You may not have played with me but you have modded me.
Ah. I thought the name was somewhat familiar, but like I said I couldn't recall playing with you. If I modded a game you were in that makes total sense.
To rephrase, I think of FoSing as archaic because it's a term I personally stopped using seven years ago in favor of just...not using a buzzword to describe my thoughts instead, but the significance of it is obviously both site meta dependent and in-thread context dependent.
A problem I'm having with this RVS is that I have no idea how asking a bunch of individuals hypothetical what-would-you-do-if-you-had-this-exact-role questions as well as a lot of the theory questions I've seen are productive. Way more people are focusing on these things than would be non-town in a standard game. The emphasis on asking specific formulaic questions to specific people en masse was something I struggled to get reads from in my only past game here that I didn't replace into. So yeah, I do have a bad attitude about bay12's early day1 meta which is probably coming off as snotty, or "naive" as you call it.
Well, I guess each site does have it's own Day 1 meta - one site I played on was all random votes, no discussion, and then counter-votes with no reasons, until a big wagon formed and then everyone jumped on the wagon, still no discussion. So when I first encountered Bay12's meta of RQS instead of RVS, I was completely lost.
We do come off as a bit uppity sometimes - and our meta is set in it's ways now, so not being able to match it IS naive; perhaps, more "naive" as in "oh, this is my first time in highfalutin noble society, let me just blow my nose on these curtains" than "naive" as in "these are mean streets kid, and if you don't wisen up someones going to shoot you dead". But then, that formulaic, set-in-our-ways day 1 meta does help us get better collective reads.
What do you think of that term, Collective Reads (which I just made up based on our standard set of terms
)?
I wouldn't have minded. I do think it's an acceptable way of scoping out players new to a site, to get some pressure on them and see how they react, if they potentially is the crumbly sort of cracker.
I think there's a huge difference in doing this to people who are new, and people who are new to a site, and personally wouldn't do it to completely new players because it's a bit douchebaggerish, and while I can be intense and blunt while playing, I still do put fun > winning.
So who would be capable to do it to a new on site player, more or less everyone, and I have no feelings towards them, hard or otherwise, the few who would not are probably the people most interested in giving newsite players the most positive experience possible.
Who that'd be specifically in this game, Idk \o/
Gonna shower and catch up on rest of thread afterwards !
Well. This throws me off a little, but now I have a better feel of what to expect from you. Thanks for this. I can't tell, have you played on this site before? You almost sound like... you've been reading the thread about making games more newbie friendly, haven't you? Well, I don't expect veteran level play, but I do expect high-level play - your comments about not being new to mafia support this expectation.
flabort
Shakerag
Which mafia game in this forum was your favorite to play? What did you learn from it that you can apply to this game?
Hmm. Hard for me to remember a lot of the games I was in. Bastard Paranormal 2 was a favorite. Paranormal 20 was another awesome game.
What did I learn from those games? Don't lose? Inspections are awesome?
Soooo... nothing that will help with scum hunting or RQS. "Power roles rock", basically. Well, I guess I'll be keeping a cautious eye on you.
flabort
Good to see you back, I enjoyed the time I played one game with you, and I think I learned a bit from it too.
Anyway,
Hector13
If you were town and I wrongfully voted for you over a vote you made, what would your reaction be?
This is an odd question. My answer will, of course, depend on my interpretation of the word "wrongfully".
If you were "wrongful" in voting for me, in the sense that your vote was not well-founded, I would have to point that out, and consider why you were voting in that circumstance. Chainsaw defense? Buddying my target? I'd press you on it, see if I could divine the motivation behind it.
Any vote would be "wrongful" on me if I knew I was town, but I imagine my response would be the same if I was scum anyway. I like to think I have a strong enough day game that I can construct a case that people will follow, so I'd press you on your vote, divine the reasons for it, and then try to deflect onto who I thought was scum, presumably the person I'm voting in this scenario.
What do you think I'm finding odd about this question?
You find the ambiguity, the "if you were town" part, and the part where in that hypothetical scenario I set myself up as the scum all to be odd. Was I right?
