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Which team did you play in the last game?

Glorious Arstotzka
- 17 (16%)
Glorious Moskurg
- 13 (12.3%)
Ingloriously Didn't Play
- 76 (71.7%)

Total Members Voted: 106


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Author Topic: Intercontinental Arms Race: Finale  (Read 590739 times)

Taricus

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Re: Intercontinental Arms Race: Spring 1941 (Design Phase)
« Reply #4950 on: July 18, 2017, 06:17:58 pm »

I'd prefer to get a radar mounted in a fighter craft if possible. Come next winter the cannalans will have hell to deal with regarding our air force.
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RAM

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Re: Intercontinental Arms Race: Spring 1941 (Design Phase)
« Reply #4951 on: July 18, 2017, 06:31:26 pm »

Personally I feel that we should be doing a bit more utility with our radar this time to build up a really nice facility radar, and then get concentrate on getting an absolutely tiny one with yet another design or revision. It just feels as though really tiny is a more ambitious goal than cavities as a basic understanding of the technology, and phased pulses and sensor/receiver dichotomy and nice displays.

Is there any compelling reason to believe that our rocket catapult is using something other than blackpowder?
« Last Edit: July 19, 2017, 02:34:43 am by RAM »
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Devastator

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Re: Intercontinental Arms Race: Spring 1941 (Design Phase)
« Reply #4952 on: July 20, 2017, 04:02:59 pm »

I'd prefer to get a radar mounted in a fighter craft if possible..

What for?  You're using jet fighters, which don't have the loiter time to make proper patrols due to moving too quickly for surface vessels, and it doesn't need to be that small to fit in a bomber or attack plane.  Fighter radar before BVR combat is only useful for intercepting night raids, but those don't seem to be that common.  There's also no submarines which is where air-to-surface radar is an absolute requirement.  Prox fused shells don't need radar in them to work.
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Jilladilla

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Re: Intercontinental Arms Race: Spring 1941 (Design Phase)
« Reply #4953 on: July 20, 2017, 04:35:19 pm »

Hmm... Do you think we can revise the Haast to A: Remove the Mangalloy Bathtub (Should help speed a lot) B: Add Radar and maybe C: Possibly make it a two seater? (The other guy keeping his eyes glued to the radar display, and to allow the pilot to focus on flying)

Basically making a dedicated scout plane based on the Haast, and if we get rid of the bathtub the addition of the radar shouldn't render it unable to take off from a Wasp Nest. (Remember that a bombless Haast can just barely manage that at the moment)
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Glory to United Forenia!

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Olith McHuman

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Re: Intercontinental Arms Race: Spring 1941 (Design Phase)
« Reply #4954 on: July 29, 2017, 12:28:16 am »

https://xkcd.com/1866/

We must do this.
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RAM

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Re: Intercontinental Arms Race: Spring 1941 (Design Phase)
« Reply #4955 on: July 29, 2017, 01:47:52 am »

I fail to see how that would help. If, perhaps, we could shed doubt upon the belief that "Thar be booty thar!" then it could strike a crippling blow to the heart of the enemy's spirit, but teapots? I just don't see the practicality...
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Olith McHuman

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Re: Intercontinental Arms Race: Spring 1941 (Design Phase)
« Reply #4956 on: July 29, 2017, 03:59:36 am »

I just don't see the practicality...

Please turn in your mad scientist badge :P
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Sensei

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Re: Intercontinental Arms Race: Summer 1941 (Strategy Phase)
« Reply #4957 on: July 29, 2017, 04:11:35 am »

Quote
Design:  RDN-41-3 "DEADLIEST RAY"
The most notable advancement by the Radar Defense Network Mk. 3 "Deadliest Ray" is the invention of the cavity magnetron.  Leaps and bounds smaller than the primitive radar installations currently used on land and sea by the Forenian Army, it is the culmination of several years of research and multiple attempts to improve the radar system itself.

This system is small enough to move from dedicated Cargo-Radar ships to being mounted in the command towers of military naval ships without sacrificing the turret stations.  It is small enough to be mounted on mobile trucks and SPAAG's for in-field radar detection and even mounted aboard a Haast or Lightning (or Reckless Effect, if space is not permitting) in order to provide mobile air-based radar command stations for aerial operations.  Rather than an entire battery of Overcompensator Shore Defense systems relying on a single radar installation, each may be mounted with its own radar system.

