You decide to find yourself a hobby that includes some more physical activities.
1167 AD, Mid-Autumn
Spectacular news from Orcworld fortress were brought by a mounted messenger! A delegation of Ur-Uk has arrived!
They've exchanged gifts with the commander of the fortress; they've brought a lot of brass and bronze items, some iron pins that look suspciously like an emblem or coat of arms (with lots of spikes), plus some crystalline wares. Also, even more metal trinkets, made of material like copper, with strange and luxurious fiery red shine.
The commander of the fortress exchanged with them some items too; glasswares of Methiantese green and yellow coloration, as well as some clothes made of furs and skins, adorned with dyed threads, plus some steel swords and axes, the weapons especially excited the monkey-men quite a lot. Unfortunately, the was absolutely no further communication with the Ur-Uk; their grunting and snorting and syllable-packed language is truly alien, and they react to our own speech with equal amount of confusion.
It seems, however, that one of them, clad in spiffy black coat and robes (meshes lovely with his black skin, black mane and black tail), is supposed to remain; with lots of gesticulation, there seems to be a consensus amongst other Ur-Uk about this purpose. The Ur-Uk in question is quite tall, reaching past seven feet, and considering he says 'Ururang' while pointing at himself, some officers at the fortress believe its his name or honoriffic and that he might be a scholar or some other personage of renown amongst the Ur-Uk.
The commander asks what to do with this 'Ururang the Scholar'.
A) Turn him away, obviously he is a spy of sorts.
B) Keep him at Orcworld Fortress, plenty of things to learn there for him.
C) Let him cross the portal cave into Methiant so he can see the other world and all its wonders by himself.