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Author Topic: Dungeon Crawl 0.20 tournament: get on a Bay12 team!  (Read 27101 times)

Not good with names

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #165 on: June 02, 2017, 04:08:39 pm »

@Graven I'd say if you can find any summons like Ice beasts or Mana vipers then you'll be doing well.  As far as the build, looks pretty good to me.  I'd probably just be training up shields to upgrade from the buckler and otherwise throwing XP into dodging and fighting (and of course, some magic skills if you find some decent summons).
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FakerFangirl

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #166 on: June 02, 2017, 05:06:59 pm »

This is my vampire skald:
Code: [Select]
fakerfangirl the Swashbuckler (Vampire Skald)      Turns: 39850, Time: 07:29:35

Health: 131/133    AC: 25    Str: 10    XL:     17   Next: 30%
Magic:  15/22      EV: 31    Int: 16    God:    Okawaru [******]
Gold:   1556       SH: 13    Dex: 29    Spells: 0/23 levels left

rFire    + . .     SeeInvis +   e - +8 rapier (venom)
rCold    + . .     Gourm    .   L - +1 buckler {rPois}
rNeg     . . .     Faith    .   H - +2 robe {rC+ rF+}
rPois    +         Spirit   .   U - +1 hat {SInv}
rElec    .         Reflect  +   t - scarf {repulsion}
rCorr    +         Harm     .   w - +2 pair of gloves {Dex+3}
MR       +++..                  X - +2 pair of boots
Stlth    ++++......             Z - +3 amulet of reflection
Regen    0.6/turn               o - ring of Robustness {AC+8}
MPRegen  0.2/turn               m - ring of Waoghuos {rCorr MR++ Dex+6 Stlth-}

@: icy armour, shrouded, regenerating quickly, repel missiles, slow
A: fangs 3, see invisible, unbreathing
a: Heroism, Finesse, Renounce Religion


You are on level 2 of the Spider Nest.

Your Spells              Type           Power        Failure   Level  Hunger
a - Infusion              Chrm           ####         1%          1    None
b - Shroud of Golubria    Chrm/Tloc      ###.......   4%          2    ##.....
c - Song of Slaying       Chrm           ####....     1%          2    ##.....
d - Spectral Weapon       Hex/Chrm       ####....     1%          3    ###....
e - Regeneration          Chrm/Necr      ##........   12%         3    ###....
f - Dazzling Spray        Conj/Hex       ###...       8%          3    ###....
g - Summon Butterflies    Summ           #.......     17%         1    None
h - Tukima's Dance        Hex            ####....     1%          3    ###....
i - Slow                  Hex            ####....     1%          2    ##.....
j - Ozocubu's Armour      Chrm/Ice       ##......     12%         3    ###....

  Skills:
 + Level 11.8 Fighting
 * Level 19.3 Short Blades
 - Level 0.7 Armour
 * Level 15.9 Dodging
 - Level 7.9 Stealth
 * Level 11.5 Shields
 - Level 3.7 Spellcasting
 + Level 9.2 Hexes
 + Level 7.1 Charms
 - Level 1.2 Translocations
 + Level 0.2 Ice Magic
 - Level 4.0 Invocations
Edit: Found an ice branch in shoals. Stuck on some rC+++... Easiest sub-branch of my life! #RESIST
« Last Edit: June 02, 2017, 07:15:32 pm by FakerFangirl »
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Graven

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #167 on: June 02, 2017, 07:22:57 pm »

Yeah, a stabber with a hexer grammamaw would probably be better, in hindsight.

Oh well, out with the old, in with the new:

Code: [Select]
Dungeon Crawl Stone Soup version 0.20.0-8-g6b59dc7 (webtiles) character file.

Gravenous the Peltast (Octopode Venom Mage)        Turns: 34143, Time: 01:21:52

Health: 171/171    AC: 31    Str: 28    XL:     18   Next: 1%
Magic:  30/30      EV: 22    Int: 43    God:    Cheibriados [******]
Gold:   2033       SH: 19    Dex: 25    Spells: 16/34 levels left

rFire    + + .     SeeInvis .     - Unarmed
rCold    + + +     Gourm    .   x - +3 shield {rC+ rF+}
rNeg     + + .     Faith    .   (helmet restricted)
rPois    ∞         Spirit   .   O - amulet of regeneration
rElec    +         Reflect  .   M - ring of protection from fire
rCorr    +         Harm     .   o - +2 ring of protection
MR       +....                  q - ring of wizardry
Stlth    ++++++++..             I - ring "Vounn" {rCorr rC++ Str+5 Stlth+}
Regen    0.8/turn               n - ring of positive energy
MPRegen  0.3/turn               J - ring of stealth
                                K - ring of stealth
                                Q - +3 ring of intelligence

@: statue-form, very slow
A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage
1, clumsy 1, mutation resistance 1
}: 1/15 runes: decaying
a: End Transformation, Bend Time, Temporal Distortion, Slouch, Step From Time,
Renounce Religion


You are on level 1 of the Spider Nest.
You worship Cheibriados.
Cheibriados is exalted by your worship.
You are not hungry.

