It is cold. Very cold.
You struggle to move. This is difficult, as you can see and feel nothing around you, but a series of beeps cuts through the chilly air.
With great effort, you manage to stand up, slumping against some metal object. It is the size and shape of a refrigerator, but it has sharper edges, is obviously made of thick metal, and has a heavily secured door. You are in a small, brightly lit rectangular room, made of the same metal. In one end is a sliding door recessed in the wall. It has a small window.
There is something in your pocket.
Keep your wits.
Welcome to Assemblage, a RTD. Players will be put in in groups of three. We need two more players.
- Played with a normal six-sided die.
- Checking the Item In Your Pocket (as it shall be called because I don't have a dictionary available) is a free action. You can only do it once per turn, but you can do your normal turn regardless of the Item. Using the Item still constitutes a normal turn.
- You can have conditional turns. I.e. "Unlock the door. If it succeeds, open it. If it fails doesn't, go back." They cannot be nested.
- Profanity or otherwise questionable content will cause me to immediately remove you from the game.
- A name to call you:
- Gender:
- Some useful (but not too godlike) ability. (Has to be something a person could actually attain without magic or technology.):
-Appearance: eye color, hair color. You're all wearing the same thing right now, so no need to describe that.:
- A guess as to what's going on here, so I can gauge your thoughts:
Remember that this is a non-arcane world. All of you are human; no magic.
You all start in that one room. I described more of it after Nix, Erin, and Juni joined.