Entropy Weavers are Goodbye Cruel World tier enemies, since Corrosion applies not only -slay (which is significant in and out of itself) but also -AC. No matter how tough you think you are, an Entropy Weaver is something you pay attention to. (Ask me how long it took me to learn this).
Also yeah, the orb does spawn a ton of annoying stuff, so it's worth using up all your Recharge Wand scrolls on digging, since it's not like there's an actually usabale wand nowadays.
Also also, I keep forgetting just how horribly all Webtile servers run for me. It's absurd, and I'm pretty sure I won't be doing a 15-rune win this tournament, just because it's obscene. You press a button, then you spam spacebar like crazy to make sure your stupid barachian idiot doesn't take 50 steps instead of one.
Did win a BaBe tho
Dungeon Crawl Stone Soup version 0.20.0-4-g10b340a (webtiles) character file.
2361719 Gravenous the Conqueror (level 27, 216/242 (249) HPs)
Began as a Barachi Berserker on May 27, 2017.
Was the Champion of Trog.
Escaped with the Orb
... and 4 runes!
The game lasted 02:59:19 (72475 turns).
Gravenous the Conqueror (Barachi Berserker) Turns: 72475, Time: 02:59:20
HP: 216/242 (249) AC: 32 Str: 34 XL: 27
MP: 41/41 EV: 25 Int: 9 God: Trog [******]
Gold: 2855 SH: 27 Dex: 13 Spells: 26/26 levels left
rFire + + + SeeInvis + I - +9 demon blade (drain)
rCold + + + Gourm . r - +5 shield of Wateyzy {*Contam rPois rC+++ MP+9}
rNeg + + . Faith . H - +3 fire dragon scales "Yginam" {rF++ rC- rN+}
rPois + Spirit . Z - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
rElec + Reflect + V - +2 cloak {MR+}
rCorr + Harm . P - +2 pair of gloves
rMut + D - +2 pair of boots "Doatukece" {rElec MR+ Str+5 SInv}
MR +++++ X - +2 amulet of reflection
Stlth .......... F - ring of protection from magic
Regen 0.5/turn S - ring of see invisible
MPRegen 0.3/turn
@: can't hop, slow
A: +LOS, swims, iridescent scales 1, slowness 1, strong legs 2
0: Orb of Zot
}: 4/15 runes: serpentine, barnacled, slimy, silver
a: Hop, Berserk, Trog's Hand, Brothers in Arms, Burn Spellbooks, Renounce
Religion
You escaped.
You worshipped Trog.
Trog was exalted by your worship.
You were not hungry.
You visited 9 branches of the dungeon, and saw 51 of its levels.
You also visited: Labyrinth, Trove and Sewer.
You collected 5551 gold pieces.
You spent 2696 gold pieces at shops.
Inventory:
Hand Weapons
d - a +2 scimitar of flaming
m - the +9 sword of Zonguldrok {reap}
(You took it off an ogre mage on level 5 of the Vaults)
If a monster killed with it leaves a corpse in good enough shape, the corpse
will be animated as a zombie friendly to the killer.
o - a +5 double sword of slicing
I - a +9 demon blade of draining (weapon)
K - the +10 zealot's sword {holy, *Rage rN+ EV+3}
(Trog gifted it to you on level 2 of the Vaults)
It has been blessed by the Shining One to cause great damage to the undead
and demons.
It affects your evasion (+3).
It protects you from negative energy.
It may make you go berserk in combat.
T - the +7 scimitar of Governance {holy, Dex+10}
(Trog gifted it to you on level 15 of the Dungeon)
It has been blessed by the Shining One to cause great damage to the undead
and demons.
It affects your dexterity (+10).
Armour
r - the +5 shield of Wateyzy (worn) {*Contam rPois rC+++ MP+9}
(You took it off Donald on level 4 of the Vaults)
It renders you almost immune to cold.
It protects you from poison.
It affects your magic capacity (+9).
It causes magical contamination when unequipped.
D - the +2 pair of boots "Doatukece" (worn) {rElec MR+ Str+5 SInv}
(You found it on level 3 of the Depths)
It affects your strength (+5).
It insulates you from electricity.
It affects your resistance to hostile enchantments.
It lets you see invisible.