You are a stone statue.

You have visited 5 branches of the dungeon, and seen 28 of its levels.

You have collected 3006 gold pieces.
You have spent 973 gold pieces at shops.

Inventory:

Armour
 x - a +3 shield of resistance (worn)
Jewellery
 n - a ring of positive energy (on tentacle)
 o - a +2 ring of protection (right tentacle)
 q - a ring of wizardry (on tentacle)
 I - the ring "Vounn" (on tentacle) {rCorr rC++ Str+5 Stlth+}
   (You acquired it on level 14 of the Dungeon)   
   
   [ring of resist corrosion]
   
   It affects your strength (+5).
   It greatly protects you from cold.
   It makes you more stealthy.
 J - a ring of stealth (on tentacle)
 K - a ring of stealth (on tentacle)
 M - a ring of protection from fire (left tentacle)
 O - an amulet of regeneration (around mantle)
 Q - a +3 ring of intelligence (on tentacle)
Wands
 f - a wand of confusion (?/48)
 j - a wand of iceblast (13/15)
 p - a wand of digging (?/24)
 r - a wand of clouds (?/9)
 s - a wand of confusion (?/48)
 u - a wand of digging (?/24)
 y - a wand of acid (5/15)
 B - a wand of lightning (?/15) {zapped: 1}
 D - a wand of digging (?/24)
 N - a wand of digging (?/24)
 P - a wand of acid (?/15)
 T - a wand of scattershot (7/9)
 U - a wand of iceblast (?/15)
 W - a wand of paralysis (?/24)
Scrolls
 a - 7 scrolls of identify
 b - 3 scrolls of fog
 d - 13 scrolls of remove curse
 t - 2 scrolls of immolation
 w - 7 scrolls of teleportation
 G - a scroll of magic mapping
 L - 2 scrolls of recharging
 R - a scroll of enchant weapon
 S - 4 scrolls of amnesia
 V - 3 scrolls of fear
 Z - a scroll of enchant armour
Potions
 c - 2 potions of flight
 e - 2 potions of agility
 g - 3 potions of heal wounds
 h - 3 potions of mutation
 l - a potion of magic
 v - 5 potions of brilliance
 z - 15 potions of curing
 A - 6 potions of might
 C - 2 potions of resistance
 E - 4 potions of lignification
 H - 3 potions of cancellation
 Y - a potion of ambrosia
Books
 X - a Necronomicon   
   
    Spells                             Type                      Level
    a - Haunt                        Necromancy/Summoning          7
    b - Borgnjor's Revivification    Necromancy                    8
    c - Death's Door                 Charms/Necromancy             8
    d - Infestation                  Necromancy                    8
    e - Necromutation                Transmutation/Necromancy      8
Comestibles
 i - 14 meat rations
 k - 16 royal jellies
 m - 4 bread rations
 F - 33 fruits


   Skills:
 * Level 14.6 Fighting
 + Level 9.9 Dodging
 - Level 6.6 Stealth
 - Level 15.0 Shields
 - Level 10.2 Unarmed Combat
 - Level 8.9 Spellcasting
 - Level 3.0 Conjurations
 - Level 10.1 Transmutations
 - Level 4.2 Air Magic
 - Level 10.0 Earth Magic
 - Level 7.0 Poison Magic
 - Level 7.5 Invocations


You have 16 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sting                 Conj/Pois      ####         1%          1    None
b - Poisonous Vapours     Pois/Air       ######       1%          2    None
c - Mephitic Cloud        Conj/Pois/Air  ######..     1%          3    None
d - Passwall              Tmut/Erth      #######...   1%          2    None
e - Olgreb's Toxic Radia  Pois           ######..     1%          4    None
f - Statue Form           Tmut/Erth      #######..    1%          6    ####...


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:6            Lair (6/6) D:10
  Swamp (4/4) Lair:4       Spider (1/4) Lair:4        Slime (0/5) Lair:5
    Orc (2/2) D:12            Elf (0/3) Orc:2        Vaults (0/5) D:14
 Depths (0/5) D:15       

Altars:
Ashenzari
Cheibriados
Kikubaaqudgha
Makhleb
Okawaru
Ru
Sif Muna
Trog
Uskayaw
Xom
Yredelemnul
The Shining One
Jiyva

