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Author Topic: SPAMDRAGON: Swamp Baron  (Read 36661 times)

Puppyguard

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Re: SPAMDRAGON: Raptor Hunter
« Reply #195 on: June 08, 2017, 01:24:02 pm »

A
Let's loot first and attack later.
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Iituem

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Re: SPAMDRAGON: Raptor Hunter
« Reply #196 on: June 08, 2017, 02:35:46 pm »

You decide to err on the side of caution here; your last fight with a mummy was a bit touch-and-go and you'd like to test yourself against some weaker foes to judge their comparative strength.

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4

You begin a policy of opening sarcophagi and immediately setting fire to anything that moves inside it.  Mummies don't do too well on fire, and you know their weak points now, so you catch over half a dozen of them before they can even get out of their caskets - after that, it's a simple matter of looting their belongings.  Some of it's bulky enough that you might need to make a few trips if you want it all, even with your satchel from last time.  In particular, there are grave good ceramics in the style of beautifully potted and painted tableware {400 silver pieces} and carved statuettes of figures in palm ivory {300 silver pieces}, which looks akin to real ivory at first glance but is actually a very hard and ivory-coloured kernel of a palm tree.  In terms of more portable wealth, there are tiny jade statuettes and tarnished silver drinking vessels (very small, akin to a fine teacup or a shot glass) {400 silver} and their bronze masks {450 silver pieces} (not as well made as the first mask you found) that can be brought up in a single trip easily enough.

Unfortunately, around mummy number 8, although you set it on fire it manages to clamber out of the casket and slither past you until it reaches the central bronze lamp, which it smacks with both of its fists, letting out a resounding gong (1) and covering it entirely in flaming oil that laps over the edge.  As the unfortunate mummy is re-immolated, you become aware of the grinding and squeaking of caskets.  Around you, maybe eight or nine caskets have begun to slide open, red-bandaged hands reaching out to aid their escape.

A) Grab the portable wealth you already have and run.
B) Get ready to fight a whole bunch of mummies.  !
C) Something else?
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Puppyguard

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Re: SPAMDRAGON: Raptor Hunter
« Reply #197 on: June 08, 2017, 02:42:56 pm »

We should run.
But we have fire!
Our fire has a cooldown.
A

C

Use claws to climb onto the walls/ceiling, Fire from above.
+1 They can't reach us up there, and they are too blind to throw stuff.
« Last Edit: June 08, 2017, 04:59:26 pm by Puppyguard »
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10ebbor10

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Re: SPAMDRAGON: Raptor Hunter
« Reply #198 on: June 08, 2017, 02:47:55 pm »

C

Use claws to climb onto the walls/cieling, Fire from above.
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Criptfeind

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Re: SPAMDRAGON: Raptor Hunter
« Reply #199 on: June 08, 2017, 03:06:07 pm »

B
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helmacon

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Re: SPAMDRAGON: Raptor Hunter
« Reply #200 on: June 08, 2017, 03:42:53 pm »

B!
Get ready for mass mummy mutilation!
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omada

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Re: SPAMDRAGON: Raptor Hunter
« Reply #201 on: June 08, 2017, 04:23:59 pm »

C Find some higher ground and get ready to the show.
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He likes wood, spears, ducks for their nobility, and rabbits for their weak hearts and funny reproduction rate.
he has a hard time to focus, and values, err almost everything, he dreams of mastering a skill.

Iituem

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Re: SPAMDRAGON: Raptor Hunter
« Reply #202 on: June 08, 2017, 05:29:43 pm »

Now what sort of dragon doesn't protect its hard-looted treasure, hm?

Quote
3

You scramble for the walls and try to scrabble up the elaborate bas-reliefs to give yourself a better position.  Unfortunately, you end up losing your grip and falling back to the floor - not hard, and before the mummies get to you.  Still, there are half a dozen out of their coffins already and swarming towards your position, hands raised like claws.

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1, 4

You breathe a few quick gouts of flame, but you misjudge the distance and barely singe their wrappings before you need to gulp back a breath and let the gas bubbles in your stomach build back up - you will that indigestion to happen as quickly as you can!  Soon enough the first couple of mummies make dashes for you, trying to grab hold of you while the rest form a semicircle around where you're backed against the wall.  You leap up and use your hind claws to slash out the tendons of the muscles where the humanoid torso connects with the complex musculature of the serpentine tail, leaping up to the next and driving your wing-claws like a blade through its spine.  The ring of mummies hesitate for a moment, giving you space to leap away from the paralysed mummy and its compatriot wriggling on the floor with only the rear half of its tail able to contract and relax.  You feel a burbling in your stomach and inhale, feeling bright flowers in your throat.

