Yes, we're using the achievement points system. Oops, I did mistake the bridge for a houseruled thing I'm used to and you're correct. I don't see a single problem with the Combat Bridge in that case, to be honest. The Repulsor doesn't occupy more space than a normal shield, just uses 1 more Power and while I do worry about the potential damage caused by nasty encounters with environmental effects of space, it can be ditched in case that 1 Power is used for something else, because our pilot is absolutely terrific. I know about the cargo hold and food problem, but we don't have much room and that was a suggested ship. I do think some things can change beyond the suggested alternatives. In my opinion, the Clan-kin quarters also take up quite a bit of room on top of its 1 SP price tag. Sources of morale loss are also reduced by 1 to a minimum of 1, which does diminish its usefulness in cases of minor morale loss, and the pressed quarters' main disadvantage of causing a permanent -2 to morale is offset by other components' bonuses. It's workable, but not very necessary.
I also wanted to ask this first, but: do we want to leave a little wriggle room for future upgrades or should we just fill it with the brim and leave upgrading for when we can purchase GC or BC components that take up less room? Because that changes what kind of ship I suggest as well.
Oh, and the names aren't set. Those are the same I just had in my list of ships.