Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9 10 ... 14

Author Topic: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors  (Read 25660 times)

mross

  • Bay Watcher
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #105 on: June 12, 2017, 09:37:00 pm »

Spoiler (click to show/hide)
« Last Edit: June 12, 2017, 09:50:02 pm by mross »
Logged

flabort

  • Bay Watcher
  • Still a demilich, despite the 4e and 5e nerfs
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #106 on: June 12, 2017, 09:48:41 pm »

((Perhaps spoiler that, the images are huge  :P))

Roger sees if there are other platforms. Perhaps an obstacle course? If not, he presses the buttons hoping for it to summon one.
Logged
The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

mross

  • Bay Watcher
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #107 on: June 12, 2017, 09:50:19 pm »

((Perhaps spoiler that, the images are huge  :P))

Roger sees if there are other platforms. Perhaps an obstacle course? If not, he presses the buttons hoping for it to summon one.

Good advice.
Logged

Enemy post

  • Bay Watcher
  • Modder/GM
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #108 on: June 12, 2017, 09:59:43 pm »

XX121

That was unusual. Check on the hive, see how it's doing.
Logged
My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

Zefermcdwarfpants

  • Bay Watcher
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #109 on: June 12, 2017, 10:14:26 pm »

Zefer
Take over the IHOP, trying to recruit the government agents into my pseudo-army as i progress down.
Logged
"Men! On my count!"
"Wait!" A waitress comes running out from the kitchen. "He is the new leader!"
"Why should we believe you?"
The waitress picks up the plate of waffles, and hands it to the man.
"The flag is in the waffles."
"Oh. That works then." Zefer becoming Leader of IHOP

Mallos

  • Bay Watcher
  • sick and tired of being sick and tired
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #110 on: June 13, 2017, 12:19:33 am »

"FEAR ME, WEAKLINGS! BEFORE ME, YOU ARE MERE GUTTER TRASH. BOW TO ME, VICTOR SUPERBIA, AS YOUR NEW LORD AND MASTER AND I MAY SPARE YOU!"

Pose menacingly and attempt to intimidate the hooligans into becoming my obedient pawns.
Logged
Gone. Departed. Headed off toward greener pastures.

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #111 on: June 13, 2017, 01:15:08 am »

Manworm:

While I'm out at the edge of existence, try eating the very fabric of reality.
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

wipeout1024

  • Bay Watcher
  • I lie, but I tell the truth too.
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #112 on: June 14, 2017, 11:34:54 am »

Marlena:

Find the leader of this community.
Logged
Ain't nobody got time for that.

Tymewalk

  • Bay Watcher
  • Tyme Traveler
    • View Profile
Insanity II - C1E14 - I Can't Make An Accurate Title, So Much Is Going On
« Reply #113 on: June 14, 2017, 10:08:30 pm »

Attempt to get some Hulk smash powers and use them to rek this "Frank" human- I mean, person.
Get Rekt, Frank: 1d10 = 9

Charles continues his streak of luck by punching Frank in the face with the force of a... very forceful thing.

Frank gains a -2 Dazed debuff until the end of this turn.
"Hey, whoa, you damn whippersnapper! Who the hell are you fighting for? Stand back and watch a real man fight like they did in the good old days!

By that, I mean by forcing an underappreciated individual of a different culture to do it for you!"

Frank, seeing that this is some kind of summoning battle, decides to fully call forth Kevin from the unspoken reaches of space, and draws upon Eldritch powers to boost his physical resistance.

He continues shooting. He really doesn't know how he still has this much ammo, considering he used a shitton getting back to Earth.

You are currently too dazed to properly summon Kevin.

You can half-shoot, albeit poorly:

Shoot: 1d10 = 3 - 2 (Dazed debuff) = 1

Frank ends up shooting the last of his ammo directly into his chest, but for some reason, he hasn't died yet.

Maybe this pocket dimension is keeping alive? I dunno man, I just work here, I'm not a quantum Eldritch space physicist.
Figure out what the Mark of Ingenuity does, then take those 2 non-translation spell books with me and find the nearest neighbor of mine.
Figure Out Stuff: 1d10 = 7

The Mark of Ingenuity looks to give you a rather nice, temporary intelligence buff.

Walk Outside: 1d10 = 4

You stumble, dropping the books on the ground.
Spoiler (click to show/hide)
Accepted!

You wake up at your campsite, prepared for another day of JUSTICE.

