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Author Topic: The Cauldron  (Read 4041 times)

Shadowclaw777

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Re: The Cauldron
« Reply #15 on: May 22, 2017, 02:24:16 pm »

Continue building that lodge, it needs to be FINISHED., tell the person requesting an alliance, "If you want to make China great again, than we can have an alliance."
REPLY WITH: "SURE."
« Last Edit: May 22, 2017, 02:26:10 pm by Shadowclaw777 »
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RoseHeart

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Re: The Cauldron
« Reply #16 on: May 22, 2017, 02:25:24 pm »

Only 1 word shouts. Otherwise you need to tell them yourself in the other thread.

I will assume you want me to have you say "fine"
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RoseHeart

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Re: The Cauldron
« Reply #17 on: May 22, 2017, 05:36:32 pm »



« Last Edit: May 22, 2017, 09:51:30 pm by roseheart »
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RoseHeart

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Re: The Cauldron
« Reply #18 on: May 23, 2017, 01:55:06 am »



« Last Edit: May 23, 2017, 12:21:50 pm by roseheart »
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Shadowclaw777

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Re: The Cauldron
« Reply #19 on: May 23, 2017, 01:45:15 pm »

Wait you're trying to tell me from the PM, that people from the other forums are in this game?, that wasn't clarified, I just thought those were some NPCs you added.

Move to E2, and start working on building a coal factory, shout out the word "ARE"
« Last Edit: May 23, 2017, 01:51:23 pm by Shadowclaw777 »
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Ardent Debater

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Re: The Cauldron
« Reply #20 on: May 23, 2017, 02:09:11 pm »

W.P

Action: Build a strong fighting force.
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Shadowclaw777

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Re: The Cauldron
« Reply #21 on: May 23, 2017, 02:13:08 pm »

You can't build a strong fighting force since it isn't a building, you need to build things like an "armory" or "barracks", to actually give you an ability to propel force
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Re: The Cauldron
« Reply #22 on: May 23, 2017, 02:39:15 pm »

Hmm, very well.

W.P

Action: Construct an armory.
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RoseHeart

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Re: The Cauldron
« Reply #23 on: May 23, 2017, 05:01:50 pm »

Only your real-world diplomatic skills can propel you to control a force since you are one person.

You also are currently in a hex that already has something. Where would you like to go?


Shadow please be sure to state your initials next time you take a turn.

Also no coal factory as I'm not doing anything related to resources.
« Last Edit: May 23, 2017, 05:43:11 pm by roseheart »
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RoseHeart

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Re: The Cauldron
« Reply #24 on: May 23, 2017, 05:21:05 pm »

« Last Edit: May 23, 2017, 05:42:57 pm by roseheart »
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Shadowclaw777

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Re: The Cauldron
« Reply #25 on: May 23, 2017, 05:51:03 pm »

Build a GREAT "Citadel" at E2, I have to outcompete my enemies. Shout out the word; "IAMTHETRUELORDOFCHINA", all as one one. I will make China great again, even if we have to break a few eggs.

C.T

(Uhh, roseheart what will happen once all the spaces are claimed with buildings?! We finish the game?.)
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RoseHeart

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Re: The Cauldron
« Reply #26 on: May 23, 2017, 05:54:39 pm »

We play until people get bored of playing and then we'll probably start a new one with altered rules.
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RoseHeart

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Re: The Cauldron
« Reply #27 on: May 23, 2017, 10:27:15 pm »

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Shadowclaw777

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Re: The Cauldron
« Reply #28 on: May 23, 2017, 10:38:20 pm »

Okay now I think your trolling me, a "Citadel" isn't going to be some religion center, but a cooler version of the fort, when compared to their loser fort they have. I have a GREAT idea though.

Replace the church, with a Mosque (Yep, this isn't a bad idea, at all), and start the construction process!; at E2. Can C.T shout out "PUTIN?", pretty please :-(

C.T

(Yes, I understand I am horrible)
« Last Edit: May 23, 2017, 10:42:09 pm by Shadowclaw777 »
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RoseHeart

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Re: The Cauldron
« Reply #29 on: May 23, 2017, 10:45:34 pm »

If you want to replace it with a fort that's fine but I'm going to consider a mosque the same thing as a church.

No Putin choose generic words.

... Did you just accuse me? Of trolling you!
« Last Edit: May 23, 2017, 10:47:21 pm by roseheart »
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