Shops:
D:4 (   D:6 *   D:7 :*}   Orc:1 =   Orc:2 }*:}

Annotations:
D:8 Gastronok
Lair:3 exclusion: oklob plant
Lair:4 exclusion: hydra


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are very stealthy in the water. (Stealth+)
You are amphibious.
You can wear up to eight rings at the same time.
You can use your tentacles to constrict eight enemies at once.
Your skin changes colour to match your surroundings (Stealth+).
((Your rubbery body absorbs attacks. (AC +1, EV +1)))
You are clumsy. (Dex -2)
You are somewhat resistant to further mutation.

edit VVV: I got Swamp and Spider nest, so easiest possible two runes - in fact, I even have swamp right now :D
« Last Edit: June 02, 2017, 08:16:48 pm by Graven »
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

FakerFangirl

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #168 on: June 02, 2017, 07:52:30 pm »

Hybrid for the win! You're gonna have a rough first rune though.
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Graven

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #169 on: June 02, 2017, 08:58:21 pm »

2 runes, and literally just ran through Vaults 1-4, using being Marked as a quicker way to poison entire screens of enemies while smashing around with my stone tentacles.

Code: [Select]
Dungeon Crawl Stone Soup version 0.20.0-8-g6b59dc7 (webtiles) character file.

Gravenous the Warrior (Octopode Venom Mage)        Turns: 43584, Time: 02:00:50

Health: 226/226    AC: 31    Str: 28    XL:     23   Next: 5%
Magic:  35/35      EV: 31    Int: 47    God:    Cheibriados [******]
Gold:   2441       SH: 21    Dex: 27    Spells: 7/39 levels left

rFire    + + .     SeeInvis .     - Unarmed
rCold    + + +     Gourm    .   x - +5 shield {rC+ rF+}
rNeg     + + .     Faith    .   (helmet restricted)
rPois    ∞         Spirit   .   O - amulet of regeneration
rElec    +         Reflect  .   M - ring of protection from fire
rCorr    +         Harm     .   l - ring of Fatigue {rPois rC+ AC+1 Slay+2 Stlth-}
MR       +....                  q - ring of wizardry
Stlth    +++++++...             I - ring "Vounn" {rCorr rC++ Str+5 Stlth+}
Regen    0.9/turn               n - ring of positive energy
MPRegen  0.3/turn               J - ring of stealth
                                K - ring of stealth
                                E - ring of Amper {*Slow +Fly rPois Int+5 Dex+2}

@: statue-form (expiring), very slow
A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage
1, clumsy 1, mutation resistance 1
}: 2/15 runes: decaying, gossamer
a: End Transformation, Bend Time, Temporal Distortion, Slouch, Step From Time,
Renounce Religion, Evoke Flight


You are on level 4 of the Vaults.
You worship Cheibriados.
Cheibriados is exalted by your worship.
You are not hungry.

You are a stone statue.

You have visited 6 branches of the dungeon, and seen 35 of its levels.
You have also visited: Desolation.

You have collected 3741 gold pieces.
You have spent 1300 gold pieces at shops.

Inventory:

Armour
 x - a +5 shield of resistance (worn)
Magical Staves
 s - an uncursed staff of energy
Jewellery
 l - the ring of Fatigue (right tentacle) {rPois rC+ AC+1 Slay+2 Stlth-}
   (You found it in the Desolation of Salt)   
   
   [ring of protection]
   
   It affects your AC (+1).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+2).
   It protects you from cold.
   It protects you from poison.
   It makes you less stealthy.
 n - a ring of positive energy (on tentacle)
 o - the ring "Lalopn" {rElec EV+4}
   (You found it in the Desolation of Salt)   
   
   [ring of evasion]
   
   It affects your evasion (+4).
   It insulates you from electricity.
 q - a ring of wizardry (on tentacle)
 B - the amulet "Oxasha" {Spirit rC++ rN++ Str-4}
   (You found it in the Desolation of Salt)   
   
   [amulet of guardian spirit]
   
   It causes incoming damage to be split between your health and magic.
   It affects your strength (-4).
   It greatly protects you from cold.
   It greatly protects you from negative energy.
 E - the ring of Amper (on tentacle) {*Slow +Fly rPois Int+5 Dex+2}
   (You acquired it on level 2 of the Spider Nest)   
   
   [ring of flight]
   
   It affects your intelligence (+5).
   It affects your dexterity (+2).
   It protects you from poison.
   It lets you fly.
   It may slow you when you take damage.
 I - the ring "Vounn" (on tentacle) {rCorr rC++ Str+5 Stlth+}
   (You acquired it on level 14 of the Dungeon)   
   
   [ring of resist corrosion]
   
