Day 0Divetio received his letter of acceptance while still in the desert. Upon burning the letter, a small blue flame appeared. It floated near you for a moment, then over to a nearby cactus. Upon contact with the flame, a section of the cactus detatched itself and grew four limbs. The resulting cactus sprite looks like a very small cactus, that walks on four smaller upsidedown cacti. A small blue flame floats in front of the creature, and seems to be its eye. It makes a gesture for you to follow it, which is highly unusual for a cactus to do. You know that Wicklewild lays far off in the distant north, so you assume that this is a guide to lead you there. It projects a map using it flame eye, and shows you that you must head south to a completely empty section of desert about four hours away. With no other options, you follow the strange creature, despite it taking you the wrong direction. About an hour and a half later you notice phantasmal trees around you. One or two at first, and they only appear near you, fading in the distance. When you reach out to touch one, your hand simply goes straight through it. You continue to follow the strange cactus, observing the strange phantom trees. It is not until you look behind you that you're truly astonished, a grassy trail stretches out behind you rimmed by pine trees and woodland. When you return your attention forward, you are no longer in the desert, but instead walking along that woodland path behind a small walking cactus. A cold wind hits you, and you come to understand that you have traveled a great distance somehow. The power of such a spell is not lost on you. What is lost on you however, is where the cactus went. Magic fades from the air around you and you realize you are on your own to navigate the rest of the way.
Full Name: Divetio Towarn
Age: 20
Race: Human
Physical Description: 6”1’, turquoise eyes, dark brown curly hair, mustache, ear scar
Mutagen: 0
Equipped: Desert clothing, basic shoes, small pack
Inventory: 100g
Spells:
Minor divination: You are able to discern one small piece of information that you do not already know. Cost 30m. Mutagen: 1.
When Merindi burns her letter, a small blue flame appears and floats near her for a moment. Then it plunges straight into the ground. A small horned beetle composed of solid rock digs its way out of the ground nearby. A small blue flame floats between the beetle's two horns. Using that flame it projects a map nearby, showing you a path to a nearby cave. You've visited it before and know that it is both mundane and shallow. Before you could argue with the rocky bug, it departs towards the cave. Having few other options, you follow the tiny golem. It leads you to the cave and continues inside. You sigh for a moment, but follow it down. The tiny guide creates a clicking sound as its stone limbs clatter against the stone of the tunnel. Only a few minutes later it reaches the rear of the cave and can go no further. Or so you thought. It crashes into the rear wall and continues onward, uninhibited by the solid stone. Surprised, you feel the back of the cave and confirm it's solidity. You can hear the click-click of the beetle fading into the distance, muffled by several feet of solid rock. Angrily you walk to the mouth of the cave, determined to get back at Wicklewild for this cruel joke. However after you exit the cave a stiff winter wind hits you. This is a bit startling, as it was quite warm when you entered. You look around and find yourself in the middle of a pine forest. You turn to look back into the cave, but there is only woods behind you. It seems you've traveled an incredible distance in only a few moments, and as a mage with some knowledge of spacial magic, the immense power required for that sort of spell is not lost on you. It appears you've been left alone to navigate the rest of the way. Likely some sort of first test or something.
Full Name: Merindi
Age: 14
Race: Arachne
Physical Description: White spider lower body, black humanoid upper body.
Mutagen:0
Equipped: Arachne Silk clothing, mother's arachne silk bag (contains pocket dimension)
Inventory: 100g
Spells:
Minor Distort Object: You are capable of distorting the space around a small object, allowing it to be placed into a pocket dimension. Cost 10m. Mutagen: 1.
Silk: Your unique anatomy allows you to magically create large amounts of spider silk. Cost 10m. Mutagen: 2.