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Author Topic: ED Mission 2: Not so competent after all  (Read 46810 times)

Pancaek

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Re: ED Mission 2
« Reply #45 on: May 17, 2017, 05:15:31 pm »

"What do they do?  Are they safe?"
"I have no idea. And seeing as the lab guys sold off their untested and unknown prototype drugs to me for only 1 token, I can only assume it's either very weak or some dank ass shit that's too extreme for those eggheads."
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Egan_BW

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Re: ED Mission 2
« Reply #46 on: May 17, 2017, 05:24:21 pm »

"I'd try some if you could get it into an injectable state."
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Pancaek

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Re: ED Mission 2
« Reply #47 on: May 17, 2017, 06:15:21 pm »

"I'd try some if you could get it into an injectable state."
"It seems to be made to work with our suit's injection ports, so injecting it should be easy peasy. You want one?"
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Egan_BW

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Re: ED Mission 2
« Reply #48 on: May 17, 2017, 07:44:33 pm »

"Yes, but don't blame me if I go crazy and melt your hands or something."
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spazyak

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Re: ED Mission 2
« Reply #49 on: May 17, 2017, 09:01:33 pm »

"Don't go berserk yet please, we've barely gotten to the first obstacle in our way."
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Pancaek

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Re: ED Mission 2
« Reply #50 on: May 18, 2017, 07:58:12 am »

"Yes, but don't blame me if I go crazy and melt your hands or something."
"One prototype drug capsule to this guy, for science!"

-edited action-
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spazyak

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Re: ED Mission 2
« Reply #51 on: May 18, 2017, 07:59:50 am »

"Try not to go berserk on us, would hate to have some significant fighting and death so soon into the misson".
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AoshimaMichio

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Re: ED Mission 2
« Reply #53 on: May 18, 2017, 09:52:28 am »

Filgres frowned.  "I might let you guys with ranged weapons start this one out..."


That said, let's grab some nice throwing rocks.  And one stick for waving around door purposes.


There ain't many rocks of good size, but you do grab a handful of stones. Sticks are even more scarce.


"Does anyone want try one of these bright crimson prototype drugs?"
Fly one of my little drones into the tunnel to scan around. Stick to the left side like the guide said.

Also give one of the Biased Red capsules to citotp



[Aux: 4+1+1] You prep up one scout eye and remote control it deeper into the cave. Its little rockets push it forward with maximum power and before you can correct it the feed cuts off and sound of crash reaches your ears. As for what you saw, well, nothing much, unfortunately. The cave is dark, the scout eye's cameras don't pierce darkness very well.

One pill is given, but it is questionable what good pills do to a brain in a bot.


((Damn it, mispost.  Please ignore.  And go Tinker sometime, willya?!))

Yes, give poor sy something to do!



You all heed the warning and practically hug the left wall as you walk deeper into the cave. It grows steadily darker and soon enough everybody has to turn their lamps on to see anything. About hundred and fifty meters in they finally reach the blast door. A massive metal door, seven meters wide and half as tall, blocks the way further. It's not fully closed, just as the guide said, leaving a meter wide opening on the right side. The door is unadorned but has a large weathered message painted on it.



RESTRICTED AREA
OFF LIMITS TO UNAUTHORIZED PERSONEL


UNAUTHORIZED ENTRY IS PROHIBITED. ALL PERSONS HEREIN ARE LIABLE TO SEARCH.
RECORDING OF THE FACILITIES IS PROHIBITED WITHOUT SPECIFIC AUTHORIZATION
FROM THE COMMAND. DEADLY FORCE IS AUTHORIZED.



Do as the guide said and toss a grenade or two through the blast door when we know where the turrets are

Since you all are still alive then turrets must be somewhere behind this gate. So far you just juggling with your grenades, itching for destruction.







On the other news: I'm leaving for a company sponsored trip, so next update will be on Monday. In theory I could make updates but better not make promises I can't keep.
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Toaster

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Re: ED Mission 2
« Reply #54 on: May 18, 2017, 10:27:44 am »

((Have fun!))

Throw a rock around the corner.  Don't stick arm around or anything, just bank it off the wall.
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spazyak

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Re: ED Mission 2
« Reply #55 on: May 18, 2017, 10:31:55 am »

More waiting and protecting the medic from harm, offer one of citop's legs to the guys messing with the turrets Other wise be ready to shoot anyone that presents a threat to the team.
« Last Edit: May 19, 2017, 10:12:52 am by spazyak »
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Egan_BW

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Re: ED Mission 2
« Reply #56 on: May 18, 2017, 03:00:55 pm »

Stick the pill in my robobody medicine port. Swipe my hand quickly over the opening in the door to get a look using those cameras.
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Aigre Excalibur

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Re: ED Mission 2
« Reply #57 on: May 19, 2017, 09:50:06 am »

Catch up with the team. Be ready to drop the hammer on any hostiles or capitalists.
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Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

AbstractTraitorHero

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Re: ED Mission 2
« Reply #58 on: May 19, 2017, 10:10:06 am »

Look fucking sweet. Be ready to shoot anyone and anything at a moment's notice.
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Pancaek

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Re: ED Mission 2
« Reply #59 on: May 19, 2017, 05:19:56 pm »

Just hug the wall and observe what happens for now.
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