Look, some other neighbors! Maybe they need a nice shovel full of JUSTICE to the face!
((Perhaps spoiler that, the images are huge  :P ))

Roger sees if there are other platforms. Perhaps an obstacle course? If not, he presses the buttons hoping for it to summon one.
Nope, no other platforms.

I won't roll for pressing the button, it's fairly straightforward.

...all right, I'll roll anyways.

Press Button: 1d10 = 1

You fall off the platform, scuffing your leg up really badly in the process.

You continue falling through the white void. I facepalm. I had faith in you.
XX121

That was unusual. Check on the hive, see how it's doing.
Hive: Don't Be On Fire: 1d10 = 8

The hive is looking really good! It's so not on fire right now!

That sounds like I'm pretending it isn't because I accidentally set it on fire, but in reality, it's not, I'm just excited that it's doing so well at not burning!
Zefer
Take over the IHOP, trying to recruit the government agents into my pseudo-army as i progress down.

Hostile Takover: 1d10 = 10

You plant your flag onto a stack of waffles, and the government agents draw their guns.

"Men! On my count!"
"Wait!" A waitress comes running out from the kitchen. "He is the new leader!"
"Why should we believe you?"
The waitress picks up the plate of waffles, and hands it to the man.
"The flag is in the waffles."
"Oh. That works then."

The men holster their guns, and crowd around you, waiting for an order.
"FEAR ME, WEAKLINGS! BEFORE ME, YOU ARE MERE GUTTER TRASH. BOW TO ME, VICTOR SUPERBIA, AS YOUR NEW LORD AND MASTER AND I MAY SPARE YOU!"

Pose menacingly and attempt to intimidate the hooligans into becoming my obedient pawns.
Menace: 1d10 = 8

Your jacket flaps outward as large streams of ゴゴゴゴs crowd around you.

The hooligans surrender, fearing for their lives.
Manworm:

While I'm out at the edge of existence, try eating the very fabric of reality.
Eat Reality: 1d10 = 9

You chew through the fabric of spacetime. The hole rounds itself out and opens to reveal...


...well that's lame. You half-expected some deity or the meaning of life or even just another reality or something, not this weird text stuff.
Marlena:

Find the leader of this community.
Search: 1d10 = 7

The leader is clearly powerful, your 7 wasn't enough to find him, even though 7s always work perfectly.

You do, however, find a citizen who seems to know his way around here.

"Hello! Are you new here?"

Maybe he could be of some help.

TheLastDino

  • Bay Watcher
  • Prefers not to die.
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #114 on: June 14, 2017, 10:11:13 pm »

Charles summons a powerful gun and starts shooting Frank.
Logged
"If magic can't solve a problem, the answer is always more magic." - Whisperling

Enemy post

  • Bay Watcher
  • Modder/GM
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #115 on: June 14, 2017, 10:12:11 pm »

XX121

Spawn some Praetorian xenomorphs.
Logged
My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

flabort

  • Bay Watcher
  • Still a demilich, despite the 4e and 5e nerfs
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #116 on: June 14, 2017, 10:12:44 pm »

Roger tries to find the GM's faith that apparently fell out of him, and grab hold of it to maybe slow his descent.
Logged
The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Coolrune206

  • Bay Watcher
  • Come on, just a taste of your soul?
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #117 on: June 14, 2017, 10:30:02 pm »

Frank absorbs himself into his own pocket dimension to hide.
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: (Open) Insanity II - Anything (Still) Goes - Chapter 1: New Neighbors
« Reply #118 on: June 14, 2017, 10:41:25 pm »

Manworm:

Crap out a new god made out of the universal stuff I've eaten. Name him Jeff.
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

mross

  • Bay Watcher
    • View Profile

You wake up at your campsite, prepared for another day of JUSTICE.

Look, some other neighbors! Maybe they need a nice shovel full of JUSTICE to the face!
Spoiler (click to show/hide)

SHOVEL KNIGHT somersaults into town and brandishes his JUSTICE SHOVEL! It's time for another ADVENTURE!



SHOVEL KNIGHT sees VICTOR SUPERBIA posing in a dramatic fashion! Surely, a man of such stature must be a HERO like himself!

SHOVEL KNIGHT approaches the man, and extends an armored hand in friendly greeting.




Spoiler (click to show/hide)
Logged
Pages: 1 ... 6 7 [8] 9 10 ... 14