Attack Eastern Northern Cannalla (2) 10ebbor10, Stabby
Attack Plains: (5) NUKE9.13, Khan Boyzitbig, 3_14159, Azzuro
Attack Tundra (7) 10ebbor10, NUKE9.13, Khan Boyzitbig, 3_14159, Stabby, Azzuro
Hold our forces in reserve(aka don't attack): (1) Lightforger
Hold back the Long Shot: (2) 3_14159, Azzuro
Deploy the Long Shot: (3) RAM, NAV, Sheb, Stabby
I think Long Shot is quite useless as it currently stands, so might as well use it to play mindgames with the Cannalans. Name it Project Blood Eagle also, just to confuse them into thinking we have a long term project going on.
Anyway, prospective design for next turn,
only if we lose the Jungle. If we still keep hold of it, then go on with the radio glide bomb for more lander-sinking goodness.
UFAF-A41 "Turbohaast"A dedicated ground-attack aircraft, the Turbohaast builds upon our previous ground-attacker, the F39 Haast. It features two turbofan engines mounted in nacelles above and toward the rear of the aluminium fuselage, reducing debris ingestion. The turbofans have a moderate bypass ratio and offer a greater fuel efficiency than pure turbojets, enabling the Turbohaast to loiter on the battlefield. Each is more powerful than the original V12 piston engine, allowing the plane to fly on one engine if it is not carrying a load, and giving it a two tonne bomb load otherwise. The other major improvement is a centreline-mounted 25mm APIB autocannon, capable of firing at 900 RPM. Other armament is four AS-AC18 autocannons, mounted two per wing.
Other miscellaneous changes are a straight-edge, low-mounted, high aspect-ratio wing, giving it large amounts of lift and low speed manoeuvrability. Foldable wings make it smaller for carrier storage and deployment. The manganese bathtub cockpit protection and self sealing fuel tanks of the Haast are also kept on, and much of the ventral surface of the plane incorporates armour. With experience from the MTA and the Haast, the Turbohaast should be able to withstand large amounts of damage from ground fire and still remain airborne.
The two major improvements are the turbofan engines and the 25mm autocannon, the specs of which has been negotiated down greatly in the Discord. Projected difficulty is Hard/Very Hard. Cost should be +1 ore and +1 oil over the Haast, so 6 Ore (1Al, 1Mn), 5 Oil, putting it at Expensive to replace the Haast which will become Cheap with Mutriqa oil.