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Poll

Sequel?

In half a year?
- 2 (28.6%)
Once Dark Rolls dies?
- 2 (28.6%)
Wouldn't sequelitis kill it?
- 0 (0%)
Obligatory joke option!
- 3 (42.9%)

Total Members Voted: 7


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Author Topic: Undead Hunt - Dark Age Upon Us - The End  (Read 177501 times)

Dark One

  • Bay Watcher
  • 'What do I care for your suffering?'
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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1035 on: August 14, 2017, 10:26:37 am »

((Is my 5 holy, 5 physical applicable equaling 10 damage? Because my charm adds +5 Holy damage :P)

Brute's charm blocks all holy damage, you only dealt physical minus resistances.

Have Stumpy attack the dark spirit, have Naablvat rest.

His HP is restored even when rolling 1 for resting, I forgot to mention him in summary. Only cooldowns stay on low resting rolls. Also, did I count that imp kill for you? I think that I forgot about it as well, so you need only 2 kills to next level.

(I can't wait for next lvl up, im really low level for trying the nonviolent path and I want some sort of ability that makes pacification and diplomacy easier.)

You'll need 8 kills then. Backtracking to village and killing all the zombies would be enough to level up before level scaling would kick in and either make enemies too tough for you, or you won't get experience. Bosses are guaranteed level up if you can beat one. You can also help others in catacombs, there's plenty of enemies down there. Pushing Lyirah's quest forward could also level you up if you manage to get it to some point.



Height Keep restoration progress:

Kill main boss: Done
Prevent enemies from spawning: Done
Cleaning:
1. Courtyard - done
2. Entry - done
3. Wings - done
4. Catacombs - work in progress
5. Dungeon - to be done (can be completely sealed instead)
6. Towers - to be done (can be completely sealed, but they are good spots to see distant lands)
Reinforcing the keep:
1. Fixing gates - to be done
2. Patching up walls - to be done
3. Reinforcing walls - not necessary, but might help

Glass

  • Bay Watcher
  • Also known as the Chroniqler
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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1036 on: August 14, 2017, 10:29:40 am »

What kinds of enemies can we expect in the towers? Should we start expecting arcane constructs?
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1037 on: August 14, 2017, 10:44:55 am »

Well, this is just becoming foolish name calling.
To be fair, both characters made their cases, and neither of them agree with each other. Both are quite tired of reasoning, and both have things they would rather do than interact with eachother.
Very true, it kind of makes me sad I have made no allies and just enemies with everyone in the team.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Enemy post

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1038 on: August 14, 2017, 10:50:54 am »

Dennis still considers you an ally.
Logged
My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

Glass

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  • Also known as the Chroniqler
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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1039 on: August 14, 2017, 11:07:23 am »

I think the only guy who actively dislikes you is Reynald. Which is pretty unfortunate for you.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

randomgenericusername

  • Bay Watcher
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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1040 on: August 14, 2017, 11:27:00 am »

Im trying to think about my options. Lyirah left us and I am not able to fly so im never catching up with her, kind of failed the quest already. There is the fallen angel leader I want to find so I can learn stuff, but there is also the problem with the keep and me being very low level. Looks like a choice between grinding or progressing with the story.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Dustan Hache

  • Bay Watcher
  • What protagonist?
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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1041 on: August 14, 2017, 11:31:19 am »

You could try to climb and chase on foot, like Reynald.
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1042 on: August 14, 2017, 12:05:25 pm »

Uh, she is kind of trying to get away from us. I dobut that you will be able to climb fast enough when she has a flying gargoyle.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Dustan Hache

  • Bay Watcher
  • What protagonist?
    • View Profile
Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1043 on: August 14, 2017, 12:28:56 pm »

Uh, she is kind of trying to get away from us. I dobut that you will be able to climb fast enough when she has a flying gargoyle.
Just because she is flying doesn't mean she will be fast. Besides, something that large should be fairly visible.
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Smoke Mirrors

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  • Do I exist yet?
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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1044 on: August 14, 2017, 12:32:00 pm »

Lysander considers you an ally, maybe not a friend, but definitely an ally. Also, he knows some stuff about the demon king.
Logged
Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1045 on: August 14, 2017, 01:58:09 pm »

Lysander considers you an ally, maybe not a friend, but definitely an ally. Also, he knows some stuff about the demon king.
what is your backstory a whole book or something stop knowing stuff about everything
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Smoke Mirrors

  • Bay Watcher
  • Do I exist yet?
    • View Profile
Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1046 on: August 14, 2017, 02:01:29 pm »

Not everything, just demons, especially demon kings, or rather, the demon king. Also, I tend to write giant backstorys so you aren't to far off.
Logged
Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

Glass

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  • Also known as the Chroniqler
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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1047 on: August 14, 2017, 02:01:37 pm »

It's more that Dark likes to integrate backstories into the game proper.

And no, he doesn't have an Old Man Henderson-esque backstory of doom.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Smoke Mirrors

  • Bay Watcher
  • Do I exist yet?
    • View Profile
Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1048 on: August 14, 2017, 02:07:02 pm »

I have a habit of writing long complicated backstories that get intagrated into the stories plot.
« Last Edit: August 14, 2017, 02:25:19 pm by Smoke Mirrors »
Logged
Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

wolfchild

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1049 on: August 15, 2017, 02:26:38 am »

I will not fall here, I have no idea if my family still lives

Keep withdrawing, throw blast powder in front of the zombie on the path it would take to get to me
Logged
You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!
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