   It affects your strength (+5).
   It greatly protects you from cold.
   It makes you more stealthy.
 J - a ring of stealth (on tentacle)
 K - a ring of stealth (on tentacle)
 M - a ring of protection from fire (left tentacle)
 O - an amulet of regeneration (around mantle)
Wands
 j - a wand of iceblast (13/15)
 p - a wand of digging (?/24)
 r - a wand of clouds (?/9)
 u - a wand of digging (?/24)
 y - a wand of acid (5/15)
 D - a wand of digging (?/24)
 N - a wand of digging (?/24)
 P - a wand of acid (?/15)
 T - a wand of scattershot (7/9)
 U - a wand of iceblast (?/15)
Scrolls
 a - 2 scrolls of identify
 b - 3 scrolls of fog
 d - 15 scrolls of remove curse
 f - 2 scrolls of summoning
 t - 2 scrolls of immolation
 w - 9 scrolls of teleportation
 G - a scroll of magic mapping
 L - 3 scrolls of recharging
 Q - 2 scrolls of blinking
 R - 2 scrolls of enchant weapon
 S - 4 scrolls of amnesia
 V - 6 scrolls of fear
 W - 2 scrolls of enchant armour
Potions
 c - 3 potions of flight
 e - 2 potions of agility
 g - 8 potions of heal wounds
 h - 4 potions of mutation
 v - 9 potions of brilliance
 z - 20 potions of curing
 A - 7 potions of might
 C - 2 potions of resistance
 H - 3 potions of cancellation
 Y - 7 potions of ambrosia
Comestibles
 i - 13 meat rations
 k - 17 royal jellies
 m - 7 bread rations
 F - 33 fruits
 X - 5 chunks of flesh


   Skills:
 + Level 19.1 Fighting
 + Level 16.5 Dodging
 - Level 6.6 Stealth
 - Level 15.0 Shields
 * Level 15.6 Unarmed Combat
 - Level 8.9 Spellcasting
 - Level 3.0 Conjurations
 - Level 10.1 Transmutations
 - Level 4.2 Air Magic
 - Level 10.0 Earth Magic
 - Level 7.0 Poison Magic
 - Level 15.0 Invocations


You have 7 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sting                 Conj/Pois      ####         1%          1    None
b - Poisonous Vapours     Pois/Air       ######       1%          2    None
c - Mephitic Cloud        Conj/Pois/Air  ######..     1%          3    None
d - Passwall              Tmut/Erth      #######...   1%          2    None
e - Olgreb's Toxic Radia  Pois           ######..     1%          4    None
f - Statue Form           Tmut/Erth      #######..    1%          6    ####...
g - Deflect Missiles      Chrm/Air       #####.....   30%         6    ####...
h - Controlled Blink      Tloc           N/A          100%        8    #######


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:6            Lair (6/6) D:10
  Swamp (4/4) Lair:4       Spider (4/4) Lair:4        Slime (0/5) Lair:5
    Orc (2/2) D:12            Elf (0/3) Orc:2        Vaults (4/5) D:14
  Crypt (0/3) Vaults:2     Depths (0/5) D:15       

Altars:
Ashenzari
Cheibriados
Kikubaaqudgha
Makhleb
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Xom
Yredelemnul
The Shining One
Jiyva

Shops:
D:4 (   D:6 *   D:7 :*}   Orc:1 =   Orc:2 }*:}   Vaults:2 !%   Vaults:4 ?

Annotations:
D:8 Gastronok
Lair:3 exclusion: oklob plant
Lair:4 exclusion: hydra


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are very stealthy in the water. (Stealth+)
You are amphibious.
You can wear up to eight rings at the same time.
You can use your tentacles to constrict eight enemies at once.
Your skin changes colour to match your surroundings (Stealth+).
((Your rubbery body absorbs attacks. (AC +1, EV +1)))
You are clumsy. (Dex -2)
You are somewhat resistant to further mutation.

Octopode melee with statueform and Chei is pretty satisfying, and the Shield of rF+, rC+ is a nice touch. Even nicer since I got it early as heck, and it's basically what enabled the run.

Also Olgreb's Toxic Radiance is amazing, I need to use that a lot more.
« Last Edit: June 02, 2017, 09:02:05 pm by Graven »
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

TheDarkStar

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #170 on: June 02, 2017, 11:27:49 pm »

My mental picture of your octopode:

A giant toxic stone camouflaged mass of tentacles casually wandering around the dungeon and strangling everything without anyone noticing.
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Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

FakerFangirl

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #171 on: June 02, 2017, 11:29:54 pm »

I just got my 2nd rune and am entering vaults.

Checking out crypts while I have 40+ blood, and Donald dropped this item:


Seems to make purple-level noise whenever it blocks. +18 though??
Code: [Select]
SH = Block × (1 + Shield skill/40)
+ Enchantment bonus + Stat bonus
+ min(0.38×Shield skill, .57 + 0.19×Shield skill)
With a +2shield I get 36 EV, 20 SH, and rF+.
With this gong, I get 31 EV, and 36 SH. (Only have 13.9 of 15.0 shield skill.)
This goes well with my +3 amulet of reflection.
Probably really good for stair dancing when there's multiple entries to a level, or jibaiting orb guardians.
« Last Edit: June 03, 2017, 01:47:06 am by FakerFangirl »
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Graven

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #172 on: June 03, 2017, 03:17:43 am »

Oh man Gong, now there's a run-altering item. Just... just pretend you're playing Qazlal. It's a great shield, but it's definitely something you need to play around, kind of like the Dark Maul and such.