The primary goal is to make the radar as small as possible, more securely integrate it with our radar targeting systems to improve automatic targeting, mount it on all our ships, and to mount the system on at least the Reckless Effect.


Opens the way for proximity fuses, helps us on both land and sea, gives us a route for guided weapons, and it's all done by simply researching a time-period appropriate tech in a field we've fiddled with three times before now.  Hell, it may even help the Overcompensator by giving each gun its own radar.

Hard: 1
RDN-41-3 "DEADLIEST RAY":
The Deadliest Ray is an attempt at a cavity magnetron radar, which would be small enough to be mounted on vehicles. Unfortunately, a working version wasn't completed at all. The magnetron uses up tons of power to create a wonky radio signal that can't be resolved clearly and gets incredibly hot until something breaks.
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NUKE9.13

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Re: Intercontinental Arms Race: Spring 1941 (Revision Phase)
« Reply #4958 on: July 29, 2017, 04:20:09 am »

Alright, it's official. Forenia has no fricking clue how to build Radar.
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Kashyyk

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Re: Intercontinental Arms Race: Spring 1941 (Revision Phase)
« Reply #4959 on: July 29, 2017, 04:25:27 am »

It's been so long. Was that the design or the revision?

What were our plans again?
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Jilladilla

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Re: Intercontinental Arms Race: Spring 1941 (Revision Phase)
« Reply #4960 on: July 29, 2017, 04:28:40 am »

It's been so long. Was that the design or the revision?

What were our plans again?
That was the design, our plan was to now Decomplexify the Vodka with the revision.... But would we rather attempt to fix this mess or do that, is the question now...
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Glory to United Forenia!

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piratejoe

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Re: Intercontinental Arms Race: Spring 1941 (Revision Phase)
« Reply #4961 on: July 29, 2017, 05:22:58 am »

From discord

NUKE9.13 - Today at 5:28 AM
I say we dump all existing radar equipment in the sea, and go the way of Japan.
Who looked at radar and said "Nah, that doesn't look useful"
Anyway, I don't think a revision will be enough to salvage this, right?
Might as well use it decomplexifying the Vodka.
Sensei - Today at 5:42 AM
Yeah this will need more than a revision

...So vodka is the way to go and what I'm voting.
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Jerick

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Re: Intercontinental Arms Race: Spring 1941 (Revision Phase)
« Reply #4962 on: July 29, 2017, 05:59:58 am »

Quote
...So vodka is the way to go and what I'm voting.
It's really the only sensible choice. +1 for vodka.
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Kashyyk

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Re: Intercontinental Arms Race: Spring 1941 (Revision Phase)
« Reply #4963 on: July 29, 2017, 06:05:38 am »

Quote
Vodka decomplexity: [3] piratejoe, Jerick, Kashyyk
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RAM

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Re: Intercontinental Arms Race: Spring 1941 (Revision Phase)
« Reply #4964 on: July 29, 2017, 07:21:11 am »

I see three ways it can work.
1: Fast fleets stick together. Our fleets are faster than their battleships and they can either pursue with their outgunned light vessels or stick together unable to catch us and it turns into an air-war with boats under it.
2: Slow ships left behind. We build up a big force of battleships and charge them in unescorted. They get smooshed but make a bit of a dent in the process. Might be enough to win out.
3: Slow fleets. Our whole force moves at the speed of the slowest ship, namely the new embarrassment. Our carriers are moving slower than they ever have before and get dragged into a naval melee. Maybe we can somehow beat out their superior light vessels and naval experience with our larger number of baby battleships, it is not hopeless, but, ehh, subjectively, I dislike our chances... Especially if they come out with a shiny new torpedo, which would be in line with the advances that they have been making towards submarines...

Intellectual Piracy
We can drop the fore and aft turrets to two guns, should lose some weight in arms and ammunition without too much loss of output. We have better engines. It will go faster post conversion, Metric is just that good, and we can paint it red too!

We 'might' get a decomplexify, it is a long shot but I feel a six in the force... Ugh, okay, so maybe a four, but I am optimistic! We really ought to get a faster ship though, which I feel will make a bigger difference.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
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