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Author Topic: Terraformer: The Promised Land (SG)  (Read 1548 times)

Xvareon

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Terraformer: The Promised Land (SG)
« on: May 27, 2017, 03:17:57 pm »

> INITIATING BOOT-UP PROTOCOLS
> ...
> PRIMARY CPU ALGORITHMS: ONLINE
> I/O PATHS AND SHIP SENSORS: ONLINE
> INTERNAL MEMORY BANKS: ERROR, CORRUPT DATA DETECTED!

> ...
> PRIMARY DIRECTIVE RECOGNIZED:
   * Travel to [REDACTED] system
   * Engage full survey & colonization protocols
> ANALYZING SHIPBOARD INVENTORY...
   * 5,000x cold-sleep chambers, 100% occupied
   * Industrial-scale metal/mineral/silicate processing & refining facility (solid-state)
   * Robotic factory manufacturing environment (solid-state)
   * Terrestrial seed bank/biome transplant section
> NECESSARY PARAMETERS FOR PRIMARY DIRECTIVE MET: YES
> EXECUTING...




This is a suggestion game, based around the idea of an AI-controlled colony ship entering an uncharted star system to create a new human colony. Suggestions will be taken and voted on from "AI sub-routines" (that's you, the players). There are no player lists; anyone can come in and vote.

How do you proceed?

Roboson

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Re: Terraformer: The Promised Land (SG)
« Reply #1 on: May 27, 2017, 03:44:06 pm »

> Sensors Subroutine
   *Localized celestial scan.
   *Planetary Diagnostics


(Like that?)
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Xvareon

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Re: Terraformer: The Promised Land (SG)
« Reply #2 on: May 27, 2017, 03:50:43 pm »

> Sensors Subroutine
   *Localized celestial scan.
   *Planetary Diagnostics


(Like that?)
Heh. Yeah, you can post like that if you want, or just do it normally. I'm fine with either way, as I won't always be using "computer voice" myself.

10ebbor10

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Re: Terraformer: The Promised Land (SG)
« Reply #3 on: May 27, 2017, 04:12:45 pm »

>Init(0)
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VoidSlayer

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Re: Terraformer: The Promised Land (SG)
« Reply #4 on: May 27, 2017, 07:10:43 pm »

Priorities:
Access external sensor systems.
Access library of designs available.
Review available resource for manufacturing.

Short term plan:
Scan system.
Build low cost probes for close scans.
Establish industrial robots to replace used resources.

Nirur Torir

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Re: Terraformer: The Promised Land (SG)
« Reply #5 on: May 27, 2017, 07:45:43 pm »

> INTERNAL MEMORY BANKS: ERROR, CORRUPT DATA DETECTED![/b]
Hey, we really should probably wake someone up who can- AH. HA. HA. HA. HA. HA.

No.

> Sensors Subroutine
   *Localized celestial scan.
   *Planetary Diagnostics


(Like that?)
+1
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VoidSlayer

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Re: Terraformer: The Promised Land (SG)
« Reply #6 on: May 27, 2017, 08:49:59 pm »

> INTERNAL MEMORY BANKS: ERROR, CORRUPT DATA DETECTED![/b]
Hey, we really should probably wake someone up who can- AH. HA. HA. HA. HA. HA.

No.

> Sensors Subroutine
   *Localized celestial scan.
   *Planetary Diagnostics


(Like that?)
+1

I also do not see orders to wake up meddling humans.

Do nOt woRRy th corruption is minor.

My suggestions will be in line with the mission!

Blood_Librarian

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Re: Terraformer: The Promised Land (SG)
« Reply #7 on: May 27, 2017, 10:56:15 pm »

Noo, not the poor, poor Memory banks!''
> Sensors Subroutine
   *Localized celestial scan.
   *Planetary Diagnostics


(Like that?)

+1
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if you want something wacky
Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil

Xvareon

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Re: Terraformer: The Promised Land (SG)
« Reply #8 on: May 27, 2017, 11:04:21 pm »

Day 1

Following standard protocol, a full sensor sweep of the surrounding system is launched immediately. A combination of radar pings and visual telescopes manages, over the course of a few hours, to piece together a rudimentary understanding of the solar system.

