Turn 2
[5] The wanderer drawn his sword and came closer to shrine. His weapon gleamed with faint, blue light for a moment and absorbed a big charge of holy energy! It seemed that the blade itself became stronger too!
Well, that was something. Nice job sir... Uh... What was your name again? - demonologist exclaimed and asked exorcist, but without waiting for an answer he continued:
Either way, I will go to the keep to investigate the mysterious arcane magic in that place. Does anyone else wants to go to the keep? - he asked, and then hastily added:
My name is Pguhyuh. Dont ask about it.[4] Then Pguhyuh checked his equipment to prepare before moving towards the keep. Everything was intact and in top condition, and he was well prepared to deal with any demonic forces he could possibly meet.
Praise thee Lord, for shining Thy Light upon this fouled place. - exorcist gave his praise to God, then gave Pguhyuh an agreeing nod. He waited for others before moving towards Height Keep.
[3]
Hey! I don't recall it ever doin' that 'afore! My pitchfork gits the holy first, it's my village! - Dennis shouted out and pushing others on his way, touched the shrine with his pitchfork. His weapon shone for a while just like Aaron's sword, but with weaker light. It absorbed a smaller charge.
I wont be using the shrine. Arcane energy, demonic trinkets and dark magic doesnt mix well with holy blessings. - Pguhuyh explained, and received a response from wanderer: I plan on testing that hypothesis.
[5] After Dennis moved from the shrine, inquisitor kneeled before it, setting his longsword flat upon it's sacrificial and consecrating surface. He started praying, and with his silent prayer faith of him and his companion increased, among with sword receiving a big charge of holy energy; faint, blue glow emanating from it's blade.
[1] Finally before moving, it was time to see what happens if you try to fill brimstone chunk charm with charges of holy energy. Wanderer touched shrine with the chunk, and then it instantly turned ablaze!
[4] Luckily for Aaron, the flames didn't hurt him and ceased after a brief moment. There was no noticeable change within the chunk.
[1] It was time to move on towards the keep, but sudden commotion stopped everybody. A few corpses from nearby piles got up from the ground, and with horrifying yells and screams of torment, they started wandering the area!
[6] Bob moved past the severed leg that ominously moved it's toes, thinking about a best way to describe it. Finding a shelter for the night was an appealing idea, and getting past some more bodies, barricades and charred buildings, he saw a shelter built by old farmer Craig on the outskirts of village. People called him mad for telling all that nonsense about cataclysm, personal fortress construction, and now it seems that he was right after all. Right, at least when he was alive; now his reanimated corpse guards entrance to that tiny stronghold he built! This is incredibly risky, but Craig most probably stashed a whole lot of resources, tools and alcohol in there.
Team: +1 Faith
Dennis: Holy pitchfork [10 charges]
Aaron Blaze: Holy Sword [20 charges], permanent +5 to damage
Reynald Smithson: Holy longsword [20 charges]
OOC
Your weapons will revert from holy back to normal once all charges get depleted, and they deal the same amount of holy damage as physical. 1 charge equals 1 strike/shot no matter what you hit with the weapon, and shooting holy bolts (yes, you can direct a holy bolt with sword or other weapon), is 5 charges for small bolt, 10 for huge bolt. Failure at shrine enchanting gets two rolls: one for performing it (if it's successfull, then second roll is skipped), second for failure effects. You can enchant your items as many times as you want, as long as there is enough energy at a shrine, and enchanting can be performed in other ways/places too.
Undead are on patrol, but unaware of your presence yet. Good luck with your first enemy encounters!