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6, 6

You hold the gas for a moment, feeling your throat scream with pain, then let it all out in one massive belch just as the ring of mummies slither forward to pound you into paste.  Every single mummy is coated in the thick ruddy flames and their wrappings go up like overheated candles.  You can see another round of mummies freshly emerged from their caskets closing in behind them, but the ring of fire holds them back and you leap past the flames and begin tearing apart their flesh, cutting their muscles so that they fall into the fire and severing spines at the neck or back before they can so much as lay a finger on you.  You are a swift spectre of death amongst them.

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3, 6

Another ten mummies slither up to you, and these ones are trying to move between the twitching or flaming bodies of the fallen.  One of them has picked up some sort of ceremonial staff and tries to use the reach to brain you, but you desperately let out a quick burst of flame to drive it back.  Your stomach complains, empty of gas for the moment, and so you just leap onto the staff, slide down the shaft and break the mummy's wrist with a claw strike to disarm it.  You kick off the mummy's chest, pushing it backwards into a flaming compatriot, and just as the last group of mummies form up into a group to rush you, you kick the nearby lamp pedestal and knock several pints of flaming oil all over them.  The last untouched survivor you polish off by simply shattering its spine.

You breathe raggedly, adrenaline running like venom through your veins, and realise that no more mummies are coming to attack you.  You look around at the dome and see three dozen opened caskets, patches of flame and a multitude of broken or charred corpses, some still ineffectively twitching and trying to fight.  You glance back at your own body; untouched, save for a few burnt scales and soot marks.  You twinge a bit; your scales are naturally resistant to fire, but are not thick enough to survive direct contact with your own flames without injury.  Still, you are all but untouched and your foes are slain.

How Glorious!

You spend the next few minutes rolling weakly protesting mummy corpses into the impromptu pyres and wait until they have all been damaged enough to stop moving.  Then you examine the rest of the caskets for treasure.

Including the earlier loot, you find bulky ceramic tableware and palm ivory statuettes to the tune of {2000 silver coins}, jewellery, jade statuettes and silverware to the tune of {1500 silver coins} and collecting all their masks together bronze masks worth {1750 silver coins} and one silver mask worth {200 silver coins}.  The final piece of the collection is a beautiful if slightly impractical ceremonial staff in ebony encircled with gold bands and geometric designs in silver {750 silver coins}.

A) Put as many portable treasures as will fit in your satchel for now and head back to the pyramid room to look for the way out you used before.
B) Leave the treasure so you aren't burdened and head to the pyramid chamber.  You're spoiling for another fight.  !
C) Leave the treasure so you aren't burdened and head to the long chamber.  You're spoiling for another fight.  !
D) Something Else.

[Fun fact:  I decided that new mummies would spawn each round, so that the Numbers situation could potentially get worse, except that you just kept killing them as soon as they turned up.]
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Devastator

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Re: SPAMDRAGON: Raptor Hunter
« Reply #203 on: June 08, 2017, 05:38:57 pm »

B.

Time for the boss-fight!
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Taricus

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Re: SPAMDRAGON: Raptor Hunter
« Reply #204 on: June 08, 2017, 05:41:57 pm »

A, we can save the boss fight for later, when we're bigger and stronger.
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NRDL

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Re: SPAMDRAGON: Raptor Hunter
« Reply #205 on: June 08, 2017, 05:42:34 pm »

A
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Puppyguard

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Re: SPAMDRAGON: Raptor Hunter
« Reply #206 on: June 08, 2017, 06:05:09 pm »

A
Boss after we do a quick treasure exchange.
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Prophet

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Re: SPAMDRAGON: Raptor Hunter
« Reply #207 on: June 08, 2017, 06:08:40 pm »

A We'll conquer this place! One room at a time!
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Criptfeind

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Re: SPAMDRAGON: Raptor Hunter
« Reply #208 on: June 08, 2017, 06:23:00 pm »

B
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Iituem

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Re: SPAMDRAGON: Raptor Hunter
« Reply #209 on: June 08, 2017, 09:36:39 pm »

Quote
Edit: 2

You shove your bag full of trinkets and the silver mask and put the staff in your jaws for now.  You're pretty laden down with things right now, but you're sure it won't be a problem.  Indeed it isn't, right up until you are passing the main lamp in the pyramid room and your lack of co-ordination with all your baggage means that you accidentally thwack the end of the ceremonial staff against the huge bronze bowl - DONGGG!

The eight lesser sarcophagi and the marble casket on the pyramid slowly begin to open.

A) Run.
B) Hide.
C) Boss fight.  !!
« Last Edit: June 08, 2017, 10:58:51 pm by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.
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