote from: Vote box
Thaddeus Class Crystal design (3 dice + royal funding): [2]: BBBence1111, helmacon
Thaddeus Class Crystal design (3 dice + royal funding + 1 Additional Die for Time Estimate): [1]: Taricus
Emperor Tobiasz Initiative (3 dice + 1 time + royal funding) : [1]: Kashyyk
Being able to complete the project quickly and cheaply would be a momentous advantage.
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helmacon

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1130 on: September 09, 2017, 02:30:05 pm »

Right, but if we use the bonus, it probably won't cost much more than a regular Crystal.
An alternative to better production wound be a small equipment pl to make Crystal using equipment like gauntlets and grenades. Reduce our costs instead of increasing our income.

Quote from: Vote box
Thaddeus Class Crystal design (3 dice + royal funding): [1]: BBBence1111
Thaddeus Class Crystal design (3 dice + royal funding + 1 Additional Die for Time Estimate): [2]: Taricus, helmacon
Emperor Tobiasz Initiative (3 dice + 1 time + royal funding) : [1]: Kashyyk
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crazyabe

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1131 on: September 09, 2017, 02:31:11 pm »

Quote from: Vote box
Thaddeus Class Crystal design (3 dice + royal funding): [1]: BBBence1111
Thaddeus Class Crystal design (3 dice + royal funding + 1 Additional Die for Time Estimate): [3]: Taricus, helmacon, Crazy
Emperor Tobiasz Initiative (3 dice + 1 time + royal funding) : [1]: Kashyyk
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BBBence1111

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1132 on: September 09, 2017, 02:43:29 pm »


Quote from: Vote box
Thaddeus Class Crystal design (3 dice + royal funding + 1 Additional Die for Time Estimate): [3]: Taricus, helmacon, Crazy, BBBence1111
Emperor Tobiasz Initiative (3 dice + 1 time + royal funding) : [1]: Kashyyk
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Jerick

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1133 on: September 09, 2017, 04:59:10 pm »

Quote from: Vote box
Thaddeus Class Crystal design (3 dice + royal funding + 1 Additional Die for Time Estimate): [4]: Taricus, helmacon, Crazy, BBBence1111, Jerick
Emperor Tobiasz Initiative (3 dice + 1 time + royal funding) : [1]: Kashyyk
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helmacon

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1134 on: September 09, 2017, 05:05:43 pm »

Somebody forgot to increment. That should be a 5.
Quote from: Vote box
Thaddeus Class Crystal design (3 dice + royal funding + 1 Additional Die for Time Estimate): [5]: Taricus, helmacon, Crazy, BBBence1111, Jerick
Emperor Tobiasz Initiative (3 dice + 1 time + royal funding) : [1]: Kashyyk
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Draignean

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1135 on: September 09, 2017, 10:29:10 pm »

Quote from: Vote box
Thaddeus Class Crystal design (3 dice + royal funding + 1 Additional Die for Time Estimate): [5]: Taricus, helmacon, Crazy, BBBence1111, Jerick
Emperor Tobiasz Initiative (3 dice + 1 time + royal funding) : [1]: Kashyyk

Thaddeus Class Crystal Design
[Time: 6 (1,6)  Progress: 5 Cost: 6 (Forced)]

Despite her Imperial Highness' personal funding, the initiative very nearly becomes mired down at the very beginning. The land with spire edge access comes with a premium cost, and acquiring it for government use is a tricky business that requires a deft touch during the best of times. With a war that's been dragging on for over a decade, with no end in quick sight, people are hesitant to give up properties or parts of properties for fear that they'll never see them again.  The task of getting around that while keeping the peace seems a daunting one that promises to drag out for years.

Public buy-in occurs through a seeming miracle, a drunken night of engineers mourning the seeming still-birth of the imperial project and waxing poetical about how it would have transformed Kasgyre into a place of hanging crystal gardens which heaven itself would envy. Somehow, the idea sticks, and spreads from mouth to mouth, person to person, habble to habble. Within a month, dozens of wealthy families are demanding that the Imperial Engineers use THEIR properties for the first gardens.

