Turn 9
Hints so far: research the COMPATH vial, determine if the guy with a gun is hostile, and Juni, investigate that emergency cabinet which you've been holding onto for five minutes already.Try and break free from whatever is holding me to the wall, whether it be through piercing the vale of space-time distortion, my telekinetic cube, or whatever else.
You calmly attempt to get out of your spatial cocoon. (2) Not being Derm, you fail to disrupt the sane functioning of the universe.
(1) You try to mangle the aforesaid continuum with your NCE, but it can't get a grip on what is happening around you.
Having just dark-souls dodged out of the way of some projectile from what is clearly a gun, the obvious and sane thing is to find something that can act as cover and hide behind it. Closing the distance is probably not a option concidering they're armed and I'm not.
"Oi! I demand you not do that, I do have a life I want to live!"
(4) You hide behind the non-doorway area of the wall. It looks fairly tough.
"I'm going to guess you Have problems with that Psy-er the Orator? he Seems to only want one thing; his Frickin' research to continue. Sent us out in groups of three, a group gets whatever he was researching back, they get to go free, the rest get the secondary prize of becoming "Subjects", and dying horribly."
I Say to the man with the gun.
"Why does he want to run an experiment directly after you return, without restarting the facility's systems?" asks the man, attempting to aim his gun at you. He fails, seeing as his eyes are impaired.
Juni just watches and waits
You get yourself into a position wherefrom you can observe all entrances to the room.
Juni and Nix notice tiny...things...moving silently around the distortion. Then you notice tiny spots of rust on the wall. They weren't there a few minutes ago.
Player CharactersNix, male
Abilities: Human Bloodhound |
Untrained Telekinesis (conferred by non-conventional electronic, or NCE)
Inventory: NCE telekinesis extension | Damaged LED Flashlight |
Vial labeled "COMPATH" | Antipsychotics(?) | Medkit | Dazzler
Currently: Still trapped in the distortion. Oh, and his mind is going...wrong.. from the time disruptions.
Health: Right eye temporarily blinded, distracted
Juni, female
Ability: Biological night vision
Inventory:
Wrist-mounted Diagnostics Device | Repurposed Metal Weapon | Insignia Scrap
Currently: Still holding on to
Emergency cabinet; in an alert position
Health: Normal
Erin Quill, maleAbility:
Pushing up the daisiesInventory: Nothing
Currently: Lying on the ground, outside stairwell
Health: Dead; electrocuted by the Orator
Dustan Hache, male
Ability: Quick Reflexes
Inventory:
Scaldknife | NCE warning/ward coin
Currently: Taking cover beside the door
Health: Slight left wrist injury, mild pain
Bob, male
Ability: Poison Resistance
Inventory: Electronic scrap
Currently: Still floating in the distorted space
Health: Normal
Non-Player CharactersThe Orator
Description: Last seen in the Cold Room, can remotely kill you, and is monitoring your minds. Comforting, isn't it?
Guy with a gun
Description: Has... well, a gun. Concerned that there may be
stark raving mad! lunatics nearby. Seems to know about the Orator's kill-switches.
Health: Blinded temporarily, courtesy of Nix.