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Author Topic: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"  (Read 8643 times)

VoidSlayer

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #105 on: July 11, 2017, 03:30:51 am »

We should probably make a more modern cruiser that is faster and better armed to act as a capital ship.  We need to destroy enemy naval installations and shipping once our short range torpedo boats do their work.  Hell we might even load two of em on the cruiser as escorts of a kind.  This seems more important then an airplane for the immediate war effort.

If we want artillery bunkers lets just choose that option, we could make an armored car or a very reliable rifle or an improve torpedo or something else.

RAM

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #106 on: July 11, 2017, 04:56:06 am »

So, ummm, is anyone going to put up that truck, artillery tractor, and Shore bombardment designs that we need?
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Nirur Torir

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #107 on: July 11, 2017, 06:16:32 am »

I think we need to build trucks this turn if we're using them for the assault, which is a problem.

Question: If we over-research truck bug fixes, aiming to have them finished early, can we start producing them this turn?
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Aseaheru

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #108 on: July 11, 2017, 06:32:28 am »

 We have a truck/fast arty tractor suggested, as 9.
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Madman198237

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #109 on: July 11, 2017, 08:48:04 am »

We have evidently not started quite yet, as we've not made a votebox or anything.

Anyway, we need to just kinda not make that truck right now, because it's a disaster. The truck REVAMP needs to fix it and include the artillery trailer and stuff.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

TopHat

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #110 on: July 11, 2017, 04:52:46 pm »

Is there any hope of us getting the war declaration postponed another turn? I doubt it, which is a shame because right now we are rather woefully under-equipped. As in, one machinegun per 200-man company and eight artillery pieces per 10,000-man division. Not to mention a complete lack of assault weapons of any sort. Doubled production this turn will help a little, but not much. So here's my first suggestion:
Beta: Find someone else to pin the blame on when we start suffering the inevitable heavy casualties. Because we're going to need as much political capital as we can get. ((How do you get the greek characters?))

More positively, here are some of my thoughts, though not thought through to the point of suggestions yet:

Spoiler: Production (click to show/hide)
Spoiler: Engineering (click to show/hide)
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Madman198237

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #111 on: July 11, 2017, 07:55:51 pm »

Honestly, as far as MTBs go, we ought to just find a way of increasing range, because the Italians deployed them from their bases to attack targets across the Mediterranean. And it worked, quite well. The element of surprise is a powerful thing, especially in naval warfare, where one or two naval torpedoes will destroy even the largest battleships.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

RAM

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I mad an incomplete tracker for filling out if anyone wants something like that...
I didn't see any production proposals?
A: Operation Induce Headache
3 (681 tonnes, 9 months)Revolutionary Destroyers
2 (119 tonnes, 2 months)M21 Torpedo Boats

20 (200 vehicle) mule cargo trucks
10 (100 vehicle) mule cargo trucks' in spare parts
100 (100 vehicle) Recon Balloons
9/12 (180 artillery) Dinosaur Rift Howitzers
110 (220 artillery) Cute Apple Mortars
4000 (200 small arms) Model 1921 Sidearm
100 (200 small arms) Model 1921 Machine Gun
? (400 small) PB-21 Pillbox (Resources distributed evenly to all variants.)

Feel free to copy/past whatever from this post...
Spoiler: proposal tracker (click to show/hide)

Spoiler: Votes for Traits (click to show/hide)
[/quote]
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Vote (1) for the Urist scale!
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Aseaheru

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #113 on: July 12, 2017, 10:44:38 am »

 Have a proposal tracker filled out, including all of Madman's unnumbered or lettered proposals. Also counter proposal for 2, namely SMG using our pistol round instead.
2.2: M23 "Paranoia's Debt" SMG; This proposed form of the Paranoia's Debt amounts to a larger form of the M21/22 pistol, using the same round, fire selector, and basic magazine shape but incorporating a heavier barrel, a folding wire stock, and larger double-stack magazines of no less than 25 rounds(40 rounds maximum)

