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Poll

Sequel?

In half a year?
- 2 (28.6%)
Once Dark Rolls dies?
- 2 (28.6%)
Wouldn't sequelitis kill it?
- 0 (0%)
Obligatory joke option!
- 3 (42.9%)

Total Members Voted: 7


Pages: 1 ... 4 5 [6] 7 8 ... 166

Author Topic: Undead Hunt - Dark Age Upon Us - The End  (Read 173576 times)

randomgenericusername

  • Bay Watcher
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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #75 on: June 15, 2017, 05:15:31 pm »

Well, that was something.
Nice job sir... Uh... What was your name again? Either way, I will go to the keep to investigate the mysterious arcane magic in that place. Does anyone else wants to go to the keep?
My name is Pguhyuh. Dont ask about it.

Prepare to travel to the keep
(OOC EDIT: "he said after opening his eyes and turning towards others."
His entire body face is completely covered, including eyes. At least enough that you can't see the color of his eyes or skin tone.)
« Last Edit: June 15, 2017, 05:22:02 pm by randomgenericusername »
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Dark One

  • Bay Watcher
  • 'What do I care for your suffering?'
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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #76 on: June 15, 2017, 05:32:19 pm »

decapitated leg moving it's fingers
...?

Anyway, yes, I'd like to use the shrine on my sword. Maybe on the brimstone, too, just to see what happens.

Like, a leg slashed out of someone's body, yet reanimated it still moved it's fingers.

Shrine's effect would be temporary and active as long as there are enough charges left in the item. Charm might get flawed or broken with really bad rolls.

(OOC EDIT: "he said after opening his eyes and turning towards others."
His entire body face is completely covered, including eyes. At least enough that you can't see the color of his eyes or skin tone.)

Base facial features like nose could probably be seen through the wrap. And he still has to see somehow, so for narrations' sake he could open his eyes, even though they couldn't see it.

Glass

  • Bay Watcher
  • Also known as the Chroniqler
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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #77 on: June 15, 2017, 05:36:36 pm »

Like, a leg slashed out of someone's body, yet reanimated it still moved it's fingers.
Please consider what body parts you are referring to...

Still, yes, I want to use the shrine on my sword, and then on my brimstone chunk (though not until everyone else who wants to use the shrine has used it).
« Last Edit: June 15, 2017, 05:42:57 pm by Glass »
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

NRDL

  • Bay Watcher
  • I Actually Like Elves
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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #78 on: June 15, 2017, 05:37:10 pm »

Nix:

"Praise thee Lord, for shining Thy Light upon this fouled place."

Travel to the keep, hopefully someone there is still alive.
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Enemy post

  • Bay Watcher
  • Modder/GM
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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #79 on: June 15, 2017, 05:40:26 pm »

Like, a leg slashed out of someone's body, yet reanimated it still moved it's fingers.

I think I understand the confusion, you're using the wrong English words. Hands have fingers, feet have toes. Also, decapitated means removing the head. You mean severed.

"Hey! I don't recall it ever doin' that 'afore! My pitchfork gits the holy first, it's my village!"

Imbue my pitchfork with Holy energy, then go with the others to the keep.
Logged
My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

Glass

  • Bay Watcher
  • Also known as the Chroniqler
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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #80 on: June 15, 2017, 05:44:11 pm »

First, holy sword enchantments. Then, wait for the other enchantments to be done (i.e. let everyone else enchant). Then, brimstone enchantment experimentation. Finally, go to the keep with the others.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #81 on: June 15, 2017, 05:46:31 pm »

I wont be using the shrine.
Arcane energy, demonic trinkets and dark magic doesnt mix well with holy blessings.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #82 on: June 15, 2017, 05:47:59 pm »

I wont be using the shrine.
Arcane energy, demonic trinkets and dark magic doesnt mix well with holy blessings.

I plan on testing that hypothesis.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #83 on: June 15, 2017, 05:52:25 pm »

The thing was just corrupted a moment ago. I dont think you should try that :|
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #84 on: June 15, 2017, 05:53:24 pm »

I won't do it until everyone else has had a chance to do enchantments. Besides, we can always re-purify it.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #85 on: June 15, 2017, 06:00:27 pm »

Is that IC or OOC? When I type on color is IC.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #86 on: June 15, 2017, 06:33:33 pm »

Ok.

Essentially, this,
[this,] >this,< <or this can all be used as OOC, since I default to normal text for stuff..
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

randomgenericusername

  • Bay Watcher
    • View Profile
Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #87 on: June 15, 2017, 06:55:20 pm »

It is a little confusing but ok.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #88 on: June 15, 2017, 07:01:53 pm »

[<>Sorry.<>]
 :P
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #89 on: June 15, 2017, 09:15:31 pm »

Town Fool's luck I Keep Looking for somewhere safe to stay the night.
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.
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