Complete Half-Life 3's Main story, then go and create 3 Crystals of Mind-Control deep under the palace.
Check out SNA&MC's progress on firearms designing and production. If they still haven't designed/produced any firearms, use my divine intellect and conjure blueprints for assault rifle, SMG, pistol, sniper rifle, shotguns, and the other types of firearms, then order them to make these weapons.
Create Somalian Espionage Agency and a military ground vehicles manufacturer, which be known as National Tank & Ground Vehicles Manufacturing Bureau, then give the Manufacturing Bureau the knowledge of how to build mini-mechas.
((GM, why did you ignore my +1 bonus to every roll when I'm in Somali bonus in that previous turn?))
[5+1]
[2+1]
[2+1]
[6]
Playing through the ending of the game, you are struck by inspiration. The main game finale, whose details are known to you and only you for the next hundred or so years, gives you the final spark needed to put the finishing touches on your Mind Control Crystals. Located underneath your palace, they shall keep Somalia under thrall till the end of time. As long as nobody breaks them.
You snap out a couple of blueprints using your enhanced demigod brain, but the newfound manufacturing structure is still trying to find its legs. No real progress yet.
You try and create a Somalian Espionage agency, but there is a distinct lack of quality agents within the nation, you may need to outsource for some training of provocateurs.
Remember how I said
having more than three actions incurs a penalty? Creation of a ground vehicles manufacturer is a fourth action. Luckily for you, you manage to the Bureau going, which already manages to design a prototype mecha.
"I WILL BETTER THE LIVES AND INCREASE THE POWER OF KOALAS EVERYWHERE"
BEFRIEND THESE GIANT FURBALLS BY MAGICALLY CURING THE CHLAMYDIA THAT IS NO DOUBT RUNNING RAMPANT AMONGST THEM
[4] The Great Koala Consortium heeds your words, and collectively nods.
"Do what thou can."Waving your Koalafied hands, you purge the nasty STD from the gathering of koalas throughout the multiverse, and they as a group breathe a sigh of relief. You are extremely exhausted from this multiversal magical act, but you are propped up by King Koala himself.
"You have exceeded our expectations. Go now, and take the Koalaforce with you wherever you may go, friend."You find yourself dumped back on Earth, completely spent, still having to deal with this fucking Reality Cop. Due to your exhaustion,
-1 to normal actions. +1 to koala related actions ( due to Koalaforce ).
Bring lasting peace and enlightment both to believers and non-believers. Coffee is good regardless of petty religious zealots.
[3] Try as you might, these zealots are pretty damned stubborn. Your try sending missionaries, performing coffee related miracles, nothing seems to stick. Maybe a show of force might be necessary...
Teach the people creativity, critical thinking, compassion and how to use the machines
Also, now that material wants are dealt with, abolish all Intellectual Property Controll (including copyrights) people now make things in order to make them
You successfully impart humanistic intellectualism to as many communities as possible, you're doing a lot of good for this world.
[6] ( seriously, wow ) You use this newfound enlightenment to jumpstart your own magical powers, subsuming and dematerialising all intellectual property rights,
including stuff related to Xantalos and the God Blender.Everything's fair game again.
create a Magical explosion between the two of us. It will Send us to opposite directions.
Drag ziizo back to the station. +1 to defend against magical spells/attacks.
[3] vs [4+1]
Ziizo attempts to magically blast the two of them apart, but Egan's shield comes up in a fraction of a second, negating all force and damage in his direction, effectively doubling the blast that hits ziizo.
Ziizo is knocked out!Dragging him to the car, Egan stuffs Ziizo into the backseat, which carries a
-2 penalty to escaping by magical means. You're on your way to the station.
With the my new-found ability, convert the hippies into man of action
[4+1] The hipp-
Socialist Warriors convene around you, having transformed from skinny potheads to burly, hardworking fighters for freedom!
This is your true power. Reality warping for Marxist/Communist/Socialist/Whateverist ideals. Remember, as long as you are changing reality for the purposes of revolution, you get a +1.
Let's work on fixing stuff up.
[5] ( nice, just be a bit more specific )
You slow down and meditate, focusing all your magical energy. These few battles have really sharpened your mind and spirit, and with this newfound strength you astrally project yourself all over Russia, dealing with spirits, hordes of imps, creatures beyond description and pronunciation by English speakers. You make good headway, and when you wake up, a courier from the Tzar has arrived, giving a message of thanks for the work done so far, and offering to give you a ride to Moscow.