"It would not be good to cruelly cut off the AI from it's body. Let's try to find it's core,
to see if we can get it to speak."
Search for the AI core's location in the bridge or it's location on the ship.
It's right next to you.
It's quite a large rack of computers.
Jackson unceremoniously lifts the corpse of the pilot and drags it over to the retinal scanner, then attempts to scan any eye the tentacled man may have. If it works, he enters the lift.
The tentacled body flops around like a mop. Some of the appendages twitch with a mind of their own.
The door unlocks! The elevator smells of gunpower, rosin, and burnt silicon. You hang on tight, since the ship gravity is rather low; transferred to the space below the bridge, you find a long hall with racks of weapons on one side, doors on the others. The doors are written in some language you have limited knowledge of, probably Old Colonial. Each door has a picture of a different type of weapon on it; rifles, pistols, bows, swords, lasers, and drills, and their respective weapons are located somewhere on the rack close to the door.
At the far end is a door marked with a wrench.
Get a space suit and head on down.
Rai heads out the airlock, breathing oxygen from a tube in the vacuum of space. Rhondeim, the colony, appears in the distance; it's a tube smaller than a grain of rice at arm's length, but it's quite bright; the planet Freon looms fist-sized on the side opposite.
The cargo bay has handles on the outside. You'd expect it to be locked, but somehow it isn't; judging from the flash-frozen moisture around the lip of the bay door, there's currently some sort of leaking atmosphere inside. Ice would sublimate at this distance from the sun, if exposed too long, but not if it's constantly replenished.
The door is heavy and difficult to lift without assistance from the motor assembly. (You'll need 3 hits to partially succeed)