Turn 23: Slow and SteadyINIT:
OceanSoul/Blue(31)
NAV/Dave Blade(24+20=44)
PaPaj/Pondy(70)
zilzo/DOOMBOT-3000(30)
Person/Raphael(10)
flabort/Flabort(39)
Feathered Steak Golem(19-30=0)
Pondy decided he wasn't going down without a fight.
Go after Blue and punch the shit out of him
Fist!(6) vs. Dodge!(2)
It was a linear direct death blow.
Fist!(3) vs. Resist!(5-1=4)
Blue barely managed to catch the blow, however.
Dave Blade was off and running earlier than he should have been able to.
"Keep it busy, scarf guy. I need a few seconds."
Run away (using super running boost mode if I can manage). Save my mental/magical/spiritual/physical/emotional energy by not activating my powers while running away from the slow golem.
Use my scroll to identify the ugly amulet (please PM).
Tune the damaged wooden radio to an appropriate adrenaline pumping boss fight station (for the morale bonus) and turn the volume up.
Get ready to fight!
The funny thing was, even though Dave didn't use his alcohol boost, he still ran faster than normal away from the golem. Once a decent distance had been acquired, he took cover behind a boulder and recited the litany written on his scroll. Hm.
He then pulled out his radio box and flicked it on.
Music!(3)
There might have been something playing. He wasn't sure. Needed to tune the station a bit.
And then a lot of stuff happened at once.
Flabort took a reactive stance, focusing on defense.
Sorry, friend.
Dodge the Dino-sling, and protect self from chalice with friend cloak. If I get caught in the sling, use the axe to cut myself free. And finally,
if possible, try and cut Doombot's hands off with the axe.
Blue did much the same.
Anticipate/predict Doombot's movements, and dodge, then use his foreseen momentum against himself. If unable to counter like this as an action, just shoot him point-blank after a dodge.
DOOMBOT, on the other hand, went on the offensive.
throw dino-sling at Flabort then while he is trapped pour the contents of the chalice in him.
DOOMBOT wasn't really focused on him at all, Blue noted, so he just opened fire.
Fire!(3) vs. Dodge!(4)
The pellet barely missed. DOOMBOT was still in motion, unaware of what happened.
Dino-Throw!(6) vs. Dodge!(2)
The dinosaur sling, dead, served its master once again, trapping Flabort underneath it. He cursed and readied his axe, but by then it was too late, DOOMBOT was upon him.
Pour!(2) vs. Dodge!(3-1=2)
DOOMBOT realized there was no acid left in the chalice. Well, he could always pour more...
Axe!(3, 6, 5, 1 = 5)
The dinosaur was extremely damaged, a single axe stroke was all that was needed to cut it away.
Raphael didn't like the idea of fighting the golem close up, but decided to do it anyway. In a distractive manner.
"I'll do what I can, but this thing is pretty big. I'll try to figure out what it's capable of first."
Take evasive manuevers to lead the golem away from Dave. Use the shield form as needed.
Raphael focused only on dodging and leading the golem away.
The golem was fairly slow, but Raphael was slow to react. Before long the golem was upon him.
Fist of the Steak Golem!(2-2=0) vs. Dodge!(2+1=3)
Raphael's dodge was sloppy, despite his focus. It was a good thing the golem was so slow.
Close to the steak golem, Raphael took the chance to examine it. Humanoid, 9 feet tall, covered in feathers... smells delicious, actually cooking itself... well.
~~~
Statuses:
Health: Splitting Headache(-1 to willpower, -1 to head damage resistance), Cracked Ribs(-1 to chest damage resistance)
Items: Dead Damaged Cloth/Leather Sling Dinosaur(can no longer move on its own), Mysterious Titanium Chalice(of acid and possibly other things)
Location: Center Circle
Health: Fine,
Items: Friend Cloak(unremovable, but why would you want to remove it?, can shift between cloak and gauntlet?), Music Note Engraved Hatchet
Location: Center Circle
Health: Fine, Dirty Bleeding Hand
Items: Damaged(-1 to damage resist) Wooden Radio Box(5/6 Throwing Knives), Gem of Excavation, Throwing Knife, Mysterious Ugly Pendant
Location: Ruined Temple Boss Dimension, Taking Cover
Health: Fine, mildy burnt clothes, angry
Items: none(oh shame)
Location: Center Circle, Next to Blue
Health: Cracked Rib(-1 to chest damage resistance)
Items: A Mysterious Slingshot, A Pouch of Lead Pellets
Location: Center Circle, Next to Pondy
Health: Fine
Items: Controllable Red Scarf
Location: Ruined Temple Boss Dimension
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