Monkey piss, where is everyone? Ah well.
This is a turn. This is the launch turn. Your ships are launching.If yu have not yet posted which platoon you are joining, post this round, and we will stuff you into said platoon's crawler, in space, hurtling toward inevitable death and maximum destruction. In other words: spawn in with your platoon, yo!
Your platoons arePlatoon One Platoon Two and Platoon Three As before, two things will help me out tremendously in this thread:
1: Place your actions in bold and in your platoon color. Makes for easy scanning for posts
2: collect your squadmates posts into one by quoting the squaddies who have posted ahead of you. Makes for easy copy/pasting for me. This is optional, but your friendly neighborhood Gm is grateful when it occurs.
Platoon OneYour launch goes well. You all hardly notice as the usual Grunt bickering is taking your attention.
"Where to, mates?" asks the autopilot in a noncommital voice. A HUD pops up showing you that map I showed before and will link at the bottom of the turn. Please note that these are short range hoppers, so trying to leap straight to the top of the map will end up hilariously.
Platoon Two Platoon:
Designation: HC007
Unit type:Shocktrooper
Health:Factory Conditions
Status: Wizened, with a cool beard.
Inventory:Gun, gum, backpack, spiked armor, a platoon's worth of Gruntship bracelets.
Rank: Corporal
Classes: Grunt, Electrolaser Heavy Grunt, Shock trooper
Get into Egans space APC. Distribute gruntship bracelets across platoon. Secure stuff
health: fine
Status: fine
Class: shock trooper
Recive gruntship bracelet. Stow Gear.
health: fine
Status: fine
Class: shock trooper
Use gruntship bracelet as an anklet. Stow gear.
err.. Did my action happen?
I must have missed it. I was looking for platoon colors. Sorry. It goes through. Welcome to SpaceShip Frenemy! Where we exchange bracelets, witty barbs, attitude and laser fire! Speaking of which:
(1) the attempt to dislodge passengers goes poorly. The crawler rears up just fine. Unfortunately, the launch bay is not designed for such acrobatics, and the crawler smashes into the ceiling, damaging the sensors and navigational array. This also has the effect of initiating the Emergency Launch sequence, and your crawler gets hurled into space. You hope it's going in the right direction
(3 + 1) Being strapped in makes MAD002 an easy target, and Oce009 maims him with a burst of lascarbine fire.
Now, we haven't really talked much this game about the maiming mechanism. n last game, I required the loss of one limb, or both eyes per maiming. I am reinstituting that mechanic, but not until after this round. So, Mad, while you are maimed, you do not have to declare a limb this time. next time, for everyone, you do.
Platoon 3A remarkably calm and organized group this round. Did I scar you guys last mission? Gonna need to remember that. Could be useful.
Your launch goes well. You all hardly notice as the usual Grunt bickering is taking your attention.
"Where to, mates?" asks the autopilot in a noncommital voice. A HUD pops up showing you that map I showed before and will link at the bottom of the turn. Please note that these are short range hoppers, so trying to leap straight to the top of the map will end up hilariously.
Edit:
https://imgur.com/a/8MQXNOops