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Poll

Which team did you play in the last game?

Glorious Arstotzka
- 17 (16%)
Glorious Moskurg
- 13 (12.3%)
Ingloriously Didn't Play
- 76 (71.7%)

Total Members Voted: 106


Pages: 1 ... 170 171 [172] 173 174 ... 500

Author Topic: Intercontinental Arms Race: Finale  (Read 603903 times)

Chiefwaffles

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Re: Intercontinental Arms Race: Autumn 1940 (Revision Phase)
« Reply #2565 on: May 24, 2017, 05:15:07 pm »

A normal difficulty?
I thought that was only the stuff of legends!
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Light forger

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2566 on: May 24, 2017, 05:45:20 pm »

Quote from: Strategy and Local Events Vote
Attack the Jungle (1): Lightforger
Attack the Plains (1): Lightforger
~~~
Leave Weed Legal (1): Lightforger
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stabbymcstabstab

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2567 on: May 24, 2017, 05:53:30 pm »

Quote from: Strategy and Local Events Vote
Attack the Jungle (2): Lightforger, Stabby
Attack the Plains (2): Lightforger, Stabby
~~~
Leave Weed Legal (2): Lightforger, Stabby
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

evictedSaint

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2568 on: May 24, 2017, 05:56:58 pm »


Quote from: Strategy and Local Events Vote
Attack the Jungle (3): Lightforger, Stabby, Saint
Attack the Plains (3): Lightforger, Stabby, Saint
~~~
Leave Weed Legal (3): Lightforger, Stabby, Saint

Ban weed?  Are you kidding me?  The government is going to tell us what we can and can't smoke now?  What's next, they're going to tell us how many bullets per second our guns are allowed to shoot?  They're going to try and tell us we can't keep recoilless rifles mounted over our fireplaces for home defense?  That we can't riot, "for our own good"?  Get the fucking government out of our lungs and back to designing weapons!

piratejoe

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2569 on: May 24, 2017, 06:04:05 pm »

Quote from: Strategy and Local Events Vote
Attack the Jungle (4): Lightforger, Stabby, Saint, Piratejoe
Attack the Plains (4): Lightforger, Stabby, Saint, Piratejoe
~~~
Leave Weed Legal (4): Lightforger, Stabby, Saint, Piratejoe
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Powder Miner

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2570 on: May 24, 2017, 06:10:51 pm »

Quote from: Strategy and Local Events Vote
Attack the Jungle (5): Lightforger, Stabby, Saint, Piratejoe, Powder Miner
Attack the Plains (5): Lightforger, Stabby, Saint, Piratejoe, Powder Miner
~~~
Leave Weed Legal (5): Lightforger, Stabby, Saint, Piratejoe, Powder Miner
N-no gubmint takin people's stuff
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Azzuro

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2571 on: May 24, 2017, 06:23:13 pm »

Quote from: Strategy and Local Events Vote
Attack the Jungle (6): Lightforger, Stabby, Saint, Piratejoe, Powder Miner, Azzuro
Attack the Plains (6): Lightforger, Stabby, Saint, Piratejoe, Powder Miner, Azzuro
~~~
Leave Weed Legal (5): Lightforger, Stabby, Saint, Piratejoe, Powder Miner
Outlaw Weed (1): Azzuro

Going against the grain here. DEATH PENALTY FOR WEED SMUGGLING >.< No mercy for Cannalan sympathisers!

P.S. Equivalent to the engine thrust of the Haast is pretty insane. Since we have two engines, that's twice the thrust, and since the Thunderbird is undoubtedly lighter than the Haast, that may be 3-4 times faster acceleration. That would also put its top speed well into the transonic range, assuming it is relatively low-drag.
« Last Edit: May 24, 2017, 06:43:31 pm by Azzuro »
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United Forenia Forever!

Strongpoint

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2572 on: May 24, 2017, 06:27:46 pm »

Quote
Normal: 3
aT-J03:
Subtle tweaks to the amount of metals in the alloy used for critical components of the aT-J01 jet engine, and a special forging process, have allowed higher rotational speeds and larger turbine and compressor blades. The improved engine is still small, but a single unit can provide as much thrust as the engine used in the Haast, while being lighter.
Well, now we are locked into jet engine power focus. I hope we will follow with more designs instead of going for another advanced field like night vision, radio guidance weapons or composite armor for tanks.

