Spring 3, Year 1Hikari sandashi: NE
Leaf Vinehead: T
Aster Witherlock: W
Hiver Frostwild: NW
Geos: T
Cor-Mite A (T): 1/2
Cor-Mite B (T): 1/2
Cor-Mite C (T): 2/2
Aster gets offended about the fact that there are other trees, and uses his Life Absoprtion ability on the tree. This seems wrong somehow. The Birch tree does not have any obvious damage on it due to the use of this ability, but Aster can definitely feel life energy going into him. Aster lacks any transmutation abilities that would allow him to use life energy for other things.
Hikari communicates with the mouse. The mouse proves to be easy to befriend, but not much for conversation. All it says are an assortment of squeaking sounds. The mouse begins to follow her around. She then moves to the east; and discovers a line of water. There is also something that appears to be a tree; yet is not a tree levitating above it.
Hiver examines the non-tree object. It appears to be made of wood and has three things that resemble branches. The vegetation at the base of it seems to be a bit longer than the surrounding grass.
Geos uses his shift earth ability to shift the earth around the tree into a wall, though the skill used at half effectiveness does not produce a steep enough obstance to deter the Cor-Mites! Geos then uses a Geode Bomb to attack! However the Geode Bomb that was cased at half effectiveness fails to detonate. It does clonk one of the mites for 1 damage though. With his current level of power, only one ability can be used at optimal strength per turn.
Leaf Vinehead moves back to the three and eyes the Cor-Mites suspiciously... And they do indeed turn hostile! The tree Cor-Mites approach the tree and nibble at it, dealing a total of 3 damage! Not taking kindly to that, Leaf strikes one of them in melee to deal 1 damage! This seems like an inefficient way to fight somehow...
Tutorial - Assets: Through the use of abilities, or random chance you may gain noteworthy allies or constructions that will help you in various ways. The ones that are meaningful enough for the GM to bother keeping track of will go into the Asset spoiler. If your actions do not yield an asset then you may need to invest more effort into it. Things can exist even without being added to the Asset list.
Name: Geos
Tier: Newborn
Health: 5/5
Status: Normal
Power Multiplier: 1
Skillset: Earth, Terraforming, Evolution/Adaption
Abilities: Geode Bomb, Shift Earth, Adapt (Minor)
Name: Aster Witheredlock
Tier: Newborn
Health: 5/5
Status: Normal
Power Multiplier: 1
Skillset: Shadows, Illusions, Decay
Abilities: Shadow Asphyxiation, Disguise Self, Life Absorption
Name: Leaf Vinehead
Tier: Newborn
Health: 5/5
Status: Normal
Power Multiplier: 1
Skillset: Blood, Smithing, Plants
Abilities: Draw Blood, Forge Weapon, Leaf Cloak
Name: Hiver Frostwild
Tier: Newborn
Health: 5/5
Status: Normal
Power Multiplier: 1
Skillset: Winter, Autumn, Weather
Abilities: Winter, Autumn, Weather Manipulation
Name: Hikari Sandashi
Tier: Newborn
Health: 5/5
Status: Normal
Power Multiplier: 1
Skillset: Electricity, Animals, Star
Abilities: Spreading Jolt, Friend of Nature, Focus Firelight
Health: 5/8
Height: 8cm
Leaves: Very Sparse
Roots: Narrow
Status: Damaged
Mana: 2
Soil: Normal
Humidity: Normal
Temperature: Cool
Other
Empower Spell: 1 mana - For this turn only, a selected ability is cast with double its effective power multiplier with a reduced failure rate.
Wildseed Magic: 2 mana - For this turn only, one ability may be used which you do not even have. That ability must be suited for an unlocked skillset.
Heal: 1 mana - Heals 5 health for one Dryad, or 2 health for one Non-Dryad. (Not effective on the tree itself)
Revive (Tier 1): 3 mana - Revives a dead Dryad which is tier 1. The Dryad cannot act on the same turn as their revival.
New Dryad: 4 mana - Spawns a new Dryad from the waitlist. Cost increases with each purchase.
Replace Dryad: 0 mana - Replaces a Dryad with one from the waitlist. WARNING: This will sacrifice any upgrades purchased for the Dryad. Intended for the purpose of replacing inactive players.
Geos
Tier Increase: 8 mana - Increase your health and power multiplier, and unlock new upgrade options.
Selected Spell: Earth 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Terraforming 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Evolution/Adaption 6 mana - Create a new spell of your choice for this skillset
Random Spell: 3 mana - Gain a random spell for a random unlocked skillset. Costs half the amount of the most expensive option. Mana will be refunded if a cheaper spell is picked, but you need to have enough mana for the most expensive one to purchase this option.
Aster Witheredlock
Tier Increase: 8 mana - Increase your health and power multiplier, and unlock new upgrade options.
Selected Spell: Shadows 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Illusions 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Decay 6 mana - Create a new spell of your choice for this skillset
Random Spell: 3 mana - Gain a random spell for a random unlocked skillset. Costs half the amount of the most expensive option. Mana will be refunded if a cheaper spell is picked, but you need to have enough mana for the most expensive one to purchase this option.
Leaf Vinehead
Tier Increase: 8 mana - Increase your health and power multiplier, and unlock new upgrade options.
Selected Spell: Blood 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Smithing 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Plants 6 mana - Create a new spell of your choice for this skillset
Random Spell: 3 mana - Gain a random spell for a random unlocked skillset. Costs half the amount of the most expensive option. Mana will be refunded if a cheaper spell is picked, but you need to have enough mana for the most expensive one to purchase this option.
Hiver Frostwild
Tier Increase: 8 mana - Increase your health and power multiplier, and unlock new upgrade options.
Selected Spell: Winter 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Autumn 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Weather 6 mana - Create a new spell of your choice for this skillset
Random Spell: 3 mana - Gain a random spell for a random unlocked skillset. Costs half the amount of the most expensive option. Mana will be refunded if a cheaper spell is picked, but you need to have enough mana for the most expensive one to purchase this option.
Hikari Sandashi
Tier Increase: 8 mana - Increase your health and power multiplier, and unlock new upgrade options.
Selected Spell: Electricity 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Animals 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Star 6 mana - Create a new spell of your choice for this skillset
Random Spell: 3 mana - Gain a random spell for a random unlocked skillset. Costs half the amount of the most expensive option. Mana will be refunded if a cheaper spell is picked, but you need to have enough mana for the most expensive one to purchase this option.