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Author Topic: Castle:Reboot [Retromach's Missions]  (Read 29360 times)

Happy Demon

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Re: Castle:Reboot [Retromach's Missions]
« Reply #525 on: September 02, 2017, 04:14:40 pm »

[Tina Murdoch]

"D-die, die die!"
Tina continues to fire at the rushers, pistols akimbo.
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retromach

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Re: Castle:Reboot [Retromach's Missions]
« Reply #526 on: September 03, 2017, 01:37:42 am »

Sertan raises his PDW, but can't get a clear shot with the rushers climbing over Tina. [Small Arms 29]

Tina finds another shot, killing another of the rushers, leaving only three striking at her, fended off for now by the guns. [Tina 47, Rushers 33]

Boiy and the Rusher spun in space, both losing balance and unable to connect a claw as they tumbled out through the asteroid field, gaining distance from the gateroom. [Boiy 9, Rusher 12]

The Horror Knight started to run towards Sertan. [Commando 35]

Stella easily jetted out and recovered the thruster, likely seeing Boiy and the Rusher spin some 30m away, locked in mortal combat.
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Kuma

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Re: Castle:Reboot [Retromach's Missions]
« Reply #527 on: September 03, 2017, 01:47:25 am »

Sertan tries to kick the rushers off of Tina and will then shoot them.
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PaPaj

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Re: Castle:Reboot [Retromach's Missions]
« Reply #528 on: September 03, 2017, 01:49:16 am »

Boiy tries to throw the rusher in the opposite direction of the station to try and get back into the station
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Happy Demon

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Re: Castle:Reboot [Retromach's Missions]
« Reply #529 on: September 03, 2017, 04:21:56 am »

[Tina Murdoch]

Tina continues shooting away with her pistols. Along with kicking.
Tina's magazines are nearing empty, so she'll have to get free soon, so she can reload.
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retromach

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Re: Castle:Reboot [Retromach's Missions]
« Reply #530 on: September 03, 2017, 04:00:20 pm »

Boiy was able to lift his foot and get it up against the rusher's chest. With a hard boot, he sent it careening off into space, and started to make his way back down to the asteroid. [Martial Arts 66, Rusher 6]

Sertan makes his way down towards the asteroid and swings his foot, bracing against a wall for support. The kick isn't able to connect with anything. [Martial arts 23]

Tina was able to shoot both of the remaining rushers before an indicator on her suit started to flash red each time she pulled the trigger. [Martial Arts 85, Rushers 51]

The Horror Knight landed on the entrance to the cavern behind Sertan and drove his sword through his armor and into his back, puncturing a lung. [HK 115, Sertan 23]

Stella loomed nearby with the thruster. She isn't able to acquire any new information with her scan, confirming the presence of unknown materials in the armor and body, and no sign of how it was adhering to the rock. [Sensors 18]
« Last Edit: September 03, 2017, 04:20:48 pm by retromach »
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Cynicalwhovian

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Re: Castle:Reboot [Retromach's Missions]
« Reply #531 on: September 03, 2017, 04:27:18 pm »

Stella narrows her eyes and lines up another Gauss shot with the HK, firing it off after a moment to do some mental calculations.
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Happy Demon

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Re: Castle:Reboot [Retromach's Missions]
« Reply #532 on: September 03, 2017, 04:28:38 pm »

[Tina Murdoch]

Tina, having freed herself, tries to get her feet on the ground, so she can walk.
She then reloads, and looks to Sertan.
"O-oh... shit."
Tina them dives to the side, and shots at the Horror Knight that's impaled Sertan.
Going full out John Woo.
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Kuma

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Re: Castle:Reboot [Retromach's Missions]
« Reply #533 on: September 03, 2017, 05:40:17 pm »

Sertan lets out a loud gasp as the sword goes through him. He's eyes widen as he looks down and sees the sword sticking out."F-fuck." He'll try to lift his gun and shoot the Horror knight.
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retromach

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Re: Castle:Reboot [Retromach's Missions]
« Reply #534 on: September 03, 2017, 07:25:40 pm »

The Gauss shot nearly tore off Sertan's head as the horror knight lifted him with the sword and hurled him, cutting through his side, spilling blood everywhere. Sertan is critically wounded, and even medical attention might not save him. [HK 92, Gauss 40, Sertan Martial Arts 55]

Tina, presented with a clear shot, filled the Horror Knight with shot. Grey fluids spilled outwards from the hole, and badly wounded it stalked towards her. Tina backed up, firing into it's legs, slowing it until eventually it was drifting, just a torso, it's head looking around as if to consider it's options, before dissolving into a sphere of fluid. [Small Arms 98]
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Happy Demon

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Re: Castle:Reboot [Retromach's Missions]
« Reply #535 on: September 03, 2017, 07:32:00 pm »

[Tina Murdoch]

Tina notices Sertan's wounds, and moves over.
"H-hold still, I... I'll try to... f-fix this."
Tina tries to use the autodoc to fix Sertan's wounds, trying to not have him bleed out.
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retromach

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Re: Castle:Reboot [Retromach's Missions]
« Reply #536 on: September 03, 2017, 08:06:08 pm »

The autodoc latches onto Sertan's side, prying his suit open wide, detecting and feeding back information on multiple organ failures and severe blood loss. It does what it can to stabilize him, but he needs to return, now. Mercifully it injects aenesthetics, and Sertan passes out. [Biology 68]

You're close now to activating the thrusters and buying some time. And the crew quarters were finally open to explore. But someone is going to have to carry Sertan home.
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Happy Demon

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Re: Castle:Reboot [Retromach's Missions]
« Reply #537 on: September 03, 2017, 08:12:12 pm »

[Tina Murdoch]

"H-hey, Stella, could you... attach that thruster? I need to... carry Sertan back, t-to the gate room."
Tina tries to carry Sertan to the gate room.
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Kuma

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Re: Castle:Reboot [Retromach's Missions]
« Reply #538 on: September 03, 2017, 08:26:18 pm »

Before Sertan passes out he looks and Tina."T-thank you."
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Cynicalwhovian

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Re: Castle:Reboot [Retromach's Missions]
« Reply #539 on: September 03, 2017, 08:44:17 pm »

"Affirmative," she said, heading for where Tina was going to attach it beforehand. She does a scan for anyone else incoming in the meantime.
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