Oh man Gong, now there's a run-altering item. Just... just pretend you're playing Qazlal. It's a great shield, but it's definitely something you need to play around, kind of like the Dark Maul and such.
Also yeah DarkStar, it pretty quickly dawned on me that my Octopode is basically the main villain from a fantasy horror flick.
edit: As can be expected of a melee Octopode with statueform and Chei, I won. I tried my hand at extended but stopped at 10 runes, since extended is poop.
This was a really odd run. I found the shield of rF rC very early on, but that meant I had to put in the experience to get it to at least 10 skill. I also found a shop with 2 books of Earth, but they cost 910 gold each, which forced me to skulk around in the dungeon to levels below Lair, to duck and weave around Ugly things and Slime creatures (each of which could easily be a run-ender), and go in the first level of the Orc Mines. Fortunately I managed to collect the gold rather easily, and already had a ring of Wizardry, so I had Statueform castable in Lair.
From then on it was smooth sailing, even though my low magic resist (MR+ for the majority of mid and late-game) had me a bit worried.
But in the end, it doesn't even matter. Cuz I had statueform castable since Lair. Forsooth
Dungeon Crawl Stone Soup version 0.20.0-10-g0535bb4 (webtiles) character file.
11579929 Gravenous the Grand Master (level 27, 222/222 HPs)
Began as an Octopode Venom Mage on June 2, 2017.
Was the Champion of Cheibriados.
Escaped with the Orb
... and 10 runes on June 3, 2017!
The game lasted 03:20:39 (60649 turns).
Gravenous the Grand Master (Octopode Venom Mage) Turns: 60649, Time: 03:20:40
Health: 222/222 AC: 4 Str: 30 XL: 27
Magic: 39/39 EV: 46 Int: 49 God: Cheibriados [******]
Gold: 7335 SH: 22 Dex: 30 Spells: 16/50 levels left
rFire + + . SeeInvis . - Unarmed
rCold + + + Gourm . x - +5 shield {rC+ rF+}
rNeg + . . Faith . (helmet restricted)
rPois + Spirit . O - amulet of regeneration
rElec + Reflect . X - ring of Sosin {rF+ MR+ Str+2 Stlth+}
rCorr + Harm . l - ring of Fatigue {rPois rC+ AC+1 Slay+2 Stlth-}
MR +++.. M - +4 ring of slaying
Stlth +++....... I - ring "Vounn" {rCorr rC++ Str+5 Stlth+}
Regen 0.9/turn a - ring "Qicvutz" {rCorr rElec rPois rN+}
MPRegen 0.3/turn o - ring "Lalopn" {rElec EV+4}
K - ring of stealth
E - ring of Amper {*Slow +Fly rPois Int+5 Dex+2}
@: very slow
A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, repulsion
field 1, icy blue scales 1, camouflage 1, blurry vision 2, screaming 1,
gelatinous body 1
0: Orb of Zot
}: 10/15 runes: decaying, slimy, silver, abyssal, demonic, glowing, magical,
fiery, dark, gossamer
a: Bend Time, Temporal Distortion, Slouch, Step From Time, Renounce Religion,
Evoke Flight
You escaped.
You worshipped Cheibriados.
Cheibriados was exalted by your worship.
You were full.
You visited 9 branches of the dungeon, and saw 51 of its levels.
You visited Pandemonium 3 times, and saw 31 of its levels.
You visited the Abyss 3 times.
You also visited: Desolation.
You collected 8635 gold pieces.
You spent 1300 gold pieces at shops.
Inventory:
Armour
x - a +5 shield of resistance (worn)
Magical Staves
s - an uncursed staff of energy
Jewellery
a - the ring "Qicvutz" (on tentacle) {rCorr rElec rPois rN+}
(You took it off an orc on level 2 of the Depths)
[ring of resist corrosion]
It insulates you from electricity.
It protects you from poison.
It protects you from negative energy.
l - the ring of Fatigue (right tentacle) {rPois rC+ AC+1 Slay+2 Stlth-}
(You found it in the Desolation of Salt)
[ring of protection]
It affects your AC (+1).
It affects your accuracy and damage with ranged weapons and melee attacks
(+2).
It protects you from cold.
It protects you from poison.
It makes you less stealthy.
o - the ring "Lalopn" (on tentacle) {rElec EV+4}
(You found it in the Desolation of Salt)
[ring of evasion]
It affects your evasion (+4).
It insulates you from electricity.
q - an uncursed ring of wizardry
B - the amulet "Oxasha" {Spirit rC++ rN++ Str-4}
(You found it in the Desolation of Salt)
[amulet of guardian spirit]
It causes incoming damage to be split between your health and magic.
It affects your strength (-4).
It greatly protects you from cold.
It greatly protects you from negative energy.
E - the ring of Amper (on tentacle) {*Slow +Fly rPois Int+5 Dex+2}
(You acquired it on level 2 of the Spider Nest)
[ring of flight]
It affects your intelligence (+5).