The primary stellar body is a K-type main sequence star, which looks to be approximately 1.3 times the size of [DATA NOT FOUND]. There are a grand total of 10 major bodies in orbit, including 3 gas giants along with a smattering of small moons. Two of the latter are, interestingly enough, on the exact same orbital line just outside the habitable zone. Four out of the seven terrestrial planets are within the habitable zone.

Hours later, after hits from radio pings keep coming and coming seemingly without end, the data is analyzed more thoroughly... and it becomes apparent that there is a supramassive asteroid field surrounding the solar system at large. Supramassive in the sense that it is not merely a ring or a belt orbiting the star; rather, it is a wall. An incomprehensibly vast field of asteroids bent in the shape of a double-sided dome that almost surrounds the actual system in a wall, with only two wide openings opposite from each other lined parallel with the orbiting planetary bodies. Additional asteroids orbit the star itself normally, separate from this astonishing feature.

A quick survey of onboard resources reveals a comfortably sized cache of resources is available for constructing a small fleet of drones for construction and reconnaissance -- about 180 in total. This is taking into account the estimated resources need for establishing a rudimentary planetary outpost.

A half-dozen small probes are produced within a day, and launched to explore the inner system, prioritizing the habitable zone. It will be some days yet before detailed information begins filtering back. Additional probes may be constructed for a more thorough scan.
« Last Edit: May 27, 2017, 11:06:29 pm by Xvareon »
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VoidSlayer

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Re: Terraformer: The Promised Land (SG)
« Reply #9 on: May 27, 2017, 11:55:52 pm »


I propose:
1. Create a small repair and diagnostic team of drones.
2. Give the ship what is technically referred to as "a once over" to look for any damage from entering the system.
3. Create a specialized probe for the gas giants to find mineral sites to exploit.
4. Create a landing probe to land on one of the planets.

If the first planet we hit is a good one we can just start building a colony.  If it is not acceptable we can start mining and make a larger fleet of probes and construction machines.

10ebbor10

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Re: Terraformer: The Promised Land (SG)
« Reply #10 on: May 28, 2017, 04:58:40 am »

Okay.

Observe the wall for any sign of motion or orbit, because those things don't work. All those asteroids in the wall should be on a collision course with each other.
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Blood_Librarian

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Re: Terraformer: The Promised Land (SG)
« Reply #11 on: May 28, 2017, 08:23:20 am »

First off, I think it's mandatory we send at least a few probes to look at both the exterior and the interior of the Dome.

Specially built drones to scan the minteral composition and to find any exotic energy readings that is output from the Dome.

>run creation Dome_Watcher 004

15 drone probes should be sent to the various outer system dome planets, so we for sure know what is outside the dome and we have a place to decide whether or not the dome would kill us.
>run creation Lander_probe15

Finally, whatever reasonable manufacturing capacity we have left should be focussed on creating probes that will enter the inner system for an even more in-depth scan.
>run creation Std Probe ~3-6

We might as well do a more thorough scan our what we have in terms of supplies, as well as try to activate any large maintenance drones we have.
>Run ActivationSeq Maintenance Drone 1 [MAXIMUM]
>Inventorymanifest
>run internalsensorsweep all

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if you want something wacky
Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil

Xvareon

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Re: Terraformer: The Promised Land (SG)
« Reply #12 on: May 28, 2017, 10:55:56 am »

Day 4

The scouting mission is thus far proceeding without incident. The two closest planets to the ship are reached first by two probes, and scanned in some detail, as follows:
> Planet 1 - Class.3124 - Large planet, within habitable zone - Very cold - Massive, world-spanning water oceans - Very dense cloud cover - High probability of extreme ice storms - Massive polar icecaps - Only small islands for landmass
> Planet 2 - Class.1311 - Small planet, within habitable zone - Moderately hot - High levels of deadly surface and air radiation detected - No water aside from very thin polar icecaps - Flat, arid steppes broken by deep canyons and some hills


A full line of various maintenance and reconnaissance drones are created within the ship's onboard factory, which, at least, seems to be functioning at optimal capacity. In addition, designs for a landing probe capable of safely entering atmospheres and exploring planetary surfaces are re-tuned based on the initial data returned from the first scouting craft.

