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Which team did you play in the last game?

Glorious Arstotzka
- 17 (16%)
Glorious Moskurg
- 13 (12.3%)
Ingloriously Didn't Play
- 76 (71.7%)

Total Members Voted: 106


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Author Topic: Intercontinental Arms Race: Finale  (Read 592024 times)

andrea

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6240 on: May 31, 2018, 02:09:59 pm »

UFAF-CAS-44 TURBOHAAST

The turbohaast is the latest evolution of the Close Air Support (CAS) plane. It is, in fact, the first plane ever developed specifically to fit this role.

it has a large straight wing, with a wide chord and unusually large ailerons mounted toward the tip. It has a twin vertical stabilizer with large contro surfaces. The combination of all this means that it has significant lift and agility at low speeds and finds itself at home loitering on the battlefield picking on targets, although it cruises at higher altitudes and speeds. Wings are foldable based on Haast design in order to allow it to be carrier carried.

Thrust is provided by a pair of powerful high bypass turbofan engines, built on our existing tech. They are designed to work with standard fuel, although the occasional load of high octanize hydrazinated fuel would surely boost performance. Being individually more powerful than the Haast single engine, this provides an enormous increase of capabilities. They are mounted high on the body of the craft, in the rear.

Reliability and durability were of paramount concern during design: it incorporates everything that makes the haast great: self sealing tanks, a mangalloy bathtub to protect the pilot and essential components, general redundancy and resilience improvements. Furthermore, it has several separate fuel tanks in the center of aircraft, so that multiple failures are required to starve the engine. it integrates a new flare system that tries to mimick the engine exhaust and bring enemy missiles astray, helped by the low heat signature of the high bypass engine. Of course, it also has space for a jammer even if its usefulness right now is arguable. Those flares also have better packing and dispersion.

As for weapons, it has a pair of nose mounted 30 mm autocannons loaded with a longer, armour piercing version of the bullet (shell?) used by the VVF. In the wings it has multiple hardpoints that can be used to load 20 mm autocannons, bombs or missiles. Considering a vastly improved wing area and engine power, it can bring more ordnance to the field than the Haast, with a minimum design goal of 2 tonnes but the aim of 4 tonnes.

Of course, it also has the capability of mounting a radar,
« Last Edit: May 31, 2018, 02:57:35 pm by andrea »
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Wizgrot

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6241 on: May 31, 2018, 02:11:38 pm »

UFAF-ARS-44 "Shield Maiden" VERSION 2- ALL CREDIT TO LIGHTFORGER

The shield maiden is a new radar system able to be mounted on any of our air craft. In no way inspire by our foes the systems makes use of a cheap, way more precise, traveling-wave tube amplifier to minimize it's size although if that proves an issue it can be swapped out with a cheap cavity radar. When mounted on the Haast or Lighting streak the antennae and dish is mounted on top of the tail fin removing the need to move around internal parts as well as providing it with an excellence field of view. Rather then a tracking feature the radar system includes a new auto-flare feature. The flares used by the system are slightly modified from our current flares in two main ways first off they are now powered by rockets.

Other then reducing the risk of PAROI rioting it makes the system smaller and lighter(as it no longing need to withstand the force of whatever charge we were using before) making it smaller lighter and able to be mounted on all of our planes. Further more the flares are now designed to fall in front of the engine exhaust vastly improving the chance of the missile locking onto them. The auto-flare feature is extremely simple. If the radar detects a object moving at supersonic speeds and, that object is also coming in the rough direction of the aircraft it deploys flares and makes a loud beeping noise. This not only helps reduce the delay from the enemy firing a missile to the flares deploying vastly improving survival chances but, also the beeping noise tells the pilot to preform a sharp turn or in the case of a ice giant pray to their patron deity. The flares are designed to burn as bright as the engine of the plane shooting them, and come tightly packed in a brad new box better integrated in the fuselage in order to reduce air drag.

We can change the flares for chaff containers, that will disperse their load to the air. The more precise nature of the radar should allow it to work despite the chaff.

Quote from: Vote box
UF-MLRS-44 "Artemis" (4) - QuakeIV, Conscript Five, NAV, Happerry
UF-GALT-43 "Last Chance" (1) - Parsely
UFAF-ARS-44 "Shield Maiden" (1) - Piratejoe
UFAF-ARS-44 "Shield Maiden" Version 2:(1) Wizgrot

Don´t know how to link this to the votebox help. Also, added flares that burn as hot as the engine of the planes firing them and a an integrated box that reduces air drag and the option to substitute the flares with chaff in order to misguide further missiles.

« Last Edit: May 31, 2018, 02:52:13 pm by Wizgrot »
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Parsely

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6242 on: May 31, 2018, 02:25:01 pm »

Also I think you need to ask if the flares are jettisoned automatically when a missile is detected or manually. If the flares are manual then the pilot has to notice the missile and that's hard if our aircraft don't have missile warning systems.