It affects your dexterity (+2).
It protects you from poison.
It lets you fly.
It may slow you when you take damage.
I - the ring "Vounn" (on tentacle) {rCorr rC++ Str+5 Stlth+}
(You acquired it on level 14 of the Dungeon)
[ring of resist corrosion]
It affects your strength (+5).
It greatly protects you from cold.
It makes you more stealthy.
K - a ring of stealth (on tentacle)
M - a +4 ring of slaying (on tentacle)
O - an amulet of regeneration (around mantle)
X - the ring of Sosin (left tentacle) {rF+ MR+ Str+2 Stlth+}
(You took it off an orc warrior on level 2 of the Depths)
[ring of stealth]
It affects your strength (+2).
It protects you from fire.
It affects your resistance to hostile enchantments.
It makes you more stealthy.
Z - the ring "Rewkim" {rC+ MP+9}
(You found it on level 2 of the Depths)
[ring of protection from cold]
It protects you from cold.
It affects your magic capacity (+9).
Wands
j - a wand of iceblast (13/15)
p - a wand of digging (0/24)
r - a wand of clouds (4/9)
u - a wand of digging (4/24)
y - a wand of acid (5/15)
D - a wand of digging (10/24)
N - a wand of digging (8/24)
P - a wand of acid (6/15)
T - a wand of scattershot (7/9)
Scrolls
b - 7 scrolls of fog
d - 24 scrolls of remove curse
f - 2 scrolls of summoning
t - a scroll of immolation
w - 19 scrolls of teleportation
G - a scroll of magic mapping
L - 8 scrolls of recharging
Q - 5 scrolls of blinking
R - 2 scrolls of enchant weapon
S - 5 scrolls of amnesia
U - 8 scrolls of identify
V - 7 scrolls of fear
W - 5 scrolls of enchant armour
Potions
c - 8 potions of flight
e - 4 potions of agility
g - 11 potions of heal wounds
h - 4 potions of mutation
n - a potion of invisibility
v - 12 potions of brilliance
z - 23 potions of curing
A - a potion of might
C - a potion of resistance
H - 6 potions of cancellation
J - 3 potions of magic
Y - 8 potions of ambrosia
Comestibles
i - 8 meat rations
k - 24 royal jellies
m - 10 bread rations
F - 49 fruits
Skills:
+ Level 26.6 Fighting
+ Level 26.2 Dodging
- Level 6.6 Stealth
- Level 15.0 Shields
O Level 27 Unarmed Combat
- Level 12.2 Spellcasting
- Level 3.0 Conjurations
- Level 16.9 Translocations
- Level 10.1 Transmutations
- Level 4.2 Air Magic
- Level 10.0 Earth Magic
- Level 7.0 Poison Magic
- Level 15.0 Invocations
You had 16 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Sting Conj/Pois #### 1% 1 None
b - Poisonous Vapours Pois/Air ###### 1% 2 None
c - Mephitic Cloud Conj/Pois/Air ######.. 1% 3 None
d - Passwall Tmut/Erth #######... 1% 2 None
e - Olgreb's Toxic Radia Pois #######. 1% 4 None
f - Statue Form Tmut/Erth #######.. 1% 6 None
g - Deflect Missiles Chrm/Air ######.... 43% 6 None
h - Controlled Blink Tloc N/A 4% 8 #####..
i - Blink Tloc N/A 0% 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (0/1) D:6 Lair (6/6) D:10
Swamp (4/4) Lair:4 Spider (4/4) Lair:4 Slime (5/5) Lair:5
Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (5/5) D:14
Crypt (0/3) Vaults:2 Depths (5/5) D:15 Zot (5/5) Depths:5
Altars:
Ashenzari
Cheibriados
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Xom
Yredelemnul
The Shining One
Jiyva
Shops:
D:4 ( D:6 * D:7 :*} Orc:1 = Orc:2 }*:} Vaults:2 !% Vaults:4 ?
Vaults:5 [
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:3 Depths:4
Pandemonium: Depths:2 Depths:3
Ziggurat: Depths:4
Annotations:
D:8 Gastronok
Lair:3 exclusion: oklob plant
Lair:4 exclusion: hydra
Zot:4 1 transporter
Zot:5 exclusions: obsidian statue and orange crystal statue
Innate Abilities, Weirdness & Mutations
You cannot wear most types of armour.
You are very stealthy in the water. (Stealth+)
You are amphibious.
You can wear up to eight rings at the same time.
You can use your tentacles to constrict eight enemies at once.
Your skin changes colour to match your surroundings (Stealth+).
Your rubbery body absorbs attacks. (AC +1, EV +1)
You are surrounded by a mild repulsion field. (EV +2)
You are partially covered in icy blue scales. (AC +2)
Scrolls take you longer to read.
You occasionally shout uncontrollably at your foes.