Long term it should be quite good. Short term we could get something way more impactful than improved perfomance of a very expensive fighter. Let's hope it will be enough to secure the jungles.
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No boom today. Boom tomorrow. There's always a boom tomorrow. Boom!!! Sooner or later.

Taricus

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2573 on: May 24, 2017, 06:46:24 pm »

Quote from: Strategy and Local Events Vote
Attack the Jungle (6): Lightforger, Stabby, Saint, Piratejoe, Powder Miner, Azzuro
Attack the Plains (6): Lightforger, Stabby, Saint, Piratejoe, Powder Miner, Azzuro
~~~
Leave Weed Legal (5): Lightforger, Stabby, Saint, Piratejoe, Powder Miner
Outlaw Weed (2): Azzuro, Taricus

Those who vote for legal weed vote for pacifism, disarmament and hippie-ism Hold thy guns close and vote against Cannabis!
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

stabbymcstabstab

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2574 on: May 24, 2017, 06:47:24 pm »

P.S. Equivalent to the engine thrust of the Haast is pretty insane. Since we have two engines, that's twice the thrust, and since the Thunderbird is undoubtedly lighter than the Haast, that may be 3-4 times faster acceleration. That would also put its top speed well into the transonic range, assuming it is relatively low-drag.
Mother of God that is insane, we might have to invent eletrical computers soon, so we can use that speed to it's fullest. Also we mount six of those on a bomber we could probably start bombing their homeland and simply outrun anything threating.
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

RAM

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2575 on: May 24, 2017, 06:47:44 pm »

I think that we should look into phased arrays...
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Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Baffler

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2576 on: May 24, 2017, 06:51:52 pm »

We don't need no stinking hippies, and having it legal will make us even less popular with other countries than we already are, including our nominal allies.

Quote from: Strategy and Local Events Vote
Attack the Jungle (7): Lightforger, Stabby, Saint, Piratejoe, Powder Miner, Azzuro, Baffler
Attack the Plains (7): Lightforger, Stabby, Saint, Piratejoe, Powder Miner, Azzuro, Baffler
~~~
Leave Weed Legal (5): Lightforger, Stabby, Saint, Piratejoe, Powder Miner
Outlaw Weed (3): Azzuro, Taricus, Baffler
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

evictedSaint

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2577 on: May 24, 2017, 06:55:25 pm »

Germany doesn't care, Baffler.  They didn't even really know about the recreational use of cannabis at the time - they actually prescribed meth and coke to their soldiers as stimulants.  They only had a problem with alcohol as it caused a degradation of discipline.

Besides, it's less detrimental to health than tobacco (not to say that it's good for you) and if we can replace tobacco with it, it'll improve our health.

Forenia is the Land of Insane Freedom, where you can mount a recoilless rifle over your fireplace for home defense.  It'll help with PTSD, if nothing else - and the idea that it causes people to become hippies is a myth.

Madman198237

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2578 on: May 24, 2017, 06:57:05 pm »

Quote from: Strategy and Local Events Vote
Attack the Jungle (7): Lightforger, Stabby, Saint, Piratejoe, Powder Miner, Azzuro, Baffler
Attack the Plains (7): Lightforger, Stabby, Saint, Piratejoe, Powder Miner, Azzuro, Baffler
~~~
Leave Weed Legal (5): Lightforger, Stabby, Saint, Piratejoe, Powder Miner
Outlaw Weed (4): Azzuro, Taricus, Baffler, Madman198237

Drunkenness is fine. You recover. However, narcotics like cannabis do permanent brain damage. You can't sit somebody in Tiger Armor on a Stallion and expect them to shoot accurately at the right targets if they're drugged up and brain-damaged!
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Taricus

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Re: Intercontinental Arms Race: Autumn 1940 (Strategy Phase)
« Reply #2579 on: May 24, 2017, 06:57:48 pm »

That's LSD your thinking of when it comes to helping with PTSD/Shell shock.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
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