H - the +3 fire dragon scales "Yginam" (worn) {rF++ rC- rN+}
(You bought it in a shop on level 3 of the Snake Pit)
It greatly protects you from fire.
It makes you vulnerable to cold.
It protects you from negative energy.
P - a +2 pair of gloves (worn)
V - a +2 cloak of magic resistance (worn)
Y - +0 fire dragon scales
Z - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
(You bought it in a shop on level 4 of the Snake Pit)
It protects you from fire.
It protects you from cold.
It insulates you from electricity.
It protects you from poison.
It protects you from negative energy.
It affects your resistance to hostile enchantments.
It protects you from acid and corrosion.
It protects you from mutation.
Jewellery
v - the ring of Robustness {AC+8}
(You found it on level 5 of the Pits of Slime)
[ring of protection]
It affects your AC (+8).
F - a ring of protection from magic (left hand)
S - a ring of see invisible (right hand)
W - the amulet of Vitality {Regen+ HP+15}
(You found it on level 2 of the Depths)
[amulet of regeneration]
It affects your health (+15).
It increases your rate of regeneration.
X - a +2 amulet of reflection (around neck)
Wands
c - a wand of lightning (4/15)
Q - a wand of digging (17/24)
R - a wand of iceblast (9/15)
U - a wand of iceblast (3/15)
Scrolls
b - 8 scrolls of teleportation
i - 13 scrolls of identify
k - 15 scrolls of remove curse
p - 2 scrolls of holy word
w - 9 scrolls of fog
x - 7 scrolls of blinking
y - 6 scrolls of magic mapping
B - 5 scrolls of fear
L - 4 scrolls of recharging
M - 7 scrolls of enchant armour
Potions
a - 2 potions of ambrosia
e - 7 potions of flight
g - 11 potions of heal wounds
h - 7 potions of haste
l - 5 potions of invisibility
n - 5 potions of agility
s - 7 potions of brilliance
t - 4 potions of might
u - 18 potions of curing
z - 6 potions of magic
E - 3 potions of lignification
G - 3 potions of resistance
J - 5 potions of mutation
O - 2 potions of cancellation
Miscellaneous
q - a lightning rod (4/4)
A - a phial of floods
N - a phantom mirror
Comestibles
f - 23 meat rations
j - 38 fruits
C - 21 royal jellies
Skills:
O Level 27 Fighting
- Level 20.0 Long Blades
+ Level 24.8 Armour
+ Level 24.1 Dodging
O Level 27 Shields
- Level 12.0 Evocations
You had 26 spell levels left.
You didn't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (0/1) D:6 Lair (6/6) D:11
Shoals (4/4) Lair:4 Snake (4/4) Lair:2 Slime (5/5) Lair:5
Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (5/5) D:13
Crypt (0/3) Vaults:3 Depths (5/5) D:15 Zot (5/5) Depths:5
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Nemelex Xobeh
Okawaru
Xom
Zin
Beogh
Jiyva
Shops:
D:8 ( D:12 * D:15 ! Orc:2 }[*[ Snake:3 ([}(= Snake:4 [
Vaults:4 [ Vaults:5 [} Depths:2 =(
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:3 Depths:4 Depths:5
Pandemonium: Depths:3 Depths:4
Ziggurat: Depths:3
Annotations:
Lair:5 exclusion: 3 oklob plants
Innate Abilities, Weirdness & Mutations
Shadows flee at your approach. (+LOS)
You can swim through water.
You cover ground slowly.
You can hop longer distances.
You are partially covered in iridescent scales. (AC +2)
Message History
You sense an unholy aura.
I - a +9 demon blade of draining (weapon)
2 hellwings and 2 smoke demons come into view.
Evoke which item? (* to show all) (? for menu, Esc to quit)
Aiming: Dig
Press: ? - help, Shift-Dir - straight line
The rock shatters into small pieces. This wand has 17 charges left.
The hellwing moves out of view.
The hellwing swoops through the air toward you!
You block the hellwing's attack. x2
Hop to where?
Press: ? - help, Dir - move target cursor
Boing!
A goblin comes into view. It is wielding a dagger.
The smoke demon gestures at you.
Something smites you!
The smoke demon gestures at you.
Something smites you!
There is a staircase leading out of the dungeon here.
You have escaped!