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Author Topic: Iggalfamthut "Traphorses", a community game without forges.  (Read 55497 times)

Fleeting Frames

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #225 on: September 22, 2017, 11:53:58 am »

While there are other options to boost fps, I approve of your plans of insanity (though making pikachu17 meet other people naked will give them happiness, I expect) and murder (the (mostly) dwarven visitors are kind of eh, when you have migrants - the slightly superior skill doesn't compensate for the wait, though they can have potential of getting foreign weapon preferences without any murder).

Puppyguard

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #226 on: September 22, 2017, 02:12:17 pm »

 :D
SO MUCH SILK!!!
Now we merely have to trap the beast and we can sacrifice more guests for more silk!
obviously there is a better way, but this is more fun...
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Derpy Dev

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #227 on: September 22, 2017, 02:19:56 pm »

...wait, I just had a horrible thought. Guests can't become ghosts, right?

pikachu17

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #228 on: September 22, 2017, 02:34:01 pm »

I believe that visitors can't, but merchants can. You can give the visitors slabs just to make sure.
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Derpy Dev

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #229 on: September 22, 2017, 02:38:32 pm »

I believe that visitors can't, but merchants can. You can give the visitors slabs just to make sure.

The wiki says it only happens to creatures in your civilization, so we should be fine.

pikachu17

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #230 on: September 22, 2017, 04:14:07 pm »

Were any of the visitors in our civilization? After all, you can be in the Dwarven civ without being dwarves.
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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #231 on: September 22, 2017, 05:04:17 pm »

Were any of the visitors in our civilization? After all, you can be in the Dwarven civ without being dwarves.
I'd guess at least some probably were, being mostly dwarves.

Alpha Loves You

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #232 on: September 23, 2017, 01:41:17 pm »

I am glad the Alphazone got used for something, I take it the FB is now trapped inside it?
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Derpy Dev

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #233 on: September 25, 2017, 11:58:50 am »

I am glad the Alphazone got used for something, I take it the FB is now trapped inside it?

No, the FB is in an entirely different chamber that is right above where it was held before.

I also checked, and about eight guests were listed with the rest of the dead that I could memorialize. So I assume that those are the only ones I need to deal with.

Ah, summer. How I hate thee.

I looked at Ludosm's inventory and it's basically a list of names. The names of everybody it ripped the heart out of is catalogued in blood.



Really dude? The tavern has only been open for five seconds after it's entire population was executed by the Mad Queen, and you immediately come here for a cup of booze?

On her way into the fortress, she even passes a giant wooden skull. Still hasn't turned back.



Dude! Why! What! No!

Ahem. I tracked down the wardwarf in question, and he said he, "punished someone with a beating." That was a beating all right. All right, I won't judge. I only judge those who's lives are meaningless too me.

Hello human merchants! Totally didn't just murder fifty of your buddies.

Wow, the human diplomat had nothing to say. No trade agreements, no world news, he basically just came to say hi. I feel like I should let him say hi. To Ludosm.

Buuuuuuuuuut I'm already at war with Puppyguard because of my, and I'm quoting here, "negligence of dwarven safety," and, "sadistic enjoyment of pain." I know, right?



At One With The Movement Of Animals is the only book I've ever seen that talks about migrating animals maliciously.

At the current moment, we have 42 clear glass blocks and lunch is done. I'll be done for now, I'll probably continue later though.

pikachu17

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #234 on: September 25, 2017, 01:36:38 pm »

If you don't want captains of the guard to kill random people, first fulfill as many mandates and demands as you can, and second, make the captain of the guard someone who is too weak to beat them to death.
Although, sounds like the last guy he killed was a mook, so all good. If the mook was pikachu17's friend or family, make sure to show him the mooks rotten corpse.
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Moonstone_Flower

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #235 on: September 25, 2017, 02:08:53 pm »

This is probably a bad idea for the survival of this fort, but go ahead and set me for a turn, if you would.

If the mook was pikachu17's friend or family, make sure to show him the mooks rotten corpse.

Sometimes I'm not sure what to feel about these things.  This is not one of those times.

I am amused.
« Last Edit: September 25, 2017, 02:13:04 pm by Moonstone_Flower »
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Derpy Dev

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #236 on: September 25, 2017, 02:21:33 pm »

This is probably a bad idea for the survival of this fort, but go ahead and set me for a turn, if you would.

You've been added to the queue!

Also, there's no more room in said queue. So we won't be accepting anybody new for now.

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #237 on: September 25, 2017, 05:39:05 pm »

Ludsom: Starlings are quite intelligent. This one even knows how to count!

Ah, I see you enabled the justice system.

And hm, how do you write a cruel/malicious book "At One with the movement of Animals".

*ponders*

I have come upon an answer and it is indeed malicious =( I think everyone shall be happier if I don't post it.

@pikachu17: Demands don't trigger beatings, just unhappiness.

If you lock the police into their rooms, requested punishement is even happiness neutral, as the 'criminal' gets a good thought about avoiding punishment while the mandater gets a bad thought about them evading justice.

Derpy Dev

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #238 on: September 25, 2017, 05:50:32 pm »

I have come upon an answer and it is indeed malicious =( I think everyone shall be happier if I don't post it.

Do it.

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Re: Iggalfamthut "Traphorses", a community game without forges.
« Reply #239 on: September 25, 2017, 06:26:30 pm »

PMed you the answer.
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