Also yeah DarkStar, it pretty quickly dawned on me that my Octopode is basically the main villain from a fantasy horror flick.

edit: As can be expected of a melee Octopode with statueform and Chei, I won. I tried my hand at extended but stopped at 10 runes, since extended is poop.

This was a really odd run. I found the shield of rF rC very early on, but that meant I had to put in the experience to get it to at least 10 skill. I also found a shop with 2 books of Earth, but they cost 910 gold each, which forced me to skulk around in the dungeon to levels below Lair, to duck and weave around Ugly things and Slime creatures (each of which could easily be a run-ender), and go in the first level of the Orc Mines. Fortunately I managed to collect the gold rather easily, and already had a ring of Wizardry, so I had Statueform castable in Lair.

From then on it was smooth sailing, even though my low magic resist (MR+ for the majority of mid and late-game) had me a bit worried.

But in the end, it doesn't even matter. Cuz I had statueform castable since Lair. Forsooth

Code: [Select]
Dungeon Crawl Stone Soup version 0.20.0-10-g0535bb4 (webtiles) character file.

11579929 Gravenous the Grand Master (level 27, 222/222 HPs)
             Began as an Octopode Venom Mage on June 2, 2017.
             Was the Champion of Cheibriados.
             Escaped with the Orb
             ... and 10 runes on June 3, 2017!
             
             The game lasted 03:20:39 (60649 turns).

Gravenous the Grand Master (Octopode Venom Mage)   Turns: 60649, Time: 03:20:40

Health: 222/222    AC:  4    Str: 30    XL:     27
Magic:  39/39      EV: 46    Int: 49    God:    Cheibriados [******]
Gold:   7335       SH: 22    Dex: 30    Spells: 16/50 levels left

rFire    + + .     SeeInvis .     - Unarmed
rCold    + + +     Gourm    .   x - +5 shield {rC+ rF+}
rNeg     + . .     Faith    .   (helmet restricted)
rPois    +         Spirit   .   O - amulet of regeneration
rElec    +         Reflect  .   X - ring of Sosin {rF+ MR+ Str+2 Stlth+}
rCorr    +         Harm     .   l - ring of Fatigue {rPois rC+ AC+1 Slay+2 Stlth-}
MR       +++..                  M - +4 ring of slaying
Stlth    +++.......             I - ring "Vounn" {rCorr rC++ Str+5 Stlth+}
Regen    0.9/turn               a - ring "Qicvutz" {rCorr rElec rPois rN+}
MPRegen  0.3/turn               o - ring "Lalopn" {rElec EV+4}
                                K - ring of stealth
                                E - ring of Amper {*Slow +Fly rPois Int+5 Dex+2}

@: very slow
A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, repulsion
field 1, icy blue scales 1, camouflage 1, blurry vision 2, screaming 1,
gelatinous body 1
0: Orb of Zot
}: 10/15 runes: decaying, slimy, silver, abyssal, demonic, glowing, magical,
fiery, dark, gossamer
a: Bend Time, Temporal Distortion, Slouch, Step From Time, Renounce Religion,
Evoke Flight


You escaped.
You worshipped Cheibriados.
Cheibriados was exalted by your worship.
You were full.

You visited 9 branches of the dungeon, and saw 51 of its levels.
You visited Pandemonium 3 times, and saw 31 of its levels.
You visited the Abyss 3 times.
You also visited: Desolation.

You collected 8635 gold pieces.
You spent 1300 gold pieces at shops.

Inventory:

Armour
 x - a +5 shield of resistance (worn)
Magical Staves
 s - an uncursed staff of energy
Jewellery
 a - the ring "Qicvutz" (on tentacle) {rCorr rElec rPois rN+}
   (You took it off an orc on level 2 of the Depths)   
   
   [ring of resist corrosion]
   
   It insulates you from electricity.
   It protects you from poison.
   It protects you from negative energy.
 l - the ring of Fatigue (right tentacle) {rPois rC+ AC+1 Slay+2 Stlth-}
   (You found it in the Desolation of Salt)   
   
   [ring of protection]
   
   It affects your AC (+1).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+2).
   It protects you from cold.
   It protects you from poison.
   It makes you less stealthy.
 o - the ring "Lalopn" (on tentacle) {rElec EV+4}
   (You found it in the Desolation of Salt)   
   
   [ring of evasion]
   
