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Poll

Which team did you play in the last game?

Glorious Arstotzka
- 17 (16%)
Glorious Moskurg
- 13 (12.3%)
Ingloriously Didn't Play
- 76 (71.7%)

Total Members Voted: 106


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Author Topic: Intercontinental Arms Race: Finale  (Read 604239 times)

evictedSaint

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5565 on: February 02, 2018, 03:23:47 pm »

Quote from: Revision
Fix the Fair Fight (2): Kot, Zanzetkuken
UF-RTS-43 'Long Shot' B (2): Jilladilla, eS

Considering we've defeated 2 actions with only 1 action already, I am hesitant to spend another on this.  It would only be a 1-turn boost to our side, since they'll immediately stop using proximity fuzes.  They likely wpnt even try to fix them, since anything they do would be defeated with a revision.

On the other hand, the Longshot will boost our navy for the rest of the game.  We rolled a 1 on the original Long Shot, which was a Normal design.  With how important navy is in this game, I think It's a wise thing to revise.

Jilladilla

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5566 on: February 02, 2018, 03:38:56 pm »

You cut off Piratejoe's vote, evictedSaint. But anyway, yes, I fully agree with the reasoning you gave.
Quote from: Revision
Fix the Fair Fight (2): Kot, Zanzetkuken, Piratejoe
UF-RTS-43 'Long Shot' B (2): Jilladilla, eS
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Zanzetkuken The Great

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5567 on: February 02, 2018, 03:40:02 pm »

If we add in the alternative usages Quake desires, we wouldn't just be beating their proxy fuses, we'd be damaging their Radar and Radios as well.  Think about it, they use their Radar to target our ships at sea, so if we can install a method to screw that up across multiple ships, they can't know where the ships are to be able to target them.  They would need to close in, and since our Radar has the potential to not be affected with the right frequencies...

Edit: Then there's the regular radio jamming allowing us to cut them off from being able to talk to each other and organize effectively.
« Last Edit: February 02, 2018, 03:42:59 pm by Zanzetkuken The Great »
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andrea

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5568 on: February 02, 2018, 04:16:21 pm »

I am going to propose a torpedo. Currently our torpedoes are geared for air use and their range as air torpedoes is still smallish. For naval use they are woefully under ranged, meaning they aren't really deployed since our ships would have to get too close to enemies.
However, I think ebbor's proposal is a bit too complex.

TPD-42 'Porpoise'This is a version of our torpedo meant for ship to ship use. while the warhead sees only a relatively small increase, the bigger focus is on increasing the range greatly, reserving more room for propellant. the target weight is between 1.5 and 2 tonnes, and it includes a basic launcher on the archer similar to the one used for dolphins. (although, if we could avoid wood this time...)

10ebbor10

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5569 on: February 02, 2018, 04:18:25 pm »

I think we should upgrade both warheads and range.
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evictedSaint

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5570 on: February 02, 2018, 04:20:16 pm »

Oops

Quote from: Revision
Fix the Fair Fight (3): Kot, Zanzetkuken, Piratejoe
UF-RTS-43 'Long Shot' B (2): Jilladilla, eS

But my point still stands.  Right now we have action economy 1:2

If we revise the hammer to work on comms, then they have to burn a revision to switch to FM or develop a counter hammer, making our action economy 2:3

The jammer will not affect radar, since that's on the Microwave spectrum and we'd need radar jamming to be a dedicated revision - again, which they'll beat in a single revision. 

Our battleships are up an expense level now.  We need the bonus at sea to keep from losing the advantage even more, and we need a bonus that won't go away as soon as they put out a revision.

andrea

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5571 on: February 02, 2018, 04:25:32 pm »

I think we should upgrade both warheads and range.

well yes, I was just trying to say that warhead increase is comparatively smaller than range increase.

also: are you sure our battleships are up in cost? On discord, people did math and said that our resource spoiler is not updated (missing nazi ore) , and in reality only the T33 is affected.