The reason I mentioned temperature matching was because cannala could insert a single vacuum tube and limit the max temperature for lock-on.  So if a flare is too bright it will ignore it.
If they limit the max temperature on their missile to seek exactly our hottest jet's exhaust temperature then couldn't they still avoid it by going on afterburners? Doesn't that also mean that any jet that runs colder will still have effective flares? Does that mean they have to set the temperatures on their seekers manually?
« Last Edit: May 31, 2018, 02:32:02 pm by Parsely »
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Light forger

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6243 on: May 31, 2018, 02:28:06 pm »

The flares are currently manual which is one of the things the shield maiden is trying to correct.
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Zanzetkuken The Great

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6244 on: May 31, 2018, 02:29:42 pm »

Integrate chaff as an option, and I'll vote for it.  If we are upgrading counter measures, I want to head off a potential upgrade for their missiles I feel they are very likely to make.
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NAV

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6245 on: May 31, 2018, 02:31:39 pm »

Quote from: UF-SPA-44 Demolisher
A self propelled artillery, based on chassis of the Bjorn tank with the 150mm cannon from our Cataphract cruiser.

The base vehicle starts with the Bjorn. Wide flat hull, V12 engine, all terrain tracks, hydro-pneumatic suspension, it is a very capable base vehicle. The twin-charging has been removed from the V12 to reduce oil cost.

The turret is removed and the armour scheme changed to make room for a 150mm howitzer, a shortened version of our 150mm naval cannon. The cannon is placed near the back of the vehicle. The howitzer has a modest few degrees of traverse, but a high degree of elevation. It is capable of both indirect and direct fire. It has our Longshot B aiming system built in. The suspension can lock in place for more accurate fire. It has a modern autoloader, as the only truly new piece of technology in this design.

The armour scheme has been changed to accommodate the cannon and provide better crew mobility. The armour thickness is reduced to light all around, and made much taller and less sloped. It includes slats to protect at least somewhat from RPGs.

It has an auxilliary Velociraptor autocannon for defense against light vehicles, and a sorria for defense against infantry.

This mobile artillery will have much greater range, firepower, accuracy, and mobility that any of our current artillery.
« Last Edit: May 31, 2018, 03:40:17 pm by NAV »
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Parsely

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6246 on: May 31, 2018, 02:33:50 pm »

-snip-
The flares are currently manual which is one of the things the shield maiden is trying to correct.
I like this missile warning system but why not make this a revision?

Also, to link to the votebox use the URL tag. Every post has a title and that title has a hyperlink that links to that exact post, copy that URL and use that in the URL tag.

Integrate chaff as an option, and I'll vote for it.  If we are upgrading counter measures, I want to head off a potential upgrade for their missiles I feel they are very likely to make.
^^This. If they make an integrated radar/IR seeker head we're in trouble.
« Last Edit: May 31, 2018, 02:36:59 pm by Parsely »
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Light forger

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6247 on: May 31, 2018, 02:37:27 pm »

They have dumped a ton of tech into IR and, I can guarantee they aren't making a radar guided version this turn. If you really want chaff we could make a revision for it and, mount some flare/chaff boxes on our vehicles as the chaff would really mess with their ATGM. But, I really want a gun-mortar both to help with artillery and to let our salamanders do something other then glare angrily at their tanks. Also it's already doing a lot and adding chaff would be playing with fire(points to the bolt action rifle that was very hard)

I like this missile warning system but why not make this a revision?
We currently only have a radar system for our VV fighter and even then only on the model that flames out so we need to correct that. We need a radar system to have the auto-flare system to work in the first place(otherwise nothing can detect the missile).
« Last Edit: May 31, 2018, 02:42:03 pm by Light forger »
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Zanzetkuken The Great

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6248 on: May 31, 2018, 02:56:07 pm »

UFAF-ARS-44 "Shield Maiden" VERSION 2- ALL CREDIT TO LIGHTFORGER

The shield maiden is a new radar system able to be mounted on any of our air craft. In no way inspire by our foes the systems makes use of a cheap, way more precise, traveling-wave tube amplifier to minimize it's size although if that proves an issue it can be swapped out with a cheap cavity radar. When mounted on the Haast or Lighting streak the antennae and dish is mounted on top of the tail fin removing the need to move around internal parts as well as providing it with an excellence field of view. Rather then a tracking feature the radar system includes a new auto-flare feature. The flares used by the system are slightly modified from our current flares in two main ways first off they are now powered by rockets.

Other then reducing the risk of PAROI rioting it makes the system smaller and lighter(as it no longing need to withstand the force of whatever charge we were using before) making it smaller lighter and able to be mounted on all of our planes. Further more the flares are now designed to fall in front of the engine exhaust vastly improving the chance of the missile locking onto them. The auto-flare feature is extremely simple. If the radar detects a object moving at supersonic speeds and, that object is also coming in the rough direction of the aircraft it deploys flares and makes a loud beeping noise. This not only helps reduce the delay from the enemy firing a missile to the flares deploying vastly improving survival chances but, also the beeping noise tells the pilot to preform a sharp turn or in the case of a ice giant pray to their patron deity. The flares are designed to burn as bright as the engine of the plane shooting them, and come tightly packed in a brad new box better integrated in the fuselage in order to reduce air drag.

We can change the flares for chaff containers, that will disperse their load to the air. The more precise nature of the radar should allow it to work despite the chaff.

Quote from: Vote box
UF-MLRS-44 "Artemis" (4) - QuakeIV, Conscript Five, NAV, Happerry
UF-GALT-43 "Last Chance" (1) - Parsely
UFAF-ARS-44 "Shield Maiden" (1) - Piratejoe
UFAF-ARS-44 "Shield Maiden" Version 2: (2) Wizgrot, Zanzetkuken
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It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
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<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

andrea

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6249 on: May 31, 2018, 02:59:24 pm »

I shall add a vote for the Turbohaast, just to keep it alive for future reference.
Its nose cannons would most likely be able t pierce Bulls rather easily...

Quote from: Vote box
UF-MLRS-44 "Artemis" (4) - QuakeIV, Conscript Five, NAV, Happerry
UF-GALT-43 "Last Chance" (1) - Parsely
UFAF-ARS-44 "Shield Maiden" (1) - Piratejoe
UFAF-ARS-44 "Shield Maiden" Version 2: (2) Wizgrot, Zanzetkuken
UFAF-CAS-44 "TURBOHAAST": (1) Andrea

NAV

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6250 on: May 31, 2018, 03:14:59 pm »

Quote from: Vote box
UF-MLRS-44 "Artemis" (3) - QuakeIV, Conscript Five, NAV, Happerry
UF-GALT-43 "Last Chance" (1) - Parsely
UFAF-ARS-44 "Shield Maiden" (1) - Piratejoe
UFAF-ARS-44 "Shield Maiden" Version 2: (2) Wizgrot, Zanzetkuken
UFAF-CAS-44 "TURBOHAAST": (1) Andrea
UF-SPA-44 "Demolisher": (1) NAV
We are falling way too far behind in artillery.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Kashyyk

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6251 on: May 31, 2018, 03:35:00 pm »

Quote from: Vote box
UF-MLRS-44 "Artemis" (3) - QuakeIV, Conscript Five, NAV, Happerry
UF-GALT-43 "Last Chance" (1) - Parsely
UFAF-ARS-44 "Shield Maiden" (1) - Piratejoe
UFAF-ARS-44 "Shield Maiden" Version 2: (3) Wizgrot, Zanzetkuken, Kashyyk
UFAF-CAS-44 "TURBOHAAST": (1) Andrea
UF-SPA-44 "Demolisher": (1) NAV
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RAM

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6252 on: May 31, 2018, 03:41:54 pm »

I think that the Thunderbird II pretty much fulfils the same role as artillery. Proper artillery still has that sweet indirect thing going for it, but they are very similar. Can the shield maiden be fitted to our tanks, because, well, blunting their ordnance would be nice.

P.S.
 I removed NAV from Artemis.

Quote from: Vote box
UF-MLRS-44 "Artemis" (3) - QuakeIV, Conscript Five, Happerry
UF-GALT-43 "Last Chance" (1) - Parsely
UFAF-ARS-44 "Shield Maiden" (1) - Piratejoe
UFAF-ARS-44 "Shield Maiden" Version 2: (3) Wizgrot, Zanzetkuken, Kashyyk
UFAF-CAS-44 "TURBOHAAST": (2) Andrea, RAM
UF-SPA-44 "Demolisher": (1) NAV
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piratejoe

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6253 on: May 31, 2018, 03:52:53 pm »

Quote from: Vote box
UF-MLRS-44 "Artemis" (3) - QuakeIV, Conscript Five, Happerry
UF-GALT-43 "Last Chance" (1) - Parsely
UFAF-ARS-44 "Shield Maiden" (0)
UFAF-ARS-44 "Shield Maiden" Version 2: (4) Wizgrot, Zanzetkuken, Kashyyk, Piratejoe
UFAF-CAS-44 "TURBOHAAST": (2) Andrea, RAM
UF-SPA-44 "Demolisher": (1) NAV
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NAV

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Re: Intercontinental Arms Race: Summer 1944 (Design Phase)
« Reply #6254 on: May 31, 2018, 03:58:05 pm »

Quote from: Vote box
UF-MLRS-44 "Artemis" (4) - QuakeIV, Conscript Five, Happerry, NAV
UF-GALT-43 "Last Chance" (1) - Parsely
UFAF-ARS-44 "Shield Maiden" (0)
UFAF-ARS-44 "Shield Maiden" Version 2: (4) Wizgrot, Zanzetkuken, Kashyyk, Piratejoe
UFAF-CAS-44 "TURBOHAAST": (2) Andrea, RAM
UF-SPA-44 "Demolisher": (0)
Strategic voting back to the Artemis. We need artillery, can't waste this design chasing yet more missile countermeasures which will only delay the inevitable.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.
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