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Author Topic: Castle:Reboot [Retromach's Missions]  (Read 29375 times)

retromach

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Re: Castle:Reboot [Retromach's Missions]
« Reply #435 on: August 23, 2017, 12:18:43 am »

Boiy jetted up, grabbed Tina, and jetted back down. Lucky the guidance system on the suits isn't affected by Castles, for whatever reason. Stella did not immediately find volunteers to take over laser duty.
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Happy Demon

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Re: Castle:Reboot [Retromach's Missions]
« Reply #436 on: August 23, 2017, 03:58:21 am »

[Tina Murdoch]

"Th-thanks."
Tina holds onto Priscilla, and fiddles with her a bit, before managing to activate her mag-lock boots.
Tina mag-locks Priscilla's feet to the floor.
She can't have her drifting off. But she'll have to wait before she can send her back.

Tina tries to take back her shotgun, but Priscilla's got an iron grip.
Tina grabs her first pistol, now having two pistols again.
"S-so... what do we do?"
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retromach

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Re: Castle:Reboot [Retromach's Missions]
« Reply #437 on: August 24, 2017, 12:53:45 pm »

In absence of a plan, it boiled down to basically one option. Hold the gateroom, send Tina back to get some heavier thrusters, charge blindly into the enemy ambush, and get the thrusters set up on the surface of the debris fragment. Re-align the orbit to get away from the debris field and the enemy reinforcements.
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Kuma

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Re: Castle:Reboot [Retromach's Missions]
« Reply #438 on: August 24, 2017, 01:08:59 pm »

Sertan will take Stellas place at the turrent."Just so you know I have no idea how to work this thing so if you could please hurry I'd appreciate it."
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Re: Castle:Reboot [Retromach's Missions]
« Reply #439 on: August 24, 2017, 02:12:27 pm »

[Tina Murdoch]

"... I'm gonna get some... thrusters."
Tina tries activating the gate. To get back where she can get those heavy thrusters.
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retromach

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Re: Castle:Reboot [Retromach's Missions]
« Reply #440 on: August 24, 2017, 04:01:45 pm »

Tina goes through the instructions that appear on her helmet, taking the stances and saying the words. The symbol flashes red on the first word, indicating mispronunciation. "GliaMaNata", the computer said to her, with emphases on the syllables the accidentally reversed. [Linguistics 20]

"Gliamanata.." she begins this time, the sigil lighting up on the wall. She takes her time, reading each syllable slowly and carefully. The sequence was different on every planet, but the computer tracked all that, so it was just a matter of posture and pronunciation. After nine coordinate symbols, the gate opens. [Linguistics 46]
« Last Edit: August 24, 2017, 04:18:30 pm by retromach »
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Happy Demon

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Re: Castle:Reboot [Retromach's Missions]
« Reply #441 on: August 24, 2017, 04:19:26 pm »

[Tina Murdoch]

"O-okay, I got it, I'll be back."
Tina goes over, and disengages Priscilla's maglock, and then carries her through the gate.
OTHER SIDE.
Tina then is pulled down, by the weight of Priscilla. She's got some pretty hefty battle damage, circuitry and wires sticking out of the bulletholes.
"Hey I ne-AGH."
Tina falls onto the floor.
"O-ow."
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retromach

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Re: Castle:Reboot [Retromach's Missions]
« Reply #442 on: August 24, 2017, 04:27:17 pm »

"Ms Murdoch." Dr. Rupert Langdon, the head of Archaeology and the emerging head of the Gate program. "I expected you a few minutes ago. I take it that the bomb was a success, and that Priscilla was not able to be controlled after all?"

The men lowered their lasers as the gate closed. An engineer came over with a wheeled cart for Priscilla. Tina, once her balance recovered, could easily lift Priscilla while she was wearing the suit, which was power-assisted.
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Happy Demon

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Re: Castle:Reboot [Retromach's Missions]
« Reply #443 on: August 24, 2017, 04:36:22 pm »

[Tina Murdoch]

"O-oh, well, yeah... I could've gotten control, but... she disabled my means of control. My wireless and wired means of hooking up."
Tina then pulls forth her laptop, and starts doing some calculations.
"B-but that's just one thing. The guys on the other side n-need... th-thrusters, big ones. Th-there are enemies in the debris field around the station, if we don't get out of it, we'll be swarmed with... a-alien, security systems. Those... rushers."
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retromach

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Re: Castle:Reboot [Retromach's Missions]
« Reply #444 on: August 24, 2017, 04:42:59 pm »

He nodded. "Yes of course. This is Langdon," he said, knowing that the computer would begin a transmission beginning with those words to the suitable location as soon as it pieced it together, "Send out the thrusters."

Back at the base, the rail line was loaded by a drone arm, selecting a crate and slotting it into position.

He turned back to Tina. "We'll do more research. Was anyone hurt?"
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Re: Castle:Reboot [Retromach's Missions]
« Reply #445 on: August 24, 2017, 04:57:39 pm »

[Tina Murdoch]

Tina shakes her head.
"Just damage to my suit. Fortunately, my android d-didn't figure gun use... using it like a club. G-guess it's because it wasn't an integrated piece."
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retromach

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Re: Castle:Reboot [Retromach's Missions]
« Reply #446 on: August 24, 2017, 04:59:28 pm »

"Interesting." He said. "We'll have it sent down to engineering for a full analysis."

The rail car pulled up, hanging from the ceiling.

"Now remember, these will only work if the jets are unobstructed. If the thruster gas vents into a part of the structure you won't achieve anything. Get it somewhere unobstructed."
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Re: Castle:Reboot [Retromach's Missions]
« Reply #447 on: August 24, 2017, 05:04:33 pm »

[Tina Murdoch]

Tina nods.
"Understood."
Then Tina prepares to go through again.
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retromach

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Re: Castle:Reboot [Retromach's Missions]
« Reply #448 on: August 24, 2017, 05:13:14 pm »

Tina emerged back through the gate. A large contained floated gently forwards beside her. Opening it, you could a set of six foam-packed thrusters. Each had a large mechanical drill to secure itself, and each drill was detachable for a hot-weld surface instead. The posts were around 8 feet tall each. Technically you could get this job done with just one, if you didn't mind it taking it's time. Otherwise, you'd want a second on the opposite side of the attached debris, and you could begin an inclination change as soon as it was secure.
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Re: Castle:Reboot [Retromach's Missions]
« Reply #449 on: August 24, 2017, 05:32:55 pm »

[Tina Murdoch]

"P-package... is here. S-so... we need to push to... the outside, where we can secure the thrusters on the surface."
Tina grabs a thruster. And waits for someone to push ahead, to clear out the hostiles on the path to the surface.
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