Hi! I’ve been having a few problems with autochop.
The first problem is that it seems to designate way too many trees for felling. On one of my previous forts, my stocks screen listed something like 25,000+ logs and my computer ground to a halt for at least five minutes when ever I cursored down to the line for logs. I checked the autochop dashboard and it said that it was set to keep only a maximum of 100 logs on hand at a time. Something is obviously going wrong here if autochop is ignoring it’s maximum limit.
I pulled up a test fort and set autochop to a maximum of 10 logs. Autochop did designate
every tree for chopping, but as soon as my woodcutter had cut down enough trees, it undesignated every tree again. It seems to check every in-game day, so if you have a lot of woodcutters, this behavior might result in a few too many logs. I let it run for a couple more in-game days and it didn't designate any more trees, so it seems to be working on my end, at least over the short term.
There is a feature request
here to limit the number of trees designated, but it hasn't been completed yet. There is also
this one for an annual limit on trees chopped (to keep elves happy).
A couple questions:
- How old is this fort?
- What DFHack version are you using? (The version number from running "help" or in the options (Esc) menu is ideal.)
- Do you have enough logs that are accessible? (i.e. not forbidden, in jobs, etc). One possibility I can think of is that if a lot of logs are queued to be placed in a bin, autochop might not consider them as available, and could end up causing more trees to be cut down. The "z"-stocks screen would still show a lot of logs in this case.