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Author Topic: Fallacy's Looter's Delight 2! (7/7). Turn 56: Too Splendid  (Read 72252 times)

Dermonster

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #75 on: May 18, 2017, 07:24:54 pm »

... you're kinda dead.

If you're trying to take an action even though you're dead, I can roll for comedic purposes, but it's probably not happening.

I didn't actually look at that part.

Ah, and now I remember why I sorta dislike pvp games. Because now I'm essentially forced to stop playing because of RNG. Great design. Fantastic.
« Last Edit: May 18, 2017, 07:27:17 pm by Dermonster »
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

FallacyofUrist

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #76 on: May 18, 2017, 07:29:52 pm »

There's a reason I dislike instakills on otherwise uninjured players.

If it makes you feel better, Ckaeyod's double sixes mean his knife is very stuck in your throat. Meaning it may be hard to remove.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Glass

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #77 on: May 18, 2017, 07:54:07 pm »

...whelp, there were certainly far worse ways that could have gone. I mean, I'm not dead.
Run like hell toward the wastes.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Mallos

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #78 on: May 18, 2017, 10:57:24 pm »

Spoiler: GM only pls (click to show/hide)
« Last Edit: May 18, 2017, 11:00:06 pm by Mallos »
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Coolrune206

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #79 on: May 19, 2017, 05:27:50 am »

(So how does the waitlist work? Is it randomized who gets in?)
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DoctorMcTaalik

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 4: How Is He Even Alive?
« Reply #80 on: May 19, 2017, 05:55:54 pm »

Spoiler: DM (click to show/hide)
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FallacyofUrist

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #81 on: May 22, 2017, 08:57:18 am »

(So how does the waitlist work? Is it randomized who gets in?)
Waitlist A is standard. The others are secret, and weird.

Missing NAV.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Coolrune206

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #82 on: May 22, 2017, 10:25:58 am »

(So how does the waitlist work? Is it randomized who gets in?)
Waitlist A is standard. The others are secret, and weird.

Missing NAV.
(I meant, what order is the waitlist? First come first serve? Or do people in A get in first no matter when they waitlisted?)
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

FallacyofUrist

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #83 on: May 22, 2017, 10:28:40 am »

When a player dies, the earliest player to join A who is still in A joins the game.

Example:

Player X and Player Y join Waitlist A.

Player K dies at the hands of Player E.

Player X joins the game.

Player X dies at the hands of Player E.

Player Y joins the game.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Coolrune206

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #84 on: May 22, 2017, 10:55:14 am »

(I'm just a little confused. I understand that it's first come first serve on each waitlist, but let's say...

X joins waitlist C
Y joins waitlist A
V dies at P's hands

Would in this case X or Y join the game? I'm asking for a self centered reason of course. Dave Blade waitlisted in A after myself and another took other waitlists, yet he was entered in first. I was just thus curious about what order the waitlist followed.)
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

FallacyofUrist

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #85 on: May 22, 2017, 11:01:15 am »

Y would join the game.

The other waitlists have different triggers.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Glass

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #86 on: May 22, 2017, 11:03:47 am »

Waitlist A is standard. The others are secret, and weird.
Ahem.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Coolrune206

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #87 on: May 22, 2017, 11:16:33 am »

(I misinterpreted. I thought that meant that the players would have different effects to their loot upon entering the game. My apologies for this passive aggressive pursuit.)
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

FallacyofUrist

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #88 on: May 22, 2017, 11:23:19 am »

((It's fine. Actually, I considered the different loot effects angle, but couldn't find a way to make that work. Maybe later.))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

NAV

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Re: Fallacy's Looter's Delight 2! (6/6). Turn 5: Blood and Wine.
« Reply #89 on: May 23, 2017, 10:57:46 am »

Casually walk west.

"Heh, these fools just don't know who they're dealing with."

Open the "wine". Smell it. Take a small sip.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.
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