I'm almost certain you and I played more than one game together, by the way. Glad you think you've learned from our game(s) together, I always strive to learn more and to share my knowledge.
I like your answer by the way. Very astute.
Flabort:
The FoS and the question towards me both feels very 'hands off'. Plays it safe in an attempt to not rock the boat, this overly carefulness is more scumindicative for me.
Ahahahah. This is where the game gets REALLY started. Afraid to say that is my personal typical first-half-of-day-1 play, playing the part of the detached judge while the lawyers bicker it out. Once I start seeing results from my and other RQS questions, I start getting into the deep and gritty parts of it, arguing it out over the littlest details like Pheonix Wright fighting for a shred of evidence.
I also see that you think Doll was TOO into it. Is there an optimal level of activity, in your opinion?
I find it amusing that, if doll is telling the truth, infinite actions are possible with just 1 role this time. Usually it requires 3, or mayyyyybe two, roles to work together...
Ah, but is this repeatable, or is it like a supernova like they are claiming and using it blows up in their face?
Down this path, madness lies, with speculation and WIFOM. I too find it amusing, but for different undisclosed reasons.
Pozzazi: How do games usually go down in the meta you're used to? What are the most important parts of the game and what is most important to keep an eye out for? I'm not familiar with the general meta for any of the sites you've played on, only Mafia Universe and Bay12.
More individual thoughts than direct questions to the game as a whole. More focus on reads and less on claims.
Like up to this point I have very few indicators of where anyone stands, because it's just a circular discussion about claims, that we can't even process today at all, this presuming people who are town are even telling the truth in the first place.
I feel like the majority of what has been said, including everything I've said, is NAI. No one is drilling into people's opinions, because there's next to none, no pressure is added, and this feel like at some point during the day someone will throw out a name, everyone will go "well, I don't have anything better so lets go" and a random person will be lynched by that.
The sites I have played on have been very different as well.
DLP/Fantasystrike focuses heavily on rulesets where claiming is generally out of necessity, not as something you do early, because there's severe punishment to claims through scum actions.
Personalitycafe meta is fairly fluffy, but still with a focus on getting reads through interactions, as opposed to claiming stuff and make in general one-way questions. Personalitycafe is fairly weak in terms of mechanical analysis, while DLP/FS is the opposite.
Hmm. In later days, I think we get to be more like both those sites - after a few flips, we discuss reads more than we discuss most other things, but claims have a lot more weight to them than the circular discussions that are going on right now.
I first played mafia on the Giant in the Playground forums, which had basically no mechanical analysis, no reads analysis, and claims were ignored half the time. The RNG was god, bandwagons for the sake of bandwagoning was common, and speculation was taken as fact. That was a long time ago for me, though.
FoU:
Skrag:
1. How relevant are peacocks to your role?
2. Do you think such a vague question deserves to be called role fishing? Is it scummy? If so, are you going to pressure me about it?
3. On a scale of 1(least) to 11(most), how important to the game do you think themes are.
4. You are given a post restriction that requires you say "nyah" at the end of each of your sentences. You also learn that it'll disappear at the end of the next night, but anybody who hits you with an action will be given the exact same auto ability. Do you make any attempts to persuade people to act on you or not act on you?
5. Are you a serial killer? Answer clearly, please, for the sake of a hypothetical truth teller.
6. What do you think the probability of there being a truth teller in this game is?
7. Why do you think I asked each of these questions?
8. Finally, are there any of these questions you didn't answer, and why?
I thought there was something annoying that I missed.
1 - Not relevant.
2 - No. No. No.
3 - 2.
4 - tl;dr
5 - No.
6 - 3%
7 - Because you're shitposting.
8 - 4, tl;dr.
I'll be possibly back tonight for some drunken shitposting of my own.
Ah yes this is typical of Shakerag.
He's town guys, no worries. I definitely think you should read #4, it's funny as shit, but yes he is clearly shitposting.
Fallacy why are you shit posting.?