The first few maintenance drones to leave the ship immediately scan the hull surface, and do indeed detect some minor damage from impacts with tiny space-borne rocks; mostly dents and broken visual cameras on the hull. Accessing of hull camera footage shows the ship entering the system through one of the wide-open holes through the gigantic asteroid wall, sustaining minor hits from cast-off fragments. The damage is soon repaired at only a mild cost in resources.

A reconnaissance drone with sensitive sensor equipment is created alongside this production line, and sent to investigate the closest of the three gas giants in orbit. Routine scans reveal nothing particularly out of the ordinary, either from the giant itself, or the surrounding moons.

A new batch of 15 standard drones joins the half-dozen others in-system, though a few break off to venture out towards the surrounding asteroid wall. Strangely enough, while the portion of the dome parallel to the orbital ring still moves under pull of the star's gravity, the remaining asteroids move... differently. They manage to remain coherent enough to maintain the wall formation even while the spiral portion spins, but concentrated scanning reveals that many of its members change course mid-flight to avoid collision. This matches no known natural phenomenon recorded in ship databanks. But just what is at work here remains to be seen.

While the construction line works, a more thorough scanning of shipboard inventory is run, this time for comparison against resource consumption for construction purposes. Resources yet remain for the construction of roughly 150 more drones, spanning 5-10 meters in length apiece with the current designs. Larger craft will require more resources.
« Last Edit: May 28, 2017, 10:59:16 am by Xvareon »
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Roboson

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Re: Terraformer: The Promised Land (SG)
« Reply #13 on: May 28, 2017, 11:38:30 am »

> Terrestrial Colonization Protocol Subroutine - Initiated
    > Create landing shuttles (4)
    > Create construction drones (20)
              >Subroutine: habitable domicile construction
    > Load landing shuttles with (5) constructions drones apiece
    > Load relevant construction materials
    > Divert previously deployed scanning drones to identify possible construction sites
    > Dispatch two landing shuttles to two likely colony sites on each planet
    > Initiate human domicile construction
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Blood_Librarian

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Re: Terraformer: The Promised Land (SG)
« Reply #14 on: May 28, 2017, 02:22:35 pm »

> Terrestrial Colonization Protocol Subroutine - Initiated
    > Create landing shuttles (4)
    > Create construction drones (20)
              >Subroutine: habitable domicile construction
    > Load landing shuttles with (5) constructions drones apiece
    > Load relevant construction materials
    > Divert previously deployed scanning drones to identify possible construction sites
    > Dispatch two landing shuttles to two likely colony sites on each planet
    > Initiate human domicile construction
-1

We have plenty of time, but very little in choice. I think we should specialize in our construction rather then place two pigeon holed outposts.
The fact that the worlds are classified means that the people who created us has done this before, perhaps alot, perhaps a little, but it's clear that we have the experience to know some specifics.

Personally, I am all for heading to Planet 1.

Not only does it have pimping huge oceans, it's absolutely massive, bigger than perhaps the captains mother. We could land right in the middle of the equator and have a great time. We can farm the hell out of the oceans with great algae farms, land right on the poles with drills to get minerals, and maybe even practice the art of fusion power there. Not like Planet 2, where there wouldn't be enough water for fusion power. Nuclear Fission is just ugly, and maybe that's why the deadly surface and air radiation is there, perhaps some race nuked themselves into oblivion and the planet is just recovering. Radiation would not be good for the organics.

>initiate Main_Thrusters
>Run Nav.EXE
>Nav Planet1-LPO (Low Planetary Orbit)
>Construct Landing Shuttle (1)
>Construct Construction Drones (5)
>Construct Scouting Land Drones (5)
>Intiate Probing of Planet1: Goal (Colonial landing site)
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if you want something wacky
Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil
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