   It affects your evasion (+4).
   It insulates you from electricity.
 q - an uncursed ring of wizardry
 B - the amulet "Oxasha" {Spirit rC++ rN++ Str-4}
   (You found it in the Desolation of Salt)   
   
   [amulet of guardian spirit]
   
   It causes incoming damage to be split between your health and magic.
   It affects your strength (-4).
   It greatly protects you from cold.
   It greatly protects you from negative energy.
 E - the ring of Amper (on tentacle) {*Slow +Fly rPois Int+5 Dex+2}
   (You acquired it on level 2 of the Spider Nest)   
   
   [ring of flight]
   
   It affects your intelligence (+5).
   It affects your dexterity (+2).
   It protects you from poison.
   It lets you fly.
   It may slow you when you take damage.
 I - the ring "Vounn" (on tentacle) {rCorr rC++ Str+5 Stlth+}
   (You acquired it on level 14 of the Dungeon)   
   
   [ring of resist corrosion]
   
   It affects your strength (+5).
   It greatly protects you from cold.
   It makes you more stealthy.
 K - a ring of stealth (on tentacle)
 M - a +4 ring of slaying (on tentacle)
 O - an amulet of regeneration (around mantle)
 X - the ring of Sosin (left tentacle) {rF+ MR+ Str+2 Stlth+}
   (You took it off an orc warrior on level 2 of the Depths)   
   
   [ring of stealth]
   
   It affects your strength (+2).
   It protects you from fire.
   It affects your resistance to hostile enchantments.
   It makes you more stealthy.
 Z - the ring "Rewkim" {rC+ MP+9}
   (You found it on level 2 of the Depths)   
   
   [ring of protection from cold]
   
   It protects you from cold.
   It affects your magic capacity (+9).
Wands
 j - a wand of iceblast (13/15)
 p - a wand of digging (0/24)
 r - a wand of clouds (4/9)
 u - a wand of digging (4/24)
 y - a wand of acid (5/15)
 D - a wand of digging (10/24)
 N - a wand of digging (8/24)
 P - a wand of acid (6/15)
 T - a wand of scattershot (7/9)
Scrolls
 b - 7 scrolls of fog
 d - 24 scrolls of remove curse
 f - 2 scrolls of summoning
 t - a scroll of immolation
 w - 19 scrolls of teleportation
 G - a scroll of magic mapping
 L - 8 scrolls of recharging
 Q - 5 scrolls of blinking
 R - 2 scrolls of enchant weapon
 S - 5 scrolls of amnesia
 U - 8 scrolls of identify
 V - 7 scrolls of fear
 W - 5 scrolls of enchant armour
Potions
 c - 8 potions of flight
 e - 4 potions of agility
 g - 11 potions of heal wounds
 h - 4 potions of mutation
 n - a potion of invisibility
 v - 12 potions of brilliance
 z - 23 potions of curing
 A - a potion of might
 C - a potion of resistance
 H - 6 potions of cancellation
 J - 3 potions of magic
 Y - 8 potions of ambrosia
Comestibles
 i - 8 meat rations
 k - 24 royal jellies
 m - 10 bread rations
 F - 49 fruits


   Skills:
 + Level 26.6 Fighting
 + Level 26.2 Dodging
 - Level 6.6 Stealth
 - Level 15.0 Shields
 O Level 27 Unarmed Combat
 - Level 12.2 Spellcasting
 - Level 3.0 Conjurations
 - Level 16.9 Translocations
 - Level 10.1 Transmutations
 - Level 4.2 Air Magic
 - Level 10.0 Earth Magic
 - Level 7.0 Poison Magic
 - Level 15.0 Invocations


You had 16 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sting                 Conj/Pois      ####         1%          1    None
b - Poisonous Vapours     Pois/Air       ######       1%          2    None
c - Mephitic Cloud        Conj/Pois/Air  ######..     1%          3    None
d - Passwall              Tmut/Erth      #######...   1%          2    None
e - Olgreb's Toxic Radia  Pois           #######.     1%          4    None
f - Statue Form           Tmut/Erth      #######..    1%          6    None
g - Deflect Missiles      Chrm/Air       ######....   43%         6    None
h - Controlled Blink      Tloc           N/A          4%          8    #####..
i - Blink                 Tloc           N/A          0%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:6            Lair (6/6) D:10
  Swamp (4/4) Lair:4       Spider (4/4) Lair:4        Slime (5/5) Lair:5
    Orc (2/2) D:12            Elf (0/3) Orc:2        Vaults (5/5) D:14
  Crypt (0/3) Vaults:2     Depths (5/5) D:15            Zot (5/5) Depths:5

Altars:
Ashenzari
Cheibriados
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Xom
Yredelemnul
The Shining One
Jiyva

Shops:
D:4 (   D:6 *   D:7 :*}   Orc:1 =   Orc:2 }*:}   Vaults:2 !%   Vaults:4 ?
Vaults:5 [