Advisers warn that letting drunken engineers blab potentially compromising information is not something that should be commended or consciously attempted- but it's hard to punish the men and women when the results are so strikingly effective in this case.

Thaddeus Class Crystal Design: 5/20 | 2 Crystal, 1 ore + 2 from ANY COWS |  Rushed 0 Times | Royal Funding Invested



It is now the the revision phase. You have 1 die to spend.

Spire Kasgyre's production stands at,
13/y Crystal, 13/65 Banked
17/y Ore, 17/85 banked
19/y Wood, 83/95 banked
10/y Silk, 45/50 banked



Spoiler: Projects (click to show/hide)

Spoiler: Map (click to show/hide)

Spoiler: Ships (click to show/hide)

Spoiler: Goods Stockpile (click to show/hide)

Spoiler: Infantry (click to show/hide)



Current Technology

Spoiler: Tech (click to show/hide)

Spoiler: Tactics (click to show/hide)

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Shadowclaw777

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1136 on: September 09, 2017, 10:52:55 pm »

That realization when you want your Prototype to have a 6,5,6 instead of the Project. My projection is karma going bite us in the but and we'll get like a (2,3+2,2) on our Prototype because this seeming really ridiculous rolls. Anyways revision time.

Streamlined Pipe Patterns: By making redundant system and other unnecessary complexities in the machinery removed in the Vanguard Cannon, we can reduce the total Ore of having to deploy a fully functional cannon. The pipes in the cannon need to only have straight-forward and simpler purposes instead of devising multiple complexities, by having a singular pipe fit a multi-role of venting out excess steam through the cannon and also pumping out water, their will be less need for multiple pipes in the cannon. This will in return mean less need for the total amount of Ore for the complexities of its pipes.

User-Friendly Vanguard Mount: By utilizing our current Small Vanguard Conversion Mount, we can apply ergonomic and general improvements to its base so that's it not a "bitch" of an environment to run in. Excess room is open for the Gunner to allow them to have a more comfortable area to operate their cannon in, as their will be more expanded space to allow the heat to circumvent in the air to allow the Gunner not have to breathe in a sweltering hell. Also by allowing more finely-tuned space for the Vanguard's Barrel to operate in, it will allow it to operate as a gun swivel and have the ability to sway and tune its aim, slightly but not that significantly.

Quote from: Revisions
Streamlined Pipe Patterns: (1) Shadowclaw
User-Friendly Vanguard Mount: (1) Shadowclaw
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helmacon

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1137 on: September 10, 2017, 02:28:04 am »

Quote
Dozens die on the run towards the enemy. Whether cut down by cannon shot, gauntlet fire, or multiple envenomed bolts,  men die just to buy a little ground for the people behind them, just a little more ground, until someone with a good arm can throw a grenade.

It's glorious when the first heavy soldier finally manages it.

This is a problem.
Here is a solution.

Revision: Grenade bolts

Using a bit of string and some resin as an adhesive, we can affix our grenades to the ends of a crossbow bolt, allowing the deployment of the grenades from much further distances, or for a devastating opening volley to destroy cover and begin a route.

reposting this.



dast is some nice rolls. With the weight this project still carries, even with those rolls, I get the feeling this is gonna be one hell of a thing here. Definatly worth it. 
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Kashyyk

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1138 on: September 10, 2017, 03:31:24 am »

No matter which Arms Race it is, the more  vehemently I argue for something, the less likely people are to agree with me. If I just throw up a plan and not comment people vote for it. I'm confused.

Quote from: Revisions
Streamlined Pipe Patterns: (1) Shadowclaw
User-Friendly Vanguard Mount: (2) Shadowclaw, Kashyyk
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blueturtle1134

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Re: Arms Race: War of the Cinder Spires | Spire Kasgyr
« Reply #1139 on: September 10, 2017, 08:23:47 am »

The Vanguard Mount was likely one of those "not-so-subtle hints" that something like that is unbalanced. Small to medium mounts? Generally a bad idea.

Also, just to be clear, we roll dice on the prototype as well?
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