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Author Topic: From the Depths (Creative Vehicle Warfare) B12 Campaign?  (Read 848 times)

moghopper

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From the Depths (Creative Vehicle Warfare) B12 Campaign?
« on: May 03, 2017, 10:23:42 am »

Hey all, its been ages since I've posted.

Now, you are probably wondering what From the Depths is.
http://fromthedepthsgame.com/

Basically, its a vehicle warfare game where you create all your vehicles to your specifications, block by block.
The main focus is naval, but you can make subs, aircraft, land vehicles, and spacecraft.

Customization is huge, as you have control over all the aspects of your creations. Advanced cannons are probably the best example of this, as you can custom the shells fired from base to tip. Want an armor piercing sabot? Done. Want a high explosive round? Easy. Want a Fragmenting, emp shock, hollow point round, cakewalk.

The units themselves are all very diverse. You could make a small and fast torpedo boat, or a massive battleship. Hell, you could make the battleship into a fully functional airship or submarine if you feel so inclined. Aircraft are simple once you know how. You could make a helicopter, propeller plane, jet, or space fighter with little effort, or even a blimp. You could combined everything together into a massive jet propelled battleship that could double as a sub.

Weapons so far include Cram cannons: basic projectile cannons that get more potent the longer they load, Advanced cannons: highly customizable cannons that can be made to do most anything, Lasers: of the beam and pulse variety, Particle Cannons: do all sorts of things, Missiles and Torpedoes, and even drills and grinders for ramming.

Everything, is of course, destructible. Each and every block, from the hull to the guns, can be damaged or destroyed. Take out the engine and your craft loses power and can't move. Hit a magazine, and the whole turret and everything near it goes up in one big blast. Blow off the rudder and you can't turn. Ruin a ships streamlined exterior and it gets slowed by drag. Pierce an airtight compartment and a ships will start to list and settle in the water.

All of this allows for a huge variety of creations and design quirks. Every ship feels like it has a bit of its creator in it, so to speak.

What I want to know is if anyone is interested in making a B12 campaign?
« Last Edit: May 03, 2017, 10:38:53 am by moghopper »
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moghopper

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