Recruit 3 spearmen [-630]
Send all troops to Beaton N.
((Soooooo, a range of 2-4 spearmen and archers for an ORANGE neutral.
o_o
Well I'm perceiving this whole wincondition of world domination as Allied States domination \o/
And then Kashyyk throws a world enemy event when he sees us grow and develop peacefully c:
Please do that.
Also query:
When do we know that we've a tech we can research?))
As an aside: TFW no army has scouts ever: Turn 0 battle results happen.
I am appreciative of how you flavor'd my advisor though!
NPC units that retreat will reinforce another NPC in range.
I thought they were already near what they can afford. Do extras disband after a few turns, or do they just start wandering around?
"In range" as in 'in those 2 tiles' right?
Got dang npc circle jerk. They're all against us I tells you!
BTW: Happiness levels? I don't see them.
I will be totally irenic land peoples and ally with everyone ever.
Plees no backstabs. :3
But wow, I love reading the combat reports [and know to not bias myself against any other player that way, I just love the flavor >_> and skim-skip to reading that]
Also on that note of happy...
BTW: Happiness levels? I don't see them.
They're a hidden stat, but you'll know if anything happens that reduces happiness.
Do you mean this by 'reaching a threshold value', as in "We'll never really know unless we do something [can we RP?
], as like a happiness range of 40-60 won't be told until we cross either extremes"
OR
"You don't really know the value but you will know if you do something that changes that one way or the other"?
Captured units convert to the winning side. Any surviving damaged units on each side (including captured units) must spend a full turn recovering to return to full strength.
Also just to ask, damaged units still require full upkeep right?