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:3 Depths:4
Pandemonium: Depths:2 Depths:3
Ziggurat: Depths:4

Annotations:
D:8 Gastronok
Lair:3 exclusion: oklob plant
Lair:4 exclusion: hydra
Zot:4 1 transporter
Zot:5 exclusions: obsidian statue and orange crystal statue


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are very stealthy in the water. (Stealth+)
You are amphibious.
You can wear up to eight rings at the same time.
You can use your tentacles to constrict eight enemies at once.
Your skin changes colour to match your surroundings (Stealth+).
Your rubbery body absorbs attacks. (AC +1, EV +1)
You are surrounded by a mild repulsion field. (EV +2)
You are partially covered in icy blue scales. (AC +2)
Scrolls take you longer to read.
You occasionally shout uncontrollably at your foes.
« Last Edit: June 03, 2017, 06:07:07 am by Graven »
Logged
What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

escy

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #173 on: June 03, 2017, 12:34:38 pm »

The Gong is a really nice item, I was lucky enough to get one with Qazlal in my last win. Basically half of the floor showed up when they heard the storm, and even more ran over when they heard the shield. Unfortunately I didn't find it until Zot:1, so it didn't see much use.
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quinnr

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #174 on: June 03, 2017, 02:07:48 pm »

I'm really irritated, I'm switching up from fighters and my first game going decently in the early game as a SpEn, I find "+9 Dagger of the Vendetta {flame SInv rElec}. But I already started worshipping Dithmenos at the Temple on this very floor :(
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FakerFangirl

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #175 on: June 03, 2017, 02:27:10 pm »

Curse skull got me to 12hp... Berserk not so good against torment.
I find "+9 Dagger of the Vendetta {flame SInv rElec}. But I already started worshipping Dithmenos at the Temple on this very floor :(
I'll take it!
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Graven

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #176 on: June 03, 2017, 04:07:36 pm »

After losing one OgEE^Gozag to a hilarious series of events including an amulet of inaccuracy, a whatever that little demon that drains dexterity is called, -3 dexterity and a bunch of other enemies, we're here:

Code: [Select]
Dungeon Crawl Stone Soup version 0.20.0-10-g0535bb4 (webtiles) character file.

Gravenous the Impaler (Ogre Earth Elementalist)    Turns: 27774, Time: 00:52:07

Health: 183/183    AC: 26    Str: 21    XL:     16   Next: 84%
Magic:  19/19      EV:  3    Int: 19    God:    Trog [******]
Gold:   540        SH:  5    Dex:  9    Spells: 19/19 levels left

rFire    + + .     SeeInvis .   G - +9 glaive (vamp)
rCold    + + +     Gourm    .   (shield currently unavailable)
rNeg     + . .     Faith    .   f - +7 gold dragon scales
rPois    +         Spirit   .   (helmet restricted)
rElec    +         Reflect  +   C - scarf {rC+ rF+}
rCorr    .         Harm     .   (gloves unavailable)
MR       +....                  (boots unavailable)
Stlth    ..........             U - +5 amulet of reflection (curse)
Regen    0.4/turn               a - ring of positive energy (curse)
MPRegen  0.2/turn               T - ring of the Pariah {rElec rPois rC+ Int+3}

@: no status effects
A: unfitting armour, tough skin 1
a: Berserk, Trog's Hand, Brothers in Arms, Burn Spellbooks, Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Trog.
Trog is exalted by your worship.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 24 of its levels.
You have also visited: Ossuary and Ice Cave.

You have collected 2158 gold pieces.
You have spent 1618 gold pieces at shops.

Inventory:

Hand Weapons
 E - a +1 trident of protection
 F - a +2 bardiche of freezing
 G - a +9 vampiric glaive (weapon)
Missiles
 L - 3 throwing nets (quivered)
Armour
 f - +7 gold dragon scales (worn)
 C - a scarf of resistance (worn)
Jewellery
 a - a cursed ring of positive energy (left hand)
 s - a golden ring
 T - the ring of the Pariah (right hand) {rElec rPois rC+ Int+3}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   [ring of intelligence]
   
