I have concerns about this being the definitive radar.
I suspect that it will not be small enough, I would like to save some room for refining the quirks of the design to get it properly small.
I would like to see phased arrays. If not for the rapid scanning and increased target management, then for the technobabble quotient.
I would like to see segregation of detector and broadcaster. This would allow really really tiny stuff like targeting mortars for paratroopers to plop a sticky wad with a radiator in it on top of an enemy bunker and have a 4-tonne missile drop from 5000 metres up and land right on top of it. Or have the same mortar sticking out of the bottom of a small, agile plane that drops from a bomber and starts shooting sticky-wads at manufacturing installations while dropping a layer of smoke behind it to aid its own escape and the safety of the ensuing craft.
Also note that they have infrared. This probably means heat-seeking missiles. We could consider adding flares to some of our stuff... I mean, flares are really useful for marking targets and such. Wouldn't it be nice if one of our fighters, upon spotting an enemy troop formation, could just drop a flare over it and warn nearby forces, even if it wasn't equipped to deal with the situation itself? Mounting flares on our hot stuff ought to be a really good, convenient, standard idea with no ulterior motives at all...
I think that speed is the most important thing for the former victoria. As a more numerous victoria it is still doomed. It will get overcome by the enemy hordes and force us into a pitched battle against their forces. It is basically a liability. As a fast vessel it supports our fleet doctrine of "stand-off and let the aircraft handle it." which would be invaluable even in smaller numbers. It will be able to defeat any current craft that can catch it and hold off a lot of small-fry. That is worth it even at very expensive. A complex version that can stay with out fleets is worthwhile. A common version that is forced into battle on the enemy's terms is not, not unless we can somehow overwhelm the enemy fleets with brute-force.