Buy that strange armor jacket thingy that gives life (-150!)
Tala figures that if she is better off armored and living, then she can help other people be living! She decides to forego that Valkyrie medal because in the heat of a firefight, it's one general action only :<
Any questions?"
"What about radio contact? You mentioned dropping us some engines so I expect there would be some form of communication between us and Command? We only have one person who specializes in explosives and traps and even then, wouldn't we be at the mercy of the rails in our escape?"
Glory: 490
Weapons:
(E) Scoped Springfield M1903 A4 [5/5]; [5/10 ammunition total] {With a white cloth tied to it}
Silenced Pistol [8/8]; [8/8 ammunition total]
Equipped Weapon Skill: +3 [+0 if used in Melee/+0 in HtH]
Name: Tala Agata
Description: Tala was enlisted alongside her kin, for their renown in sharpshooting and rugged terrain survival. Being the one who had taught Joan how to shoot, she was only a year her senior before they had been separated in different brigades. She was recently transferred to the 888th after the Normandy landings.
Physical: -
Mental: -
Life: - {+Helmet}
Stats:
Speed: +1
Dexterity: +1
Will: +1
Knowledge: +1
Senses: +1
Skills:
+3 Sniper rifle
+2 First Aid
+2 Medical Training
+1 Camouflage
+1 Pistol
+1 Languages
Inventory:
Scoped Springfield M1903 A4 (5 shot, risk 5 at long range, risk 3 at medium, risk 2 at close)
2 springfield magazines
Binoculars
*Medic Bag
*Helmet {+1 Life}
*Silenced Pistol [8/8]
*Smoke Grenades (2)
*Military Beret
*Customized Gasmask
*CS Gas Grenades (2)
Probably a lot of tinfoil
2 Medic Bags {3 total}
Mundane Journalism Uniform
A few pens, which can be used as lockpicks
1 First Aid Pouch (Allows First Aid. Single use)
1 Entrenching Tool (A folding shovel)
1 Ration (Restores up to -2 on physical dice)
1 Clicker
1 L type Flashlight
1 Sewing kit
1 Mirror
1 razor set
1 Bar of soap
1 Toothpaste and toothbrush set
1 compressed TP roll
1 Pack of Chesterfield Cigarettes
1 Lighter
1 Mess kit
1 Knit cap
1 Notepad and Pen
1 Haversack
1 Gunbelt with Magazine pouches
1 Canteen and Cup
1 Compass
You should have radio contact. Unless something unforeseen happens that somehow blocks the signal or you all break your radios or something.
“Yes, I have a couple questions. Do we have an idea of how many Nazis will be guarding the train? Also, what kind of environment are we dropping into, like will there be a lot of building or trees? ”
Buy a new helmet for 30 GLORY, inspect the Nazi medal.
Name: Carolina Oliveira
Description:
An average sized woman with an athletic build.
She comes from Brazil, where she was secretly trained as a spy. Despite her training, she took up more combat skills than she did stealth and espionage. She was deployed with the Brazilian Navy in the Atlantic for some time before being sent on reconnaissance in Italy, from there she somehow ended up here.
She wears a grey knitted wool cap. It has ear flaps that dangle down several inches, in the style of many South American knitted hats. It is formed to look like it has cat ears, and it has two larger buttons fastened to look like the eyes. When she has her combat helmet on, the cap is worn underneath as a helmet liner.
GLORY: 120
(365 GLORY spent)
Physical:0
Mental:0
Life:+1
Ammo in current magazine:8
Magazines remaining:4
Grenades:2
Stats:
Strength +2
Dexterity +2
Knowledge +1
Skills:
Rifle +3
Melee +2
Explosives +3
Language +1
Interrogation +1
Pistol +1
Inventory:
Nazi medal
Knitted wool cap
Gas mask
Luger 8/8 (2 magazines, risk 2)
Gewehr 10/10 (2 magazines risk 3)(loaned out)
Rifleman Equipment
Helmet (1 life)(bought with GLORY)
M1 Garand (8 shot, Risk 3)
5 M1 round clips
Bayonet (risk 3)
2 Frag Grenades (Risk 7)
Universal Equipment:
1 First Aid Pouch (Allows First Aid. Single use)
1 Entrenching Tool (A folding shovel)
1 Ration (Restores up to -2 on physical dice)
1 Clicker
1 L type Flashlight
1 Sewing kit
1 Mirror
1 razor set
1 Bar of soap
1 Toothpaste and toothbrush set
1 compressed TP roll
1 Pack of Chesterfield Cigarettes
1 Lighter
1 Mess kit
1 Knit cap
1 Notepad and Pen
1 Haversack
1 Gunbelt with Magazine pouches
1 Canteen and Cup
1 Compass
Ok.
Is it the weird medal that there have been several of already? The swirly one?
So Alice is going to fly the plane to our drop off point. Good for her. Here's hoping she doesn't get you all horribly killed. I'm giving her a co-pilot to take the plane back after she drops with the rest of you. And maybe to stop her from doing the dumb things.
From the ship its a quick ride over to a temporary airbase and then onto one of the Douglas C-47 Skytrains. Unlike a lot of the 888th kit, this plane must have been requisitioned from somewhere recently because it has no modifications, extra armor, or even a different paint job. And for the most part the flight in was quiet; the path chosen by command routed around most of the heavily fortified areas and instead took a high, long path over a lot of farmland and open country. Its only near the drop off point where they were required to cross over an occupied city and face the fury of german flak.
[2] Alice navigates carefully, passing through cloud banks and moving in an erratic, hard to predict fashion, driving and ascending as she serpentines, effectively avoiding all but the smallest nicks and chips from flying shrapnel. A few minutes later and they're over the chosen drop point. However, something is wrong; as they come in to the drop zone they can see ground troops waiting for them below, clustered in the area around the track. Alice calls in command and gets two options: Drop anyway and fight the troops directly, or circle round, drop a while off, and then move in and engage on the ground.
Alice, in control of the plane, has the final say here.