   It affects your intelligence (+3).
   It protects you from cold.
   It insulates you from electricity.
   It protects you from poison.
 U - a cursed +5 amulet of reflection (around neck)
Wands
 b - a wand of disintegration (?/24)
 d - a wand of polymorph (?/24)
 e - a wand of enslavement (?/24)
 z - a wand of flame (?/48) {zapped: 12}
 H - a wand of polymorph (19/24)
 I - a wand of flame (?/48)
 J - a wand of iceblast (?/15) {empty}
 M - a wand of scattershot (0/9)
 N - a wand of polymorph (?/24)
 O - a wand of digging (?/24)
 P - a wand of disintegration (?/24) {zapped: 3}
 Q - a wand of polymorph (?/24)
 R - a wand of random effects (?/48)
 X - a wand of scattershot (1/9)
Scrolls
 g - 6 scrolls of remove curse
 m - 3 scrolls of magic mapping
 n - 4 scrolls of teleportation
 o - 6 scrolls of amnesia
 y - 2 scrolls of enchant weapon
 V - a scroll of recharging
 W - a scroll of identify
Potions
 c - 4 potions of ambrosia
 h - 6 potions of mutation
 i - 6 potions of brilliance
 r - 4 potions of flight
 t - a lumpy pink potion
 u - 2 potions of cancellation
 v - 2 potions of haste
 w - 3 potions of might
 x - 11 potions of curing
 B - 2 potions of invisibility
 D - a potion of resistance
 S - 2 potions of heal wounds
Miscellaneous
 l - a phantom mirror
Comestibles
 j - 37 fruits
 k - 10 royal jellies
 p - 4 bread rations
 q - 9 meat rations
 A - 11 chunks of flesh


   Skills:
 * Level 17.0 Fighting
 - Level 20.2 Polearms
 + Level 11.4 Armour
 - Level 1.7 Dodging
 - Level 1.4 Stealth
 - Level 2.4 Spellcasting
   Level 0.8 Transmutations
   Level 2.6 Earth Magic
 - Level 5.0 Evocations


You have 19 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4            Lair (6/6) D:9
  Swamp (0/4) Lair:2        Snake (0/4) Lair:3        Slime (0/5) Lair:6
    Orc (2/2) D:10            Elf (0/3) Orc:2        Vaults (0/5) D:13
 Depths (0/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin
The Shining One

Shops:
D:4 *   D:10 [   Orc:2 %*=[

Annotations:
Lair:1 exclusion: oklob plant
Lair:5 exclusion: ice statue


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have tough skin. (AC +1)

This is pretty much winnable as is, but I'll most likely find a way to die in Vaults. I'd like to get a Demon Trident + Shield going, since having 20 AC when wearing a +7 GDA isn't exactly what you may calll a "masterplan".

edit: aw damn someone nicked my VsAs highscore, come on people I was over the psychological 2k teampoints barrier what is this
« Last Edit: June 03, 2017, 04:09:43 pm by Graven »
Logged
What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

Tegga21

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #177 on: June 03, 2017, 04:57:50 pm »

RIP streak, paralyzed by orc sorc while going up stairs with nessos nearby
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Not good with names

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #178 on: June 03, 2017, 05:01:48 pm »

Yeah, I've found the trick with VpSk is not surviving the early game (Find a good wep and don't over train magic and you're set) but getting through the late game with it. 

Also just got banished by Donald to A:3 on my latest VpSk, then had to escape to Lvl 4 when a silent spectre and his posse got spawned in.  Wasn't very confident with only 4 teles and being level 14, but ended up getting tele'd right next to the vault, which I dug in and surprisingly cut through through a couple of dragons, liches and orge mages and grabbed the rune. Granted it was mostly chaos spawns that kept paralyzing and petrifying the vault welcoming party, but I'll take it as a win and move on.

And then a stupid ghost and a miss step (literally walked off stairs) and gah.  So frustrating.  Save me from myself.

http://crawl.akrasiac.org/rawdata/PeteStorm/morgue-PeteStorm-20170603-215744.txt

So much good loot gone to waste.
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Graven

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #179 on: June 03, 2017, 06:42:50 pm »

I still find it odd that people tend to prefer Vaults to Slime as a third rune. Vaults is do-able, certainly, but it feels more vulnerable to bad luck. Slime is more or less the same each time, and the same tactics work each time. If you can dredge up rF+++ with some swaps, then Haste + Lignification + 2x Torment + Immolation + some kind of evocable = win, pretty much. I'd make sure you have a scroll of blinking afterward for safety, though.

But yeah, in general, Slime always seems safer to me than Vaults:5.

Not that I'm criticising - if you keep this performance up over the rest of the tournament Graven you'll end up in a great position. The downside, of course, is that next time I compete there's no chance of me letting you get away with not being on the Champions team ;)

Actually I think Vaults is generally a lot more predictable. Slime has legit killed extended characters of mine cuz hey look it's Dissolution and his merry band of 50 Acid Blobs and you're now at -3000 AC through you rCorr oh look here's a dozen eyes, let's get Chaos Spawny in here also a few extra arms are going to go great with your Crystal Plate.

On the other hand Vaults:5 is just a big, jolly pile of mostly physical damage, and the occasional Shadow Dragon.  Tele at the start, get in one of the corners and start slowly clearing up.

I do agree, however, Slime is generally a lot easier, so I presume it must be the horrible colour of Slime.

Also last time you had me on the champions I went winless and sulked for weeks  :P
Logged
What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."
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