Spring 5, Year 1Hikari sandashi: E
Leaf Vinehead: T
Aster Witherlock: W
Hiver Frostwild: NW
Geos: T
Fish (E): 3/3
Cor-Mite A (SW): 1/2
Cor-Mite B (SW): 1/2
Cor-Mite x5 (SW): 2/2
Hikari goes east, and only east because you can only move one tile per turn. (And as stated multiple times already, the mouse is not a suitable mount). In this area, there is a river across the grassland, and rocks to the south. There is a smallish-medium sized Willow Tree by the river.
Leaf Vinehead attempts to bury the dead Cor-Mites... Without any revelant abilities for this task or even specifying how he intends to do this in his post, he is unable to figure out how.
Geos uses his Shift Earth ability to actually bury the Cor-Mites.
Aster Witheredlock decides to pet some Cor-Mites with Life Absorption. And of course, by "Pet" he means attack. And of course, by "Valley" he means grassland. And by "petting zoo"... I don't even know what that is supposed to mean.
Aster drains 1 health from two of the Cor-Mites. This action has caused the Cor-Mites to cease to ignore him, and they quickly swarm him and bite for a total of 6 damage. Guess one of them tripped or something and whiffed the attack. Thats gotta be pretty embarrasing for the mite. Oh, and Aster is dead now. Its just the risk you take for attacking large groups of enemies on your own. Here's a tip for next time. The Life Drain ability can let you heal and attack at the same time, but it is lacking in terms of burst damage and will rarely kill enemies in one turn.
Hiver Frostwild just takes a nap or something.
Tutorial - Mana: Each turn the tree will generate some mana provided unless something is going horribly wrong. The larger the tree is, the more mana you can expect. Mana is shared among all of you which means if you have three mana, only one player can afford the random spell upgrade. It is up to the players to decide how mana may or may not be used. It is worth noting that a dryad needs to be next to the tree in order to be a valid target for its magic. The revival of dead dryads is an exception to this.
Tutorial - Death: A dead character isn't going to do any good for anybody. You can use mana to cast a spell at the tree to revive a dryad. The stronger the dryad, the worse the consequences are for death. A newborn Dryad will not suffer permanent damage of any kind.
Mouse: 2/2 (With Hikari)
Geode Crystals: Left over from a Geode Bomb. Not much of a threat any longer.
Name: Geos
Tier: Newborn
Health: 5/5
Status: Normal
Power Multiplier: 1
Skillset: Earth, Terraforming, Evolution/Adaption
Abilities: Geode Bomb, Shift Earth, Adapt (Minor)
Name: Aster Witheredlock
Tier: Newborn
Health: 0/5
Status: Dead
Power Multiplier: 1
Skillset: Shadows, Illusions, Decay
Abilities: Shadow Asphyxiation, Disguise Self, Life Absorption
Name: Leaf Vinehead
Tier: Newborn
Health: 5/5
Status: Normal
Power Multiplier: 1
Skillset: Blood, Smithing, Plants
Abilities: Draw Blood, Forge Weapon, Leaf Cloak
Name: Hiver Frostwild
Tier: Newborn
Health: 5/5
Status: Normal
Power Multiplier: 1
Skillset: Winter, Autumn, Weather
Abilities: Winter, Autumn, Weather Manipulation
Name: Hikari Sandashi
Tier: Newborn
Health: 5/5
Status: Normal
Power Multiplier: 1
Skillset: Electricity, Animals, Star
Abilities: Spreading Jolt, Friend of Nature, Focus Firelight
Health: 8/11
Height: 11cm
Leaves: Very Sparse
Roots: Narrow
Status: Damaged
Mana: 4
Soil: Normal?
Humidity: High
Temperature: Cold
Other
Empower Spell: 1 mana - For this turn only, a selected ability is cast with double its effective power multiplier with a reduced failure rate.
Wildseed Magic: 2 mana - For this turn only, one ability may be used which you do not even have. That ability must be suited for an unlocked skillset.
Heal: 1 mana - Heals 5 health for one Dryad, or 2 health for one Non-Dryad. (Not effective on the tree itself)
Revive (Tier 1): 3 mana - Revives a dead Dryad which is tier 1. The Dryad cannot act on the same turn as their revival.
New Dryad: 4 mana - Spawns a new Dryad from the waitlist. Cost increases with each purchase.
Replace Dryad: 0 mana - Replaces a Dryad with one from the waitlist. WARNING: This will sacrifice any upgrades purchased for the Dryad. Intended for the purpose of replacing inactive players.
Geos
Tier Increase: 8 mana - Increase your health and power multiplier, and unlock new upgrade options.
Selected Spell: Earth 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Terraforming 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Evolution/Adaption 6 mana - Create a new spell of your choice for this skillset
Random Spell: 3 mana - Gain a random spell for a random unlocked skillset. Costs half the amount of the most expensive option. Mana will be refunded if a cheaper spell is picked, but you need to have enough mana for the most expensive one to purchase this option.
Aster Witheredlock
Tier Increase: 8 mana - Increase your health and power multiplier, and unlock new upgrade options.
Selected Spell: Shadows 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Illusions 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Decay 6 mana - Create a new spell of your choice for this skillset
Random Spell: 3 mana - Gain a random spell for a random unlocked skillset. Costs half the amount of the most expensive option. Mana will be refunded if a cheaper spell is picked, but you need to have enough mana for the most expensive one to purchase this option.
Leaf Vinehead
Tier Increase: 8 mana - Increase your health and power multiplier, and unlock new upgrade options.
Selected Spell: Blood 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Smithing 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Plants 6 mana - Create a new spell of your choice for this skillset
Random Spell: 3 mana - Gain a random spell for a random unlocked skillset. Costs half the amount of the most expensive option. Mana will be refunded if a cheaper spell is picked, but you need to have enough mana for the most expensive one to purchase this option.
Hiver Frostwild
Tier Increase: 8 mana - Increase your health and power multiplier, and unlock new upgrade options.
Selected Spell: Winter 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Autumn 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Weather 6 mana - Create a new spell of your choice for this skillset
Random Spell: 3 mana - Gain a random spell for a random unlocked skillset. Costs half the amount of the most expensive option. Mana will be refunded if a cheaper spell is picked, but you need to have enough mana for the most expensive one to purchase this option.
Hikari Sandashi
Tier Increase: 8 mana - Increase your health and power multiplier, and unlock new upgrade options.
Selected Spell: Electricity 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Animals 6 mana - Create a new spell of your choice for this skillset
Selected Spell: Star 6 mana - Create a new spell of your choice for this skillset
Random Spell: 3 mana - Gain a random spell for a random unlocked skillset. Costs half the amount of the most expensive option. Mana will be refunded if a cheaper spell is picked, but you need to have enough mana for the most expensive one to purchase this option.