 Voting for: 2.2, 4, 6, 7, 8, 9, A, B, α
 On Traits: Well-supplied, comms network, Camo, Casematte Variant; Cheap

Spoiler: proposal tracker (click to show/hide)
Spoiler: Votes for Traits (click to show/hide)
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Madman198237

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #114 on: July 12, 2017, 11:14:10 am »

This is kinda why I want to vote based on plans, because if we get a funny pattern/overlapping plans we might end up with some bona-fide weird design choices. Anyway, I'm going to dive into the chaos that is the tracker.

By the way, thank you Asea, for setting up this round's batch of lunacy.
Here's a set of formal proposals for my suggested designs, to keep things reasonably reasonable.


10. Scout Biplane: Using fabric-and-wood construction as well as a very lightweight engine, this small aircraft is capable of observing any thing the enemy is doing and then reporting back, and does it faster and further than an observation balloon ever could.

11. The Mule Truck could be a solid vehicle, but needs work. The noise, reliability, stability, and integrity issues are all solved by our now-more-experienced engineers. Also, their pay is going to mysteriously disappear if it's not fixed.

12. Our present bunkers will hopefully receive a large number of upgrades, and designing a larger variant with either 2 80mm cannons and 2 MGs or 1 160mm cannon and 4 MGs will capitalize on that.

13. Other nations have pioneered an "interrupter gear" assembly that allows machineguns to fire forwards in a plane. By engineering one of these for ourselves, we should be capable of achieving the same thing.

14. The M21 MG is a solid design, but needs a little improvement to bring it back up to its original design specifications, and so one of our teams will work on that this year.


Spoiler: proposal tracker (click to show/hide)



Spoiler: Votes for Traits (click to show/hide)
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RAM

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #115 on: July 12, 2017, 02:34:03 pm »

I can't speak for anyone else, but I have no objection to you putting up plans. I mean, goodness, I have been putting up production in plans since day 1. If you want to submit a partial production plan then go for it. Likewise, if you want a design plan I have no objection to that. I am unlikely to agree with it to such an extent that I would actually vote for it instead of the component parts, but I won't oppose you if you want to do such a thing.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
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Madman198237

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #116 on: July 12, 2017, 02:42:38 pm »

That's why I proposed a "Vote for plans" system rather than this----if everyone votes in plans, we can be sure of less lunacy in overall outcomes and more dedicated focus, while still preserving...well, most of the non-confusing aspects of this (Because you can just offer a proposal for changes to the plan, like a 1. Plan One and 1.1 Don't Do C, Do F Instead// but how about 2. Plan Two)
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Aseaheru

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #117 on: July 12, 2017, 03:02:16 pm »

 But that also requires every suggested plan to take up all the rounds capacity and every vote to be for an existent plan, and not part of one, otherwise parts of the plans will conflict and then everything gets aggravating to weed through. It is far, far easier to just work off of individually suggested parts.
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Madman198237

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #118 on: July 12, 2017, 03:04:45 pm »

The point is that you can re-propose a plan if you are so inclined, and yes it adds additional work on one end, but it makes everything so much easier to parse on the average voter's end. Even on the not-so-average voter's end.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Aseaheru

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Re: The Glorious Design Bureau of the People II : 1922 "The art of Boxes"
« Reply #119 on: July 12, 2017, 03:10:40 pm »

 See comment about requiring the voters to submit plans requiring the utilization of all resources. I dont know about you, but planning out everything to be done for a turn is not something I typically wish to do, mostly because then its "AseaHeru and possibly one or two others suggests things then people vote" instead of "five or more people suggest things and vote on them".

 Plus you have things like person A liking half of one plan, but despising the rest of it, and then thus must put forward a plan that has what they like and replacements for what they dont, which they may be apathetic for or not have the time to write up".
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