Jilladilla

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5572 on: February 02, 2018, 04:26:52 pm »

Our battleships are up an expense level now.  We need the bonus at sea to keep from losing the advantage even more, and we need a bonus that won't go away as soon as they put out a revision.
Err, no? Our Vodka is still only Expensive. It costs 7 Ore/ 4 Oil; and we still have 5/4. Still, this might just help kick Naval Advantage in our favor.
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QuakeIV

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5573 on: February 02, 2018, 06:05:43 pm »

Quote from: Revision
Fix the Fair Fight (3): Kot, Zanzetkuken, Piratejoe
Improve the Fair Fight (1): QuakeIV
UF-RTS-43 'Long Shot' B (2): Jilladilla, eS

I think we can potentially get quite a lot of misery out of the enemy if we expand this things capabilities.  If we are just 'fixing the overheating issue' when it works fine otherwise, then to hell with that.
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evictedSaint

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5574 on: February 02, 2018, 06:06:06 pm »

Oh! I didn't realize that.

Still, having a Naval advantage for the first time in 20+ turns would be amazing, and I still want it - especially since we keep being shown how crucial it is to victory.

RAM

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5575 on: February 02, 2018, 07:17:57 pm »

Quote from: Revision
Fix the Fair Fight (3): Kot, Zanzetkuken, Piratejoe
Improve the Fair Fight (1): QuakeIV
UF-RTS-43 'Long Shot' B (3): Jilladilla, eS, RAM
Because ties are cool?
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Zanzetkuken The Great

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5576 on: February 02, 2018, 07:22:39 pm »

UF-SPMRL-42 "Macross" Pattern A: A modification to the UF-MRL-40 'SARUKH', the Macross mounts an 8x2 array of SARUKH rockets on a turret in the bed of an L-1 Tiger truck rather than in a trailer.  The better suspension and size of the vehicle compared to a trailer should allow for more stability when firing, and therefore greater accuracy than what is currently achieved.  The trailer hitch of the L-1 tiger is kept in order to allow for the truck to carry the existing trailer-mounted SARUKH launchers to provide additional firepower, or alternatively a trailer carrying more ammo.

UF-SPMRL-42 "Macross" Pattern B: Same as the above, but efforts are made in order to allow it to fire while mobile.

Quote
Fix the Fair Fight (2): Kot, Piratejoe
Improve the Fair Fight (1): QuakeIV
UF-RTS-43 'Long Shot' B (2): Jilladilla, eS, RAM
UF-SPMLR-42 'Macross' (1): Zanzetkuken

Edit: Readded RAM's vote.
« Last Edit: February 03, 2018, 11:29:45 am by Zanzetkuken The Great »
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Madman198237

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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5577 on: February 03, 2018, 12:06:43 am »

Quote
Fix the Fair Fight (2): Kot, Piratejoe
Improve the Fair Fight (1): QuakeIV
UF-RTS-43 'Long Shot' B (4): Jilladilla, eS, RAM, Madman
UF-SPMLR-42 'Macross' (1): Zanzetkuken
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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5578 on: February 03, 2018, 12:44:07 am »

Quote
Fix the Fair Fight (2): Kot, Piratejoe
Improve the Fair Fight (1): QuakeIV
UF-RTS-43 'Long Shot' B (5): Jilladilla, eS, RAM, Madman, Stabby
UF-SPMLR-42 'Macross' (1): Zanzetkuken
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Re: Intercontinental Arms Race: Spring 1942 (Revison Phase)
« Reply #5579 on: February 03, 2018, 01:08:32 am »

We NEED to make the Fair Fight longer range. At 300 meters, it's literally nothing. The first jammer Americans made worked at over 1 kilometer range. At 300 meters it's still knife-fight distance, and to be honest, if it's so weak it only covers 300 meters they might be capable of trying to revise the fuses to be resistant, and 300 meters is null standoff distance for things such as proximity fuze artillery or anti-shipping rockets. It's not about action economy, it's about making the thing actually useful in it's intended role.
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