Do as instructed, with corpse and samples first.
Well, August is handling Juniper's corpse pretty well, so you step inside the cryo-tube.
work on repairing my smashed drone, and then help the others before loading into a pod.
You take the time before getting into a pod to take a look at the drone remains. However, it's a tad difficult, as during your run you lost a lot of blood from the stab wound on your arm, and you're beginning to feel a tad faint.
Even if you weren't suffering from blood loss, you'd be able to easily tell that there is no repairing that drone. Simply put, you don't have the tools necessary to re-mould plastic, nor do you have soldering tools.
You stumble into a pod.
Lean against wall, try and possibly fail to calm down.
[Will: 9]
With several deep, steady breaths, you manage to calm down from your near-death experience. That was way, way, WAY too close for comfort.
Still reeling, you move to lean on one of the walls... then realize that you've leaned into a stasis pod. Well th-
IF I am not in the ship, get in the ship. Should be in the ship by now.
If I am in the ship, get in a pod or a tube or a cryochair or whatever it is that they use to preserve people round here.
Not the cling wrap though. I once traveled 30 light years in a Glad sandwich bag and while it did keep me fresh I left it a much soggier and unappetizing man.
You look around at your significantly younger teammates, as they stumble and bounce about the interior of the ship.
Reminiscing on your brief foray into sandwich-bag travel, you casually step into a pod and let the stasis fluid envelop you.
Put Juniper's body in a cryotube, then get in a cryotube myself.
You unceremoniously dump Juniper's corpse in a pod, then do the same with yourself.
Definitely continue receiving help from pAI.
"How about Monopoly? Sorry? Trouble? Jenga? Mahjongg? Or even chess and checkers?"
As the last grains of sand tick town from the hourglass, everything starts to get hazy, and you begin to lose your focus. The figure casually grabs your list and compares it with its own, nodding slightly. Good, it says; you've done much better this time. It will be choosing a different game the next time the two of you meet.
And with that, a searing light pops into existence at the very edges of your vision. It gets brighter and brighter as it fills up more and more of your vision, until all you can see is white. Then, the infinite whiteness fades, revealing a face looming mere inches above your head. It is a bespectacled face, long and lean, with a fairly standard head of black hair, peering intently at you.
"Ja, ja, fery kood. Fital zigns sdapilising, consciousness returned. Velcome pack to zee vorld of zee liffing!"
Everyone else awakes in a clean, white room. Lying on beds with clean, white sheets, they each see a doctor wearing a clean, white lab coat leaning over the decidedly not clean nor white body of Juniper.
POINT ALLOCATION TIME!
Everyone but Juniper gets +5 points in their physical stats and +1 point in their skills.
Juniper gets +3 points in stats and +1 point in skills (because she died).
Everyone gets 5 credits for completing the mission!
Juniper has been fined 1 credit for use of the revival machine.
INVICTUS has been awarded 2 extra credits for returning an extra sample!
You may turn in any items you have back to the station in return for credits equal to half their cost at the Armory, rounded down.
Implants, symbiotes, and the like may not be turned in for credits.
Please